/usr/include/ThePEG/ACDC/ACDCGen.h is in libthepeg-dev 1.8.0-1.
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//
// ACDCGen.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ACDCGen_H
#define ACDCGen_H
#include "ACDCGenConfig.h"
#include "ACDCTraits.h"
#include "ACDCGenCell.h"
#include "ThePEG/Utilities/Exception.h"
namespace ACDCGenerator {
/**
* ACDCGen is a general class for sampling multi-dimensional
* functions. ACDCGen can sample several functions simultaneously,
* selecting different functions according to the relative
* probabilities determined by their total integrals. The functions
* are sampled on a unit hypercube. Function object of any class can
* be used as long as the ACDCFncTraits class is specialized
* correctly. ACDCFncTraits can also be used to rescale values in the
* unit hypercube to any desired range. ACDCGen needs a random number
* generator. Again, random number generators of any class can be used
* as long as the ACDCRandomTraits class is specialized correctly.
*
* To give an unweighted samlpe ACDCGen uses a compensating
* algorithm. Before the production sampling begins, the functions are
* sampled randomly in the hypercube a user-defined number of times to
* find an approximate maxumum value. The hypercube is then divided
* into cells each of which have an approximate maximum value of the
* function, to enable efficient sampling. The maxima are only
* approximate though and, if a function value is found above the
* maximum in a cell the ACDCGen will go into a compensating mode. The
* cell is then first subdivided further and in the following this
* cell will be over-sampled to compensate for that fact that it was
* under-sampled before. In this way the probability of obtaining a
* biased sample is reduced. Also rather functions with large peaks
* are then sampled rather efficiently. Functions with narrow peaks
* should, however, be avoided since there is no guarantee that the
* peack is actually hit.
*/
template <typename Rnd, typename FncPtr>
class ACDCGen {
public:
/** Template argument typedef. */
typedef Rnd RndType;
/** Template argument typedef. */
typedef ACDCRandomTraits<RndType> RndTraits;
/** Template argument typedef. */
typedef FncPtr FncPtrType;
/** A vector of cells. */
typedef vector<ACDCGenCell*> CellVector;
/** A vector of function objects. */
typedef vector<FncPtrType> FncVector;
/** A vector of integers. */
typedef vector<DimType> DimVector;
/** The size type of the vectors used. */
typedef DimVector::size_type size_type;
/** Template argument typedef. */
typedef ACDCFncTraits<FncPtrType> FncTraits;
public:
/**
* Standard constructor requiring a random generator object to be
* used.
*/
inline ACDCGen(Rnd * r);
/**
* Default Constructor.
*/
inline ACDCGen();
/**
* Destructor.
*/
inline ~ACDCGen();
/**
* Add a function of a given dimension, \a dim, according to which
* points will be generated. Note that each function, \a f, added
* like this will have its own tree of cells. The \a maxrat argument
* determines the lowest ratio of values allowed between the cell
* with lowest and highest value. If negative it is given by 1/nTry().
*/
inline bool addFunction(DimType dim, FncPtrType f, double maxrat = -1.0);
/**
* Remove all added functions and reset the generator;
*/
inline void clear();
public:
/**
* Generate a point, choosing between the different functions
* specified. The chosen function is returned, while the generated
* point is obtained by the function lastPoint().
*/
inline FncPtrType generate();
/**
* Reject the last generated point. Only used in the evaluation of
* the total integral.
*/
inline void reject();
/**
* Return the last generated point.
* @return a vector of doubles, each in the interval ]0,1[.
*/
inline const DVector & lastPoint() const;
/**
* Return the value of the last chosen function in the last point.
*/
inline double lastF() const;
/**
* Return the function chosen for the last generated point.
*/
inline FncPtrType lastFunction() const;
/**
* return the index of the function chosen for the last generated
* point.
*/
inline size_type last() const;
public:
/** @name Functions influencing the efficiency of the generation. */
//@{
/**
* Set the minimum cell size considered for this generation. The
* default is the machine limit for double precision times a
* hundred.
*/
inline void eps(double newEps);
/**
* Set the safety margin used to multiply the highest found function
* value in a cell when setting its overestimated value. (Default is
* 1.1.)
*/
inline void margin(double newMargin);
/**
* Set the number of points (with non-zero function value) used to
* initialize the tree of cells to use in the generation for each
* function.
*/
inline void nTry(size_type newNTry);
/**
* Set the maximum number of attempts to generate a phase space
* point, or to find non-zero points in the initialization.
*/
inline void maxTry(long);
//@}
public:
/** @name Information about the current generation. */
//@{
/**
* Return the current Monte Carlo estimate of the integral of the
* specified function (or all functions if NULL) over the unit volume.
*/
inline double integral(FncPtrType f = FncPtrType()) const;
/**
* Return the error on the current Monte Carlo estimate of the
* integral of the specified function (or all functions if NULL)
* over the unit volume.
*/
inline double integralErr(FncPtrType f = FncPtrType()) const;
/**
* The number of accepted points so far.
*/
inline long n() const;
/**
* The number of calls to generate() so far. Note that the number of
* calls to the specified functions may be larger. It is up to the
* user to keep track of those.
*/
inline long N() const;
/**
* The ratio of the number of accepted and number of tried points
* n()/N();
*/
inline double efficiency() const;
/**
* Return the number of active cells created so far.
*/
inline int nBins() const;
/**
* Return the maximum depth of any tree of cells used.
*/
inline int depth() const;
/**
* Return the current overestimation of the full integral of all
* specified functions over the unit volume.
*/
inline double maxInt() const;
//@}
/** @name Access to member variables. */
//@{
/**
* The minimum cell size considered for this generation.
*/
inline double eps() const;
/**
* The safety margin used to multiply the highest found function
* value in a cell when setting its overestimated value.
*/
inline double margin() const;
/**
* The number of points used to initialize the tree of cells to use
* in the generation.
*/
inline size_type nTry() const;
/**
* The maximum number of attempts to generate a phase space point,
* or to find non-zero points in the initialization.
*/
inline long maxTry() const;
/**
* Returns true if generating random numbers are so cheap that a new
* one can be thrown everytime a sub-cell is chosen. Otherwise
* random numbers used for this will be reused.
*/
inline bool cheapRandom() const;
/**
* The number of functions used.
*/
inline size_type size() const;
/**
* Returns true if the generator is currently in a state of
* compensating an erroneous overestimation of one of the specified
* functions. If so, the integral and the generated points are not
* statistically correct.
*/
inline bool compensating();
/**
* Return an estimate of how many points need to be sampled before
* the generator finishes compensating.
*/
inline long compleft() const;
/**
* Return a vector with information about all cells.
*/
vector<ACDCGenCellInfo> extractCellInfo() const;
//@}
public:
/** @name Functions related to the random number generator. */
//@{
/**
* Set to true if generating random numbers are so cheap that a new
* one can be thrown everytime a sub-cell is chosen. Otherwise
* random numbers used for this will be reused.
*/
inline void cheapRandom(bool b);
/**
* Set a new random number generator.
*/
inline void setRnd(Rnd * r);
/**
* Double precision number in the interval ]0,1[.
*/
inline double rnd() const;
/**
* Double precision number in the interval ]lo,up[.
*/
inline double rnd(double lo, double up) const;
/**
* Fill the r vector with doubles r[i] in the interval ]lo[i],up[i][.
*/
inline void rnd(const DVector & lo, const DVector & up, DVector & r)const;
/**
* Fill the D first elements in the r vector with doubles in the
* interval ]0,1[.
*/
inline void rnd(DimType D, DVector & r) const;
/**
* Integer in the interval [0,x[
*/
inline long rndInt(long x) const;
//@}
public:
/**
* This function is to be used in ThePEG for output to
* a persistent stream and will not work properly for normal
* ostreams.
*/
template <typename POStream>
void output(POStream &) const;
/**
* This function is to be used in ThePEG for input from a persistent
* stream and will not work properly for normal istreams.
*/
template <typename PIStream>
void input(PIStream &);
private:
/**
* Calculate the overestimated integral for all functions.
*/
inline double doMaxInt();
/**
* Return the vector of functions.
*/
inline const FncVector & functions() const;
/**
* Return the i'th function.
*/
inline FncPtrType function(size_type i) const;
/**
* Return a vector with the dimensions of all functions.
*/
inline const DimVector & dimensions() const;
/**
* Return the dimension of the i'th function.
*/
inline DimType dimension(size_type i) const;
/**
* Return the dimension of the function chosen for the last
* generated point.
*/
inline DimType lastDimension() const;
/**
* Return the roots of all cell trees.
*/
inline const CellVector & cells() const;
/**
* Return the root cell for the i'th function.
*/
inline ACDCGenCell * cell(size_type i) const;
/**
* Return the root cell for the function chosen for the last
* generated point.
*/
inline ACDCGenCell * lastPrimary() const;
/**
* Return a vector with the incremental sum of overestimated
* integrals for each function.
*/
inline const DVector & sumMaxInts() const;
/**
* Return the cell chosen for the last generated point.
*/
inline ACDCGenCell * lastCell() const;
/**
* Choose a function according to its overestimated integral and
* choose a cell to generate a point in.
*/
inline void chooseCell(DVector & lo, DVector & up);
/**
* Start the compensation procedure for the last chosen cell when a
* function velue has been found which exceeds the previous
* overestimation.
*/
inline void compensate(const DVector & lo, const DVector & up);
private:
/**
* The random number generator to be used for this Generator.
*/
RndType * theRnd;
/**
* The number of accepted points (weight > 0) so far.
*/
long theNAcc;
/**
* The number of attempted points so far.
*/
long theN;
/**
* The number of attempts per function so far.
*/
vector<long> theNI;
/**
* The summed weights per function so far.
*/
DVector theSumW;
/**
* The summed squared weights per function so far.
*/
DVector theSumW2;
/**
* The smallest possible division allowed.
*/
double theEps;
/**
* The factor controlling the loss of efficiency when compensating.
*/
double theMargin;
/**
* The number of points to use to find initial average.
*/
size_type theNTry;
/**
* The maximum number of attempts to generate a phase space point,
* or to find non-zero points in the initialization.
*/
long theMaxTry;
/**
* True if generating random numbers are so cheap that a new one can
* be thrown everytime a sub-cell is chosen. Otherwise random
* numbers used for this will be reused.
*/
bool useCheapRandom;
/**
* A vector of functions.
*/
FncVector theFunctions;
/**
* The dimensions of the functions in theFunctions.
*/
DimVector theDimensions;
/**
* The root of the cell tree for the functions in theFunctions.
*/
CellVector thePrimaryCells;
/**
* The accumulated sum of overestimated integrals of the functions
* in theFunctions.
*/
DVector theSumMaxInts;
/**
* The last index chosen
*/
size_type theLast;
/**
* The last cell chosen.
*/
ACDCGenCell * theLastCell;
/**
* The last point generated.
*/
DVector theLastPoint;
/**
* The function value of the last point.
*/
double theLastF;
/**
* A helper struct representing a level of compensation.
*/
struct Level {
/**
* The number of attempts after which this level disapprears.
*/
long lastN;
/**
* The previous max value in the Cell to compensate.
*/
double g;
/**
* The cell which is being compensated.
*/
ACDCGenCell * cell;
/**
* The index corresponding to the cell being compensated.
*/
size_type index;
/**
* The integration limits for the cell being compensated.
*/
DVector up;
/**
* The integration limits for the cell being compensated.
*/
DVector lo;
};
/**
* A vector (stack) of levels
*/
typedef vector<Level> LevelVector;
/**
* The vector (stack) of levels
*/
LevelVector levels;
/**
* This is a help struct to perform the divide-and-conquer slicing
* of cells before starting the compensation procedure.
*/
struct Slicer {
/**
* The constructor takes the number of dimensions of the function
* approximated by the current cell, the ACDCGen object
* controlling the generation and the lower-left and upper-right
* corners of the cell to be sliced.
*/
Slicer(DimType, ACDCGen &, const DVector &, const DVector &);
/**
* The constructor used internally when diagonally chopped-off
* cells need to be sliced themselves.
*/
Slicer(DimType Din, const Slicer & s, ACDCGenCell * cellin,
const DVector & loin, const DVector & xselin, const DVector & upin,
double fselin);
/**
* Destructor.
*/
~Slicer();
/**
* Called from both constructors to do the actual work.
*/
void divideandconquer();
/**
* Initialize the procedure, finding the slicing points around the
* current point
*/
void init();
/**
* Do the slicing and increase the overestimate of the function in
* the resulting cell. If a point with a higher function value has
* been found repeat the slicing around that point etc.
*/
void slice();
/**
* After slicing a cell, find the maximum function value found in
* the resulting cell. Also set the minimum value found.
*/
double shiftmaxmin();
/**
* Find the slice point of the current cell in the direction given.
*/
void dohalf(DimType);
/**
* If split is in more than one dimensions check the overestimate
* for the chopped-off cell.
*/
void checkdiag(ACDCGenCell * cell, DimType d, double lod, double upd);
/**
* The dimension of the cell to be sliced.
*/
DimType D;
/**
* The lower-left corner of the current cell.
*/
DVector lo;
/**
* The upper-right corner of the current cell.
*/
DVector up;
/**
* The lower-left point found closest to the current
* point which gives a function value below the overestimate.
*/
DVector xcl;
/**
* The upper-right point found closest to the current point which
* gives a function value below the overestimate.
*/
DVector xcu;
/**
* The lower-left point furthest away from the
* current point which gives a function value abov the
* overestimate.
*/
DVector xhl;
/**
* The upper-right point furthest away from the
* current point which gives a function value abov the
* overestimate.
*/
DVector xhu;
/**
* The function values found for the xhl point.
*/
DVector fhl;
/**
* The function values found for the xhu point.
*/
DVector fhu;
/**
* The current point around which we are slicing.
*/
DVector xsel;
/**
* The function value in the current point.
*/
double fsel;
/**
* The current cell.
*/
ACDCGenCell * current;
/**
* The cell which resulted from the first slicing procedure. This
* is the first one to get an increased overestimate and is the
* one to be compensated. All other cells with increased
* overestimates are sub-cells to this one
*/
ACDCGenCell * first;
/**
* The lower-left corner of the 'first' cell.
*/
DVector firstlo;
/**
* The upper-right corner of the 'first' cell.
*/
DVector firstup;
/**
* A pointer to the function to be used.
*/
FncPtr f;
/**
* The epsilon() value obtained from the controlling
* ACDCGen object.
*/
double epsilon;
/**
* The margin() value obtained from the controlling
* ACDCGen object.
*/
double margin;
/**
* The dimensions to slice in rated by the resulting fractional
* volume of the resulting slice. If the dimension is negative it
* means that the cell should be slized from below.
*/
multimap<double,DimType> rateslice;
/**
* The minimu function value found in the current sliced cell (set
* by shiftmaxmin()).
*/
double minf;
/**
* If true, then the whole original cell should compensated in the
* continued generation.
*/
bool wholecomp;
};
public:
/** The maximum recursion depth of the compensation so far. */
static size_type maxsize;
private:
/**
* Copy constructor is private and not implemented.
*/
ACDCGen(const ACDCGen &);
/**
* Assignment is private and not implemented.
*/
ACDCGen & operator=(const ACDCGen &);
};
}
#include "ACDCGen.icc"
#endif
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