/usr/include/ThePEG/Config/Containers.h is in libthepeg-dev 1.8.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// Containers.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ThePEG_Containers_H
#define ThePEG_Containers_H
/** \file
* This file defines a number of containers. Some are just typedefs of
* std containers, while others are wrappers around
* std containers introduced in the hope of reducing the
* amount of debugging and code duplication.
*
* Do not make changes in this file. If you need to modify any of the
* standard containers used in ThePEG, edit a copy of this file and
* include it in an alternative config file which can be included in
* the main ThePEG.h config file
* using the macro ThePEG_ALTERNATE_CONFIG.
*/
#include "ThePEG/Utilities/UnitIO.h"
namespace ThePEG {
/** A set of pointers to ParticleData objects. */
ThePEG_DECLARE_SET(PDPtr,ParticleDataSet);
/** A vector of pointers to ParticleData objects. */
typedef vector<PDPtr> PDVector;
/** A vector of pointers to const ParticleData objects. */
typedef vector<cPDPtr> cPDVector;
/** A vector of transient pointers to ParticleData objects. */
typedef vector<tPDPtr> tPDVector;
/** A vector of transient pointers to const ParticleData objects. */
typedef vector<tcPDPtr> tcPDVector;
/** A set of pointers to MatcherBase objects. */
ThePEG_DECLARE_SET(PMPtr,MatcherSet);
/** A set of pointers to DecayMode objects */
ThePEG_DECLARE_SET(DMPtr,DecayModeSet);
/** A set of pointers to InterfacedBase objects */
ThePEG_DECLARE_SET(IBPtr,ObjectSet);
/** A set of pointers to InterfacedBase objects */
ThePEG_DECLARE_SET(IBPtr,DependencySet);
/** A map relating integers to ParticleData objects */
ThePEG_DECLARE_MAP(long,PDPtr,ParticleMap);
/** A map relating character strings to InterfacedBase objects */
ThePEG_DECLARE_MAP(string,IBPtr,ObjectMap);
/** A map relating InterfacedBase objects to corresponding
* DependencySet containers */
ThePEG_DECLARE_MAP(IBPtr,DependencySet,DependencyMap);
/** A vector of pointers to InterfacedBase objects. */
typedef vector<IBPtr> IVector;
/** A vector of pointers to const InterfacedBase objects. */
typedef vector<cIBPtr> CIVector;
/** A vector of pointers to Particle objects. */
typedef vector<PPtr> ParticleVector;
/** A vector of pointers to Particle objects. */
typedef vector<PPtr> PVector;
/** A vector of pointers to const Particle objects. */
typedef vector<cPPtr> cPVector;
/** A vector of transient pointers to Particle objects. */
typedef vector<tPPtr> tPVector;
/** A vector of transient pointers to const Particle objects. */
typedef vector<tcPPtr> tcPVector;
/** A list of pointers to Particle objects. */
typedef list<PPtr> ParticleList;
/** A list of pointers to Particle objects. */
typedef list<PPtr> PList;
/** A list of pointers to const Particle objects. */
typedef list<cPPtr> cPList;
/** A list of transient pointers to Particle objects. */
typedef list<tPPtr> tPList;
/** A list of transient pointers to const Particle objects. */
typedef list<tcPPtr> tcPList;
/** A map relating character strings to bare pointers to InterfaceBase objects */
ThePEG_DECLARE_MAP(string,const InterfaceBase *,InterfaceMap);
/** A rebinder for InterfacedBase objects. */
typedef Rebinder<InterfacedBase> TranslationMap;
/** A map relating character strings to EventGenerator objects */
ThePEG_DECLARE_MAP(string,EGPtr,GeneratorMap);
/** A vector of pointers to AnalysisHandler objects. */
typedef vector<AnaPtr> AnalysisVector;
/** A pair of pointers to ParticleData objects. */
typedef pair<PDPtr, PDPtr> PDPair;
/** A pair of pointers to const ParticleData objects. */
typedef pair<cPDPtr, cPDPtr> cPDPair;
/** A pair of transient pointers to ParticleData objects. */
typedef pair<tPDPtr, tPDPtr> tPDPair;
/** A pair of transient pointers to const ParticleData objects. */
typedef pair<tcPDPtr, tcPDPtr> tcPDPair;
/** A pair of pointers to Particle objects. */
typedef pair<PPtr, PPtr> PPair;
/** A pair of pointers to const Particle objects. */
typedef pair<cPPtr, cPPtr> cPPair;
/** A pair of transient pointers to const Particle objects. */
typedef pair<tPPtr, tPPtr> tPPair;
/** A pair of transient pointers to const Particle objects. */
typedef pair<tcPPtr, tcPPtr> tcPPair;
/** An Interval in scale. */
typedef Interval<Energy2> SInterval;
/** A vector of intervals of scales. */
typedef vector<SInterval> SIntervalVector;
/** A vector of pairs of transient pointers to PartonBins. */
typedef vector<tPDPair> tPartonPairVec;
/** A pair of transient pointers to ColourLine objects. */
typedef pair<tColinePtr,tColinePtr> tColinePair;
/** A set of pointers to DecayMode objects. */
ThePEG_DECLARE_SET(tDMPtr,DecaySet);
/** A set oc character strings. */
ThePEG_DECLARE_SET(string,StringSet);
/** A vector of energies. */
typedef vector<Energy> EnergyVector;
/** A vector of pointers to EventInfoBase objects. */
typedef vector<EIPtr> EIVector;
/** A vector of doubles. */
typedef vector<double> DVector;
/** A pair of doubles. */
typedef pair<double,double> DPair;
/** @name Global shift operators to simplify adding and removing
* objects to containers. */
//@{
/**
* Overload the left shift operator for vector to push_back objects to
* a vector.
* @param tv the vector being filled by push_back.
* @param u the object being pushed back.
* @return a referens to the vector.
*/
template <typename T, typename U>
vector<T> & operator<<(vector<T> & tv, const U & u) {
tv.push_back(u);
return tv;
}
/**
* Overload the right shift operator for vector to pop objects from
* a vector.
* @param tv the vector being popped by pop_back.
* @param u the object at the back of the vector before popping.
* @return a referens to the vector.
*/
template <typename T, typename U>
vector<T> & operator>>(vector<T> & tv, U & u) {
u = tv.back();
tv.pop_back();
return tv;
}
/**
* Overload the left shift operator for stack to push objects to
* a vector.
* @param ts the stack being filled by push.
* @param u the object being pushed.
* @return a referens to the stack.
*/
template <typename T, typename U>
stack<T> & operator<<(stack<T> & ts, const U & u) {
ts.push(u);
return ts;
}
/**
* Overload the right shift operator for stack to pop objects from
* a stack.
* @param ts the stack being popped.
* @param u the object at the top of the stack before popping.
* @return a referens to the stack.
*/
template <typename T, typename U>
stack<T> & operator>>(stack<T> & ts, U & u) {
u = ts.top();
ts.pop();
return ts;
}
/**
* Overload the left shift operator for deque to push_back objects to
* a deque.
* @param td the deque being filled by push_back.
* @param u the object being pushed back.
* @return a referens to the deque.
*/
template <typename T, typename U>
deque<T> & operator<<(deque<T> & td, const U & u) {
td.push_back(u);
return td;
}
/**
* Overload the right shift operator for vector to pop objects from
* a deque.
* @param td the deque being popped by pop_front.
* @param u the object at the front of the deque before popping.
* @return a referens to the deque.
*/
template <typename T, typename U>
deque<T> & operator>>(deque<T> & td, U & u) {
u = td.front();
td.pop_front();
return td;
}
/**
* Overload the left shift operator for std::set to insert objects in
* a set.
* @param ts the set being filled by insert.
* @param u the object being inserted.
* @return a referens to the set.
*/
template <typename T, typename U>
set<T> & operator<<(set<T> & ts, const U & u) {
ts.insert(u);
return ts;
}
//@}
/** @name Functions for I/O of containers of objects with unit. */
//@{
/**
* Ouput a vector of objects with the specified unit.
* @param os the stream used for output.
* @param v the vector to be output.
* @param u the unit to be used.
*/
template <typename OStream, typename T, typename Alloc, typename UT>
void ounitstream(OStream & os, const vector<T,Alloc> & v, UT & u) {
os << v.size();
for ( typename vector<T,Alloc>::const_iterator i = v.begin();
i != v.end(); ++i )
os << ounit(*i, u);
}
/**
* Input a vector of objects with the specified unit.
* @param is the stream used for input.
* @param v the vector to be input.
* @param u the unit to be used.
*/
template <typename IStream, typename T, typename Alloc, typename UT>
void iunitstream(IStream & is, vector<T,Alloc> & v, UT & u) {
typename vector<T,Alloc>::size_type l;
is >> l;
v.resize(l);
for ( typename vector<T,Alloc>::iterator i = v.begin(); i != v.end(); ++i )
is >> iunit(*i, u);
}
/**
* Ouput a set of objects with the specified unit.
* @param os the stream used for output.
* @param s the set to be output.
* @param u the unit to be used.
*/
template <typename OStream, typename T, typename CMP, typename A, typename UT>
void ounitstream(OStream & os, const set<T,CMP,A> & s, UT & u) {
os << s.size();
for ( typename set<T,CMP,A>::const_iterator i = s.begin(); i != s.end(); ++i )
os << ounit(*i, u);
}
/**
* Input a set of objects with the specified unit.
* @param is the stream used for input.
* @param s the set to be input.
* @param u the unit to be used.
*/
template <typename IStream, typename T, typename CMP, typename A, typename UT>
void iunitstream(IStream & is, set<T,CMP,A> & s, UT & u) {
s.clear();
typename set<T,CMP,A>::size_type l;
is >> l;
T t;
while ( l-- ) {
is >> iunit(t, u);
s.insert(t);
}
}
/**
* Ouput a map of keys and objects where the objects are output with
* the specified unit.
* @param os the stream used for output.
* @param m the map to be output.
* @param u the unit to be used for the mapped objects.
*/
template <typename OStream, typename K, typename T,
typename CMP, typename A, typename UT>
void ounitstream(OStream & os, const map<K,T,CMP,A> & m, UT & u) {
os << m.size();
for ( typename map<K,T,CMP,A>::const_iterator i = m.begin();
i != m.end(); ++i )
os << i->first << ounit(i->second, u);
}
/**
* Input a map of keys and objects where the objects are input with
* the specified unit.
* @param is the stream used for input.
* @param m the map to be input.
* @param u the unit to be used for the mapped objects.
*/
template <typename IStream, typename K, typename T,
typename CMP, typename A, typename UT>
void iunitstream(IStream & is, map<K,T,CMP,A> & m, UT & u) {
m.clear();
typename map<K,T,CMP,A>::size_type l;
is >> l;
T t;
K k;
while ( l-- ) {
is >> k >> iunit(t, u);
m[k] = t;
}
}
//@}
}
#endif /* ThePEG_Containers_H */
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