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/usr/include/sofa/component/constraint/DistanceConstraint.inl is in libsofa1-dev 1.0~beta4-9.

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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_COMPONENT_CONSTRAINT_DISTANCECONSTRAINT_INL
#define SOFA_COMPONENT_CONSTRAINT_DISTANCECONSTRAINT_INL

#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>
#include <sofa/core/componentmodel/behavior/BaseLMConstraint.h>
#include <sofa/component/constraint/DistanceConstraint.h>
#include <sofa/simulation/common/Simulation.h>
#include <sofa/simulation/common/Node.h>
#include <sofa/defaulttype/VecTypes.h>
#include <sofa/defaulttype/RigidTypes.h>
#include <sofa/helper/vector.h>
#include <sofa/helper/gl/template.h>
#include <iostream>





namespace sofa
{

  namespace component
  {

    namespace constraint
    {

      using namespace core::componentmodel::topology;

      using namespace sofa::defaulttype;
      using namespace sofa::helper;
      using namespace sofa::core::componentmodel::behavior;



      template <class DataTypes>
      void DistanceConstraint<DataTypes>::init()
      {
        LMConstraint<DataTypes,DataTypes>::init();
        topology = this->getContext()->getMeshTopology();
        if (vecConstraint.getValue().size() == 0 && (this->object1==this->object2) ) vecConstraint.setValue(this->topology->getEdges());
      }

      template <class DataTypes>
      void DistanceConstraint<DataTypes>::reinit()
      {
	updateRestLength();
      }



      template <class DataTypes>
      double DistanceConstraint<DataTypes>::lengthEdge(const Edge &e, const VecCoord &x1, const VecCoord &x2)
      {
        return (x2[e[1]] -  x1[e[0]]).norm();
      }



      template <class DataTypes>
      void DistanceConstraint<DataTypes>::updateRestLength()
      {
        const VecCoord &x0_1=*this->object1->getX();
        const VecCoord &x0_2=*this->object2->getX();
        const SeqEdges &edges =  vecConstraint.getValue();
        this->l0.resize(edges.size());
        for (unsigned int i=0;i<edges.size();++i)
          {
            this->l0[i] = lengthEdge(edges[i],x0_1,x0_2);
          }
      }

#ifndef SOFA_FLOAT
      template<>
      Rigid3dTypes::Deriv DistanceConstraint<Rigid3dTypes>::getDirection(const Edge &e, const VecCoord &x1, const VecCoord &x2);
#endif
#ifndef SOFA_DOUBLE
      template<>
      Rigid3fTypes::Deriv DistanceConstraint<Rigid3fTypes>::getDirection(const Edge &e, const VecCoord &x1, const VecCoord &x2);
#endif

      template<class DataTypes>
      typename DataTypes::Deriv DistanceConstraint<DataTypes>::getDirection(const Edge &e, const VecCoord &x1, const VecCoord &x2)
      {
        Deriv V12 = (x2[e[1]] - x1[e[0]]);
        V12.normalize();
        return V12;
      }


      template<class DataTypes>
      void DistanceConstraint<DataTypes>::writeConstraintEquations()
      {
        const VecCoord &x1=*(this->object1->getX());
        const VecCoord &x2=*(this->object2->getX());
        VecConst& c1 = *this->object1->getC();
        VecConst& c2 = *this->object2->getC();
        this->clear();

        const SeqEdges &edges =  vecConstraint.getValue();

        if (this->l0.size() != edges.size()) updateRestLength();


        for (unsigned int i=0;i<edges.size();++i)
          {
            unsigned int idx1=edges[i][0];
            unsigned int idx2=edges[i][1];

            double length     = lengthEdge(edges[i],x1,x2);
            double restLength = this->l0[i];

            Deriv V12 = getDirection(edges[i], x1, x2);
            //VecConst interface:
            //index where the direction will be found
            const unsigned int idxInVecConst[2]={c1.size(), c2.size()};
            SparseVecDeriv V1;
            V1.insert(idx1,V12); c1.push_back(V1);

            if (this->object1 != this->object2)
            {
              SparseVecDeriv V2;
              V2.insert(idx2,V12);c2.push_back(V2);
            }

	    core::componentmodel::behavior::BaseLMConstraint::constraintGroup *constraintAcc = this->addGroupConstraint(this->ACC);
	    core::componentmodel::behavior::BaseLMConstraint::constraintGroup *constraintVel = this->addGroupConstraint(this->VEL);
 	    core::componentmodel::behavior::BaseLMConstraint::constraintGroup *constraintPos = this->addGroupConstraint(this->POS);

            //BaseLMConstraint interface
            constraintAcc->addConstraint(idxInVecConst[0], idxInVecConst[1],
                                0, this->FINAL); //0 in acceleration along V12
            constraintVel->addConstraint( idxInVecConst[0], idxInVecConst[1],
                                0, this->FINAL); //0 in velocity along V12
            constraintPos->addConstraint( idxInVecConst[0], idxInVecConst[1],
                                restLength-length, this->CORRECTION); //we apply a constraint to correct the current length to the rest length

          }
      }

      template <class DataTypes>
      double DistanceConstraint<DataTypes>::getError()
      {
        double error=0.0;
        const VecCoord &x1=*(this->object1->getX());
        const VecCoord &x2=*(this->object2->getX());


        const SeqEdges &edges = vecConstraint.getValue();
        for (unsigned int i=0;i<edges.size();++i)
          {
            double length     = lengthEdge(edges[i],x1,x2);
            double restLength = this->l0[i];//lengthEdge(edges[i],x0);
            double deformation = fabs(length - restLength);
            {
              error += pow(deformation,2);
            }
          }
        return error;
      }

#ifndef SOFA_FLOAT
      template <>
      void DistanceConstraint<defaulttype::Rigid3dTypes>::draw();
#endif
#ifndef SOFA_DOUBLE
      template <>
      void DistanceConstraint<defaulttype::Rigid3fTypes>::draw();
#endif

      template <class DataTypes>
      void DistanceConstraint<DataTypes>::draw()
      {
        if (this->l0.size() != vecConstraint.getValue().size()) updateRestLength();

	sout << getError() << " Error" << sendl;
        if (this->getContext()->getShowBehaviorModels())
          {
            const VecCoord &x1=*(this->object1->getX());
            const VecCoord &x2=*(this->object2->getX());

            std::vector< Vector3 > points;
            const SeqEdges &edges =  vecConstraint.getValue();
            for (unsigned int i=0;i<edges.size();++i)
              {
//                 double length     = lengthEdge(edges[i],x1,x2);
//                 double restLength = this->l0[i];
//                 double factor = fabs(length - restLength)/length;
                points.push_back(x1[edges[i][0]]);
                points.push_back(x2[edges[i][1]]);
              }
            simulation::getSimulation()->DrawUtility.drawLines(points, 1, Vec<4,float>(0.0,1.0,0.0f,1.0f));
          }
      }




    } // namespace constraint

  } // namespace component

} // namespace sofa

#endif