/usr/include/tbb/task_arena.h is in libtbb-dev 4.2~20140122-5.
This file is owned by root:root, with mode 0o644.
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Copyright 2005-2014 Intel Corporation. All Rights Reserved.
This file is part of Threading Building Blocks.
Threading Building Blocks is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
Threading Building Blocks is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Threading Building Blocks; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
As a special exception, you may use this file as part of a free software
library without restriction. Specifically, if other files instantiate
templates or use macros or inline functions from this file, or you compile
this file and link it with other files to produce an executable, this
file does not by itself cause the resulting executable to be covered by
the GNU General Public License. This exception does not however
invalidate any other reasons why the executable file might be covered by
the GNU General Public License.
*/
#ifndef __TBB_task_arena_H
#define __TBB_task_arena_H
#include "task.h"
#include "tbb_exception.h"
#if TBB_USE_THREADING_TOOLS
#include "atomic.h" // for as_atomic
#endif
#if __TBB_TASK_ARENA
namespace tbb {
//! @cond INTERNAL
namespace internal {
//! Internal to library. Should not be used by clients.
/** @ingroup task_scheduling */
class arena;
class task_scheduler_observer_v3;
} // namespace internal
//! @endcond
namespace interface7 {
//! @cond INTERNAL
namespace internal {
using namespace tbb::internal; //e.g. function_task from task.h
class delegate_base : no_assign {
public:
virtual void operator()() const = 0;
virtual ~delegate_base() {}
};
template<typename F>
class delegated_function : public delegate_base {
F &my_func;
/*override*/ void operator()() const {
my_func();
}
public:
delegated_function ( F& f ) : my_func(f) {}
};
class task_arena_base {
protected:
//! NULL if not currently initialized.
internal::arena* my_arena;
#if __TBB_TASK_GROUP_CONTEXT
//! default context of the arena
task_group_context *my_context;
#endif
//! Concurrency level for deferred initialization
int my_max_concurrency;
//! Reserved master slots
unsigned my_master_slots;
//! Reserved for future use
intptr_t my_reserved;
task_arena_base(int max_concurrency, unsigned reserved_for_masters)
: my_arena(0)
#if __TBB_TASK_GROUP_CONTEXT
, my_context(0)
#endif
, my_max_concurrency(max_concurrency)
, my_master_slots(reserved_for_masters)
, my_reserved(0)
{}
void __TBB_EXPORTED_METHOD internal_initialize( );
void __TBB_EXPORTED_METHOD internal_terminate( );
void __TBB_EXPORTED_METHOD internal_enqueue( task&, intptr_t ) const;
void __TBB_EXPORTED_METHOD internal_execute( delegate_base& ) const;
void __TBB_EXPORTED_METHOD internal_wait() const;
static int __TBB_EXPORTED_FUNC internal_current_slot();
public:
//! Typedef for number of threads that is automatic.
static const int automatic = -1; // any value < 1 means 'automatic'
};
} // namespace internal
//! @endcond
/** 1-to-1 proxy representation class of scheduler's arena
* Constructors set up settings only, real construction is deferred till the first method invocation
* Destructor only removes one of the references to the inner arena representation.
* Final destruction happens when all the references (and the work) are gone.
*/
class task_arena : public internal::task_arena_base {
friend class tbb::internal::task_scheduler_observer_v3;
bool my_initialized;
public:
//! Creates task_arena with certain concurrency limits
/** Sets up settings only, real construction is deferred till the first method invocation
* @arg max_concurrency specifies total number of slots in arena where threads work
* @arg reserved_for_masters specifies number of slots to be used by master threads only.
* Value of 1 is default and reflects behavior of implicit arenas.
**/
task_arena(int max_concurrency = automatic, unsigned reserved_for_masters = 1)
: task_arena_base(max_concurrency, reserved_for_masters)
, my_initialized(false)
{}
//! Copies settings from another task_arena
task_arena(const task_arena &s) // copy settings but not the reference or instance
: task_arena_base(s.my_max_concurrency, s.my_master_slots)
, my_initialized(false)
{}
//! Forces allocation of the resources for the task_arena as specified in constructor arguments
inline void initialize() {
if( !my_initialized ) {
internal_initialize();
#if TBB_USE_THREADING_TOOLS
// Threading tools respect lock prefix but report false-positive data-race via plain store
internal::as_atomic(my_initialized).fetch_and_store<release>(true);
#else
my_initialized = true;
#endif //TBB_USE_THREADING_TOOLS
}
}
//! Overrides concurrency level and forces initialization of internal representation
inline void initialize(int max_concurrency, unsigned reserved_for_masters = 1) {
__TBB_ASSERT( !my_arena, "Impossible to modify settings of an already initialized task_arena");
if( !my_initialized ) {
my_max_concurrency = max_concurrency;
my_master_slots = reserved_for_masters;
initialize();
}
}
//! Removes the reference to the internal arena representation.
//! Not thread safe wrt concurrent invocations of other methods.
inline void terminate() {
if( my_initialized ) {
internal_terminate();
my_initialized = false;
}
}
//! Removes the reference to the internal arena representation, and destroys the external object.
//! Not thread safe wrt concurrent invocations of other methods.
~task_arena() {
terminate();
}
//! Returns true if the arena is active (initialized); false otherwise.
//! The name was chosen to match a task_scheduler_init method with the same semantics.
bool is_active() const { return my_initialized; }
//! Enqueues a task into the arena to process a functor, and immediately returns.
//! Does not require the calling thread to join the arena
template<typename F>
void enqueue( const F& f ) {
initialize();
#if __TBB_TASK_GROUP_CONTEXT
internal_enqueue( *new( task::allocate_root(*my_context) ) internal::function_task<F>(f), 0 );
#else
internal_enqueue( *new( task::allocate_root() ) internal::function_task<F>(f), 0 );
#endif
}
#if __TBB_TASK_PRIORITY
//! Enqueues a task with priority p into the arena to process a functor f, and immediately returns.
//! Does not require the calling thread to join the arena
template<typename F>
void enqueue( const F& f, priority_t p ) {
__TBB_ASSERT( p == priority_low || p == priority_normal || p == priority_high, "Invalid priority level value" );
initialize();
#if __TBB_TASK_GROUP_CONTEXT
internal_enqueue( *new( task::allocate_root(*my_context) ) internal::function_task<F>(f), (intptr_t)p );
#else
internal_enqueue( *new( task::allocate_root() ) internal::function_task<F>(f), (intptr_t)p );
#endif
}
#endif// __TBB_TASK_PRIORITY
//! Joins the arena and executes a functor, then returns
//! If not possible to join, wraps the functor into a task, enqueues it and waits for task completion
//! Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread
template<typename F>
void execute(F& f) {
initialize();
internal::delegated_function<F> d(f);
internal_execute( d );
}
//! Joins the arena and executes a functor, then returns
//! If not possible to join, wraps the functor into a task, enqueues it and waits for task completion
//! Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread
template<typename F>
void execute(const F& f) {
initialize();
internal::delegated_function<const F> d(f);
internal_execute( d );
}
#if __TBB_EXTRA_DEBUG
//! Wait for all work in the arena to be completed
//! Even submitted by other application threads
//! Joins arena if/when possible (in the same way as execute())
void debug_wait_until_empty() {
initialize();
internal_wait();
}
#endif //__TBB_EXTRA_DEBUG
//! Returns the index, aka slot number, of the calling thread in its current arena
inline static int current_slot() {
return internal_current_slot();
}
};
} // namespace interfaceX
using interface7::task_arena;
} // namespace tbb
#endif /* __TBB_TASK_ARENA */
#endif /* __TBB_task_arena_H */
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