/usr/include/spatialindex/MovingRegion.h is in libspatialindex-dev 1.8.1-3.
This file is owned by root:root, with mode 0o644.
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* Project: libspatialindex - A C++ library for spatial indexing
* Author: Marios Hadjieleftheriou, mhadji@gmail.com
******************************************************************************
* Copyright (c) 2003, Marios Hadjieleftheriou
*
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
******************************************************************************/
#pragma once
namespace SpatialIndex
{
class SIDX_DLL MovingRegion : public TimeRegion, public IEvolvingShape
{
using Region::getLow;
using Region::getHigh;
using TimeRegion::intersectsRegionInTime;
using TimeRegion::containsRegionInTime;
using TimeRegion::combineRegionInTime;
using TimeRegion::getCombinedRegionInTime;
using TimeRegion::containsPointInTime;
public:
MovingRegion();
MovingRegion(
const double* pLow, const double* pHigh,
const double* pVLow, const double* pVHigh,
const Tools::IInterval& ti, uint32_t dimension);
MovingRegion(
const double* pLow, const double* pHigh,
const double* pVLow, const double* pVHigh,
double tStart, double tEnd, uint32_t dimension);
MovingRegion(
const Point& low, const Point& high,
const Point& vlow, const Point& vhigh,
const Tools::IInterval& ti);
MovingRegion(
const Point& low, const Point& high,
const Point& vlow, const Point& vhigh,
double tStart, double tEnd);
MovingRegion(const Region& mbr, const Region& vbr, const Tools::IInterval& ivI);
MovingRegion(const Region& mbr, const Region& vbr, double tStart, double tEnd);
MovingRegion(const MovingPoint& low, const MovingPoint& high);
MovingRegion(const MovingRegion& in);
virtual ~MovingRegion();
virtual MovingRegion& operator=(const MovingRegion& r);
virtual bool operator==(const MovingRegion&) const;
bool isShrinking() const;
virtual double getLow(uint32_t index, double t) const;
virtual double getHigh(uint32_t index, double t) const;
virtual double getExtrapolatedLow(uint32_t index, double t) const;
virtual double getExtrapolatedHigh(uint32_t index, double t) const;
virtual double getVLow(uint32_t index) const;
virtual double getVHigh(uint32_t index) const;
virtual bool intersectsRegionInTime(const MovingRegion& r) const;
virtual bool intersectsRegionInTime(const MovingRegion& r, Tools::IInterval& out) const;
virtual bool intersectsRegionInTime(const Tools::IInterval& ivI, const MovingRegion& r, Tools::IInterval& ret) const;
virtual bool containsRegionInTime(const MovingRegion& r) const;
virtual bool containsRegionInTime(const Tools::IInterval& ivI, const MovingRegion& r) const;
virtual bool containsRegionAfterTime(double t, const MovingRegion& r) const;
virtual double getProjectedSurfaceAreaInTime() const;
virtual double getProjectedSurfaceAreaInTime(const Tools::IInterval& ivI) const;
virtual double getCenterDistanceInTime(const MovingRegion& r) const;
virtual double getCenterDistanceInTime(const Tools::IInterval& ivI, const MovingRegion& r) const;
virtual bool intersectsRegionAtTime(double t, const MovingRegion& r) const;
virtual bool containsRegionAtTime(double t, const MovingRegion& r) const;
virtual bool intersectsPointInTime(const MovingPoint& p) const;
virtual bool intersectsPointInTime(const MovingPoint& p, Tools::IInterval& out) const;
virtual bool intersectsPointInTime(const Tools::IInterval& ivI, const MovingPoint& p, Tools::IInterval& out) const;
virtual bool containsPointInTime(const MovingPoint& p) const;
virtual bool containsPointInTime(const Tools::IInterval& ivI, const MovingPoint& p) const;
//virtual bool intersectsPointAtTime(double t, const MovingRegion& in) const;
//virtual bool containsPointAtTime(double t, const MovingRegion& in) const;
virtual void combineRegionInTime(const MovingRegion& r);
virtual void combineRegionAfterTime(double t, const MovingRegion& r);
virtual void getCombinedRegionInTime(MovingRegion& out, const MovingRegion& in) const;
virtual void getCombinedRegionAfterTime(double t, MovingRegion& out, const MovingRegion& in) const;
virtual double getIntersectingAreaInTime(const MovingRegion& r) const;
virtual double getIntersectingAreaInTime(const Tools::IInterval& ivI, const MovingRegion& r) const;
//
// IObject interface
//
virtual MovingRegion* clone();
//
// ISerializable interface
//
virtual uint32_t getByteArraySize();
virtual void loadFromByteArray(const byte* data);
virtual void storeToByteArray(byte** data, uint32_t& len);
//
// IEvolvingShape interface
//
virtual void getVMBR(Region& out) const;
virtual void getMBRAtTime(double t, Region& out) const;
//
// ITimeShape interface
//
virtual double getAreaInTime() const;
virtual double getAreaInTime(const Tools::IInterval& ivI) const;
virtual double getIntersectingAreaInTime(const ITimeShape& r) const;
virtual double getIntersectingAreaInTime(const Tools::IInterval& ivI, const ITimeShape& r) const;
virtual void makeInfinite(uint32_t dimension);
virtual void makeDimension(uint32_t dimension);
private:
void initialize(
const double* pLow, const double* pHigh,
const double* pVLow, const double* pVHigh,
double tStart, double tEnd, uint32_t dimension);
public:
class CrossPoint
{
public:
double m_t;
uint32_t m_dimension;
uint32_t m_boundary;
const MovingRegion* m_to;
struct ascending: public std::binary_function<CrossPoint&, CrossPoint&, bool>
{
bool operator()(const CrossPoint& __x, const CrossPoint& __y) const { return __x.m_t > __y.m_t; }
};
}; // CrossPoint
public:
double* m_pVLow;
double* m_pVHigh;
friend SIDX_DLL std::ostream& operator<<(std::ostream& os, const MovingRegion& r);
}; // MovingRegion
typedef Tools::PoolPointer<MovingRegion> MovingRegionPtr;
SIDX_DLL std::ostream& operator<<(std::ostream& os, const MovingRegion& r);
}
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