/usr/include/sc/math/scmat/matrix3.h is in libsc-dev 2.3.1-16.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// matrix3.h
//
// Copyright (C) 1996 Limit Point Systems, Inc.
//
// Author: Curtis Janssen <cljanss@limitpt.com>
// Maintainer: LPS
//
// This file is part of the SC Toolkit.
//
// The SC Toolkit is free software; you can redistribute it and/or modify
// it under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
//
// The SC Toolkit is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with the SC Toolkit; see the file COPYING.LIB. If not, write to
// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
//
// The U.S. Government is granted a limited license as per AL 91-7.
//
#ifndef _math_scmat_matrix3_h
#define _math_scmat_matrix3_h
#ifdef __GNUC__
#pragma interface
#endif
#include <iostream>
#include <math.h>
#include <math/scmat/vector3.h>
namespace sc {
class RefSCmatrix;
class SCMatrix3
{
private:
double _m[9];
public:
SCMatrix3() {}
SCMatrix3(const SCMatrix3&);
#if 0
SCMatrix3(const RefSCMatrix3&);
#endif
SCMatrix3(double x[9]);
SCMatrix3(const SCVector3&p1, const SCVector3&p2, const SCVector3&p3);
~SCMatrix3() {}
SCMatrix3& operator=(const SCMatrix3&);
SCMatrix3 operator*(double) const;
SCMatrix3 operator*(const SCMatrix3&) const;
SCVector3 operator*(const SCVector3&v) const {
SCVector3 result;
result._v[0] = _m[0+3*0]*v._v[0]+_m[0+3*1]*v._v[1]+_m[0+3*2]*v._v[2];
result._v[1] = _m[1+3*0]*v._v[0]+_m[1+3*1]*v._v[1]+_m[1+3*2]*v._v[2];
result._v[2] = _m[2+3*0]*v._v[0]+_m[2+3*1]*v._v[1]+_m[2+3*2]*v._v[2];
return result;
}
SCMatrix3 operator+(const SCMatrix3&) const;
SCMatrix3 operator-(const SCMatrix3&) const;
double& elem(int i, int j) { return _m[i+3*j]; }
const double& elem(int i, int j) const { return _m[i+3*j]; }
double& elem(int i) { return _m[i]; }
const double& elem(int i) const { return _m[i]; }
double& operator[] (int i) { return _m[i]; }
const double& operator[] (int i) const { return _m[i]; }
double& operator() (int i, int j) { return _m[i+3*j]; }
const double& operator() (int i, int j) const { return _m[i+3*j]; }
const double* data() const { return _m; }
void print(std::ostream& =ExEnv::out0()) const;
};
SCMatrix3 operator*(double,const SCMatrix3&);
SCMatrix3 rotation_mat(const SCVector3&, const SCVector3&, double theta);
SCMatrix3 rotation_mat(const SCVector3&, const SCVector3&);
SCMatrix3 rotation_mat(const SCVector3&, double theta);
SCMatrix3 reflection_mat(const SCVector3&);
inline int delta(int i, int j) { return i==j; }
}
#endif
// Local Variables:
// mode: c++
// c-file-style: "CLJ"
// End:
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