/usr/include/tulip/GlLine.h is in libtulip-dev 4.6.0dfsg-2+b5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
///@cond DOXYGEN_HIDDEN
#ifndef GLLINE_H
#define GLLINE_H
#ifndef DOXYGEN_NOTFOR_DEVEL
#include <tulip/Color.h>
#include <tulip/Coord.h>
#include <tulip/tulipconf.h>
#include <tulip/GlSimpleEntity.h>
namespace tlp {
/**
* @ingroup OpenGL
* \brief This is a general class to render an OpenGL laine
* This class is use to render an OpenGl line
*/
class TLP_GL_SCOPE GlLine : public GlSimpleEntity {
public:
/**
* Enpty constructor
*/
GlLine():width(1.0),factor(1),pattern(0) {}
/**
* Constructor with a list of coord and a list of color
*/
GlLine(const std::vector<Coord> &points,
const std::vector<Color> &colors);
virtual ~GlLine();
/**
* Render the line
*/
void draw(float lod,Camera *camera);
/**
* Change number of points
*/
virtual void resizePoints(const unsigned int nbPoints);
/**
* Change number of colors
*/
virtual void resizeColors(const unsigned int nbColors);
virtual const Coord& point(const unsigned int i) const;
/**
* Return the coord of point with given id
*/
virtual Coord& point(const unsigned int i);
/**
* Add a new point with given coord and given color
*/
virtual void addPoint(const Coord& point, const Color& color);
/**
* return the ith color used for draw the line
*/
virtual const Color& color(const unsigned int i) const;
/**
* return the ith color used for draw the line
*/
virtual Color& color(const unsigned int i);
/**
* Set line width
*/
virtual void setLineWidth(float width);
/**
* Set the style of the line (documentation can be found in OpenGL manuel of fuction glLineStipple)
*/
virtual void setLineStipple(unsigned char factor,unsigned int pattern);
/**
* Translate entity
*/
virtual void translate(const Coord& vec);
/**
* Function to export data in outString (in XML format)
*/
virtual void getXML(std::string &outString);
/**
* Function to set data with inString (in XML format)
*/
virtual void setWithXML(const std::string &inString, unsigned int ¤tPosition);
protected:
std::vector<Coord> _points;
std::vector<Color> _colors;
float width;
unsigned char factor;
unsigned int pattern;
};
}
#endif // DOXYGEN_NOTFOR_DEVEL
#endif
///@endcond
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