/usr/include/SndObj/Loop.h is in libsndobj-dev 2.6.6.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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////////////////////////////////////////////////////////////////////////
// This file is part of the SndObj library
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Copyright (c)Victor Lazzarini, 1997-2004
// See License.txt for a disclaimer of all warranties
// and licensing information
//************************************************************//
// Loop.h: interface of the SndLoop class //
// (comb filter) //
// //
// //
//************************************************************//
#ifndef _LOOP_H
#define _LOOP_H
#include "DelayLine.h"
class SndLoop : public DelayLine
{
protected:
float m_xfade; // crossfade time in samples
float m_count; // count
short m_sample; // sample on/off
double m_point;
float m_pitch;
public:
SndLoop();
SndLoop(float xfadetime, float looptime, SndObj* InObj,
float pitch = 1.f, int vecsize=DEF_VECSIZE, float sr=DEF_SR);
~SndLoop();
void SetXFade(float xfadetime){
m_xfade = (xfadetime*m_sr);
}
void SetPitch(float pitch){ m_pitch = pitch; }
void ReSample(){
m_sample = 1;
m_count = 0;
}
int Set(char* mess, float value);
short DoProcess();
};
#endif
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