/usr/include/visp/vpDisplay.h is in libvisp-dev 2.9.0-3+b2.
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*
* $Id: vpDisplay.h 4632 2014-02-03 17:06:40Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2014 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* Description:
* Image display.
*
* Authors:
* Eric Marchand
* Fabien Spindler
*
*****************************************************************************/
#ifndef vpDisplay_h
#define vpDisplay_h
#include <string>
// image
#include <visp/vpImage.h>
//color
#include <visp/vpColor.h>
#include <visp/vpMouseButton.h>
#include <visp/vpRGBa.h>
#include <visp/vpHomogeneousMatrix.h>
#include <visp/vpCameraParameters.h>
#include <visp/vpRect.h>
#include <visp/vpImagePoint.h>
/*!
\file vpDisplay.h
\brief Generic class for image display, also provide the interface
with the image.
*/
/*!
\class vpDisplay
\ingroup ImageGUI
\brief Class that defines generic functionnalities for display.
The \ref tutorial-getting-started is a good starting point to know
how to use this class to display an image in a window.
The example below shows how to use this class.
\code
#include <visp/vpConfig.h>
#include <visp/vpImageIo.h>
#include <visp/vpDisplayX.h>
#include <visp/vpDisplayGTK.h>
#include <visp/vpDisplayGDI.h>
#include <visp/vpDisplayD3D.h>
#include <visp/vpDisplayOpenCV.h>
int main()
{
vpImage<unsigned char> I; // Grey level image
// Read an image in PGM P5 format
#ifdef _WIN32
vpImageIo::read(I, "C:/temp/ViSP-images/Klimt/Klimt.pgm");
#else
vpImageIo::read(I, "/local/soft/ViSP/ViSP-images/Klimt/Klimt.pgm");
#endif
vpDisplay *d;
// Depending on the detected third party libraries, we instantiate here the
// first video device which is available
#if defined(VISP_HAVE_X11)
d = new vpDisplayX;
#elif defined(VISP_HAVE_GTK)
d = new vpDisplayGTK;
#elif defined(VISP_HAVE_GDI)
d = new vpDisplayGDI;
#elif defined(VISP_HAVE_D3D9)
d = new vpDisplayD3D;
#elif defined(VISP_HAVE_OPENCV)
d = new vpDisplayOpenCV;
#endif
// Initialize the display with the image I. Display and image are
// now link together.
#ifdef VISP_HAVE_DISPLAY
d->init(I);
#endif
// Specify the window location
vpDisplay::setWindowPosition(I, 400, 100);
// Set the display window title
vpDisplay::setTitle(I, "My image");
// To initialize the video device, it is also possible to replace
// the 3 previous lines by:
// d->init(I, 400, 100, "My image");
// Set the display background with image I content
vpDisplay::display(I);
// Draw a red rectangle in the display overlay (foreground)
vpDisplay::displayRectangle(I, 10, 10, 100, 20, vpColor::red, true);
// Draw a red rectangle in the display overlay (foreground)
vpImagePoint topLeftCorner;
topLeftCorner.set_i(50);
topLeftCorner.set_j(10);
vpDisplay::displayRectangle(I, topLeftCorner, 100, 20, vpColor::green, true);
// Flush the foreground and background display
vpDisplay::flush(I);
// Get non blocking keyboard events
std::cout << "Check keyboard events..." << std::endl;
char key[10]; sprintf(key, "\0");
bool ret;
for (int i=0; i< 200; i++) {
bool ret = vpDisplay::getKeyboardEvent(I, key, false);
if (ret)
std::cout << "keyboard event: key: " << "\"" << key << "\"" << std::endl;
vpTime::wait(40);
}
// Get a blocking keyboard event
std::cout << "Wait for a keyboard event..." << std::endl;
ret = vpDisplay::getKeyboardEvent(I, key, true);
std::cout << "keyboard event: " << ret << std::endl;
if (ret)
std::cout << "key: " << "\"" << key << "\"" << std::endl;
// Wait for a click in the display window
std::cout << "Wait for a button click..." << std::endl;
vpDisplay::getClick(I);
delete d;
}
\endcode
Other examples are available in tutorial-image-viewer.cpp and
tutorial-viewer.cpp.
*/
class VISP_EXPORT vpDisplay
{
protected :
//! display has been initialized
bool displayHasBeenInitialized ;
//! display position
int windowXPosition ;
//! display position
int windowYPosition ;
unsigned int width ;
unsigned int height ;
std::string title_;
/*!
Display an arrow from image point \e ip1 to image point \e ip2.
\param ip1,ip2 : Initial and final image points.
\param color : Arrow color.
\param w,h : Width and height of the arrow.
\param thickness : Thickness of the lines used to display the arrow.
*/
virtual void displayArrow(const vpImagePoint &ip1, const vpImagePoint &ip2,
const vpColor &color=vpColor::white,
unsigned int w=4, unsigned int h=2,
unsigned int thickness=1) =0;
/*!
Display a string at the image point \e ip location.
To select the font used to display the string, use setFont().
\param ip : Upper left image point location of the string in the display.
\param text : String to display in overlay.
\param color : String color.
\sa setFont()
*/
virtual void displayCharString(const vpImagePoint &ip, const char *text,
const vpColor &color=vpColor::green) =0;
/*!
Display a circle.
\param center : Circle center position.
\param radius : Circle radius.
\param color : Circle color.
\param fill : When set to true fill the rectangle.
\param thickness : Thickness of the circle. This parameter is only useful
when \e fill is set to false.
*/
virtual void displayCircle(const vpImagePoint ¢er, unsigned int radius,
const vpColor &color,
bool fill = false,
unsigned int thickness=1) =0;
/*!
Display a cross at the image point \e ip location.
\param ip : Cross location.
\param size : Size (width and height) of the cross.
\param color : Cross color.
\param thickness : Thickness of the lines used to display the cross.
*/
virtual void displayCross(const vpImagePoint &ip, unsigned int size,
const vpColor &color,
unsigned int thickness=1) =0;
/*!
Display a dashed line from image point \e ip1 to image point \e ip2.
\param ip1,ip2 : Initial and final image points.
\param color : Line color.
\param thickness : Dashed line thickness.
*/
virtual void displayDotLine(const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color,
unsigned int thickness=1) =0;
/*!
Display a line from image point \e ip1 to image point \e ip2.
\param ip1,ip2 : Initial and final image points.
\param color : Line color.
\param thickness : Line thickness.
*/
virtual void displayLine(const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color,
unsigned int thickness=1) =0;
/*!
Display a point at the image point \e ip location.
\param ip : Point location.
\param color : Point color.
*/
virtual void displayPoint(const vpImagePoint &ip, const vpColor &color) =0;
/*!
Display a rectangle with \e topLeft as the top-left corner and \e
width and \e height the rectangle size.
\param topLeft : Top-left corner of the rectangle.
\param width,height : Rectangle size.
\param color : Rectangle color.
\param fill : When set to true fill the rectangle.
\param thickness : Thickness of the four lines used to display the
rectangle. This parameter is only useful when \e fill is set to
false.
*/
virtual void displayRectangle(const vpImagePoint &topLeft,
unsigned int width, unsigned int height,
const vpColor &color, bool fill = false,
unsigned int thickness=1)=0 ;
/*!
Display a rectangle with \e topLeft as the top-left corner and \e
width and \e height the rectangle size.
\param topLeft : Top-left corner of the rectangle.
\param bottomRight : Bottom-right corner of the rectangle.
\param color : Rectangle color.
\param fill : When set to true fill the rectangle.
\param thickness : Thickness of the four lines used to display the
rectangle. This parameter is only useful when \e fill is set to
false.
*/
virtual void displayRectangle(const vpImagePoint &topLeft,
const vpImagePoint &bottomRight,
const vpColor &color, bool fill = false,
unsigned int thickness=1 )=0;
/*!
Display a rectangle with \e topLeft as the top-left corner and \e
width and \e height the rectangle size.
\param rectangle : Rectangle characteristics.
\param color : Rectangle color.
\param fill : When set to true fill the rectangle.
\param thickness : Thickness of the four lines used to display the
rectangle. This parameter is only useful when \e fill is set to
false.
*/
virtual void displayRectangle(const vpRect &rectangle,
const vpColor &color, bool fill = false,
unsigned int thickness=1)=0 ;
public:
vpDisplay() ;
vpDisplay(const vpDisplay& d) ;
virtual ~vpDisplay();
/*!
Set the window backgroud to \e color.
\param color : Background color.
*/
virtual void clearDisplay(const vpColor &color=vpColor::white) =0 ;
/*!
Close the window.
*/
virtual void closeDisplay() =0;
/*!
Display the gray level image \e I (8bits).
\warning Display has to be initialized.
\warning Suppress the overlay drawing.
\param I : Image to display.
\sa init(), closeDisplay()
*/
virtual void displayImage(const vpImage<unsigned char> &I) =0 ;
/*!
Display the color image \e I in RGBa format (32bits).
\warning Display has to be initialized.
\warning Suppress the overlay drawing.
\param I : Image to display.
\sa init(), closeDisplay()
*/
virtual void displayImage(const vpImage<vpRGBa> &I) =0 ;
virtual void displayImageROI(const vpImage<unsigned char> &I,const vpImagePoint &iP, const unsigned int width, const unsigned int height) =0 ;
virtual void displayImageROI(const vpImage<vpRGBa> &I,const vpImagePoint &iP, const unsigned int width, const unsigned int height) =0 ;
/*!
Flushes the display.
It's necessary to use this function to see the results of any drawing.
*/
virtual void flushDisplay() =0;
/*!
Flushes the display.
It's necessary to use this function to see the results of any drawing.
*/
virtual void flushDisplayROI(const vpImagePoint &iP, const unsigned int width, const unsigned int height) =0;
/* Simple interface with the mouse event */
/*!
Wait for a click from one of the mouse button.
\param blocking [in] : Blocking behavior.
- When set to true, this method waits until a mouse button is
pressed and then returns always true.
- When set to false, returns true only if a mouse button is
pressed, otherwise returns false.
\return
- true if a button was clicked. This is always the case if blocking is set
to \e true.
- false if no button was clicked. This can occur if blocking is set
to \e false.
*/
virtual bool getClick(bool blocking=true) =0;
/*!
Wait for a click from one of the mouse button and get the position
of the clicked image point.
\param ip [out] : The coordinates of the clicked image point.
\param blocking [in] : true for a blocking behaviour waiting a mouse
button click, false for a non blocking behaviour.
\return
- true if a button was clicked. This is always the case if blocking is set
to \e true.
- false if no button was clicked. This can occur if blocking is set
to \e false.
*/
virtual bool getClick(vpImagePoint &ip,
bool blocking=true) =0;
/*!
Wait for a mouse button click and get the position of the clicked
pixel. The button used to click is also set.
\param ip [out] : The coordinates of the clicked image point.
\param button [out] : The button used to click.
\param blocking [in] :
- When set to true, this method waits until a mouse button is
pressed and then returns always true.
- When set to false, returns true only if a mouse button is
pressed, otherwise returns false.
\return true if a mouse button is pressed, false otherwise. If a
button is pressed, the location of the mouse pointer is updated in
\e ip.
*/
virtual bool getClick(vpImagePoint &ip,
vpMouseButton::vpMouseButtonType& button,
bool blocking=true) =0 ;
/*!
Wait for a mouse button click release and get the position of the
image point were the click release occurs. The button used to click is
also set. Same method as getClick(unsigned int&, unsigned int&,
vpMouseButton::vpMouseButtonType &, bool).
\param ip [out] : Position of the clicked image point.
\param button [in] : Button used to click.
\param blocking [in] : true for a blocking behaviour waiting a mouse
button click, false for a non blocking behaviour.
\return
- true if a button was clicked. This is always the case if blocking is set
to \e true.
- false if no button was clicked. This can occur if blocking is set
to \e false.
\sa getClick(vpImagePoint &, vpMouseButton::vpMouseButtonType &, bool)
*/
virtual bool getClickUp(vpImagePoint &ip,
vpMouseButton::vpMouseButtonType &button,
bool blocking=true) =0;
/*!
Get a keyboard event.
\param blocking [in] : Blocking behavior.
- When set to true, this method waits until a key is
pressed and then returns always true.
- When set to false, returns true only if a key is
pressed, otherwise returns false.
\return
- true if a key was pressed. This is always the case if blocking is set
to \e true.
- false if no key was pressed. This can occur if blocking is set
to \e false.
*/
virtual bool getKeyboardEvent(bool blocking=true) =0;
/*!
Get a keyboard event.
\param blocking [in] : Blocking behavior.
- When set to true, this method waits until a key is
pressed and then returns always true.
- When set to false, returns true only if a key is
pressed, otherwise returns false.
\param string [out]: If possible, an ISO Latin-1 character
corresponding to the keyboard key.
\return
- true if a key was pressed. This is always the case if blocking is set
to \e true.
- false if no key was pressed. This can occur if blocking is set
to \e false.
*/
virtual bool getKeyboardEvent(char *string, bool blocking=true) =0;
/*!
Get the coordinates of the mouse pointer.
\param ip [out] : The coordinates of the mouse pointer.
\return true if a pointer motion event was received, false otherwise.
\exception vpDisplayException::notInitializedError : If the display
was not initialized.
*/
virtual bool getPointerMotionEvent (vpImagePoint &ip) =0;
/*!
Get the coordinates of the mouse pointer.
\param ip [out] : The coordinates of the mouse pointer.
\return true.
\exception vpDisplayException::notInitializedError : If the display
was not initialized.
*/
virtual bool getPointerPosition (vpImagePoint &ip) =0;
/*!
Return the display height.
\sa getWidth()
*/
inline unsigned int getHeight() const { return height ; }
/*!
Return the display width.
\sa getHeight()
*/
inline unsigned int getWidth() const { return width ; }
/*!
Initialize the display (size, position and title) of a gray level image.
\param I : Image to be displayed (not that image has to be initialized)
\param x, y : The window is set at position x,y (column index, row index).
\param title : Window title.
*/
virtual void init(vpImage<unsigned char> &I,
int x=-1, int y=-1,
const char *title=NULL) =0 ;
/*!
Initialize the display (size, position and title) of a color
image in RGBa format.
\param I : Image to be displayed (not that image has to be initialized)
\param x, y : The window is set at position x,y (column index, row index).
\param title : Window title.
*/
virtual void init(vpImage<vpRGBa> &I,
int x=-1, int y=-1,
const char *title=NULL) =0 ;
/*!
Initialize the display size, position and title.
\param width, height : Width and height of the window.
\param x, y : The window is set at position x,y (column index, row index).
\param title : Window title.
*/
virtual void init(unsigned int width, unsigned int height,
int x=-1, int y=-1 ,
const char *title=NULL) =0;
/*!
Check if the display has been initialised
\return True if the display has been initialised, otherwise False
*/
inline bool isInitialised() { return displayHasBeenInitialized; }
/*!
Set the font used to display a text in overlay. The display is
performed using displayCharString().
\param font : The expected font name. The available fonts are given by
the "xlsfonts" binary. To choose a font you can also use the
"xfontsel" binary.
\note Under UNIX, to know all the available fonts, use the
"xlsfonts" binary in a terminal. You can also use the "xfontsel" binary.
\sa displayCharString()
*/
virtual void setFont(const char *font) =0;
/*!
Set the window title.
\param title : Window title.
*/
virtual void setTitle(const char *title) =0;
/*!
Set the window position in the screen.
\param winx, winy : Position of the upper-left window's border in
the screen.
*/
virtual void setWindowPosition(int winx, int winy) = 0 ;
/*!
@name Display functionalities on gray level images.
*/
static void close(vpImage<unsigned char> &I) ;
static void display(const vpImage<unsigned char> &I) ;
static void displayArrow(const vpImage<unsigned char> &I,
const vpImagePoint &ip1, const vpImagePoint &ip2,
const vpColor &color=vpColor::white,
unsigned int w=4, unsigned int h=2,
unsigned int thickness=1) ;
static void displayArrow(const vpImage<unsigned char> &I,
int i1, int j1, int i2, int j2,
const vpColor &color=vpColor::white,
unsigned int w=4, unsigned int h=2,
unsigned int thickness=1) ;
static void displayCamera(const vpImage<unsigned char> &I,
const vpHomogeneousMatrix &cMo,
const vpCameraParameters &cam,
double size, const vpColor &color,
unsigned int thickness) ;
static void displayCharString(const vpImage<unsigned char> &I,
const vpImagePoint &ip, const char *string,
const vpColor &color) ;
static void displayCharString(const vpImage<unsigned char> &I,
int i, int j, const char *string,
const vpColor &color) ;
static void displayCircle(const vpImage<unsigned char> &I,
const vpImagePoint ¢er, unsigned int radius,
const vpColor &color,
bool fill = false,
unsigned int thickness=1);
static void displayCircle(const vpImage<unsigned char> &I,
int i, int j, unsigned int radius,
const vpColor &color,
bool fill = false,
unsigned int thickness=1);
static void displayCross(const vpImage<unsigned char> &I,
const vpImagePoint &ip, unsigned int size,
const vpColor &color,
unsigned int thickness=1) ;
static void displayCross(const vpImage<unsigned char> &I,
int i, int j, unsigned int size,
const vpColor &color,
unsigned int thickness=1) ;
static void displayDotLine(const vpImage<unsigned char> &I,
const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayDotLine(const vpImage<unsigned char> &I,
int i1, int j1, int i2, int j2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayFrame(const vpImage<unsigned char> &I,
const vpHomogeneousMatrix &cMo,
const vpCameraParameters &cam,
double size, const vpColor &color,
unsigned int thickness=1) ;
static void displayLine(const vpImage<unsigned char> &I,
const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayLine(const vpImage<unsigned char> &I,
int i1, int j1, int i2, int j2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayPoint(const vpImage<unsigned char> &I,
const vpImagePoint &ip,
const vpColor &color) ;
static void displayPoint(const vpImage<unsigned char> &I,
int i, int j,
const vpColor &color) ;
static void displayRectangle(const vpImage<unsigned char> &I,
const vpImagePoint &topLeft,
unsigned int width, unsigned int height,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<unsigned char> &I,
const vpImagePoint &topLeft,
const vpImagePoint &bottomRight,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<unsigned char> &I,
const vpRect &rectangle,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<unsigned char> &I,
const vpImagePoint ¢er,
float angle,
unsigned int width, unsigned int height,
const vpColor &color,
unsigned int thickness=1);
static void displayRectangle(const vpImage<unsigned char> &I,
int i, int j,
unsigned int width, unsigned int height,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<unsigned char> &I,
unsigned int i, unsigned int j, float angle,
unsigned int width, unsigned int height,
const vpColor &color,
unsigned int thickness=1);
static void displayROI(const vpImage<unsigned char> &I,const vpRect &roi) ;
static void flush(const vpImage<unsigned char> &I) ;
static void flushROI(const vpImage<unsigned char> &I,const vpRect &roi) ;
static bool getClick(const vpImage<unsigned char> &I, bool blocking=true) ;
static bool getClick(const vpImage<unsigned char> &I,
vpImagePoint &ip, bool blocking=true) ;
static bool getClick(const vpImage<unsigned char> &I,
vpImagePoint &ip,
vpMouseButton::vpMouseButtonType &button,
bool blocking=true) ;
static bool getClickUp(const vpImage<unsigned char> &I,
vpImagePoint &ip,
vpMouseButton::vpMouseButtonType &button,
bool blocking=true) ;
static void getImage(const vpImage<unsigned char> &Is, vpImage<vpRGBa> &Id) ;
static bool getKeyboardEvent(const vpImage<unsigned char> &I,
bool blocking=true);
static bool getKeyboardEvent(const vpImage<unsigned char> &I,
char *string, bool blocking=true);
static bool getPointerMotionEvent (const vpImage<unsigned char> &I,
vpImagePoint &ip);
static bool getPointerPosition (const vpImage<unsigned char> &I,
vpImagePoint &ip);
static void setBackground(const vpImage<unsigned char> &I, const vpColor &color);
static void setFont(const vpImage<unsigned char> &I, const char *font);
static void setTitle(const vpImage<unsigned char> &I,
const char *windowtitle);
static void setWindowPosition(const vpImage<unsigned char> &I,
int winx, int winy);
/*!
@name Display functionalities on color images.
*/
static void close(vpImage<vpRGBa> &I) ;
static void display(const vpImage<vpRGBa> &I) ;
static void displayArrow(const vpImage<vpRGBa> &I,
const vpImagePoint &ip1, const vpImagePoint &ip2,
const vpColor &color=vpColor::white,
unsigned int w=4, unsigned int h=2,
unsigned int thickness=1) ;
static void displayArrow(const vpImage<vpRGBa> &I,
int i1, int j1, int i2, int j2,
const vpColor &color=vpColor::white,
unsigned int w=4, unsigned int h=2,
unsigned int thickness=1) ;
static void displayCamera(const vpImage<vpRGBa> &I,
const vpHomogeneousMatrix &cMo,
const vpCameraParameters &cam,
double size, const vpColor &color,
unsigned int thickness) ;
static void displayCharString(const vpImage<vpRGBa> &I,
const vpImagePoint &ip, const char *string,
const vpColor &color) ;
static void displayCharString(const vpImage<vpRGBa> &I,
int i, int j, const char *string,
const vpColor &color) ;
static void displayCircle(const vpImage<vpRGBa> &I,
const vpImagePoint ¢er, unsigned int radius,
const vpColor &color,
bool fill = false,
unsigned int thickness=1);
static void displayCircle(const vpImage<vpRGBa> &I,
int i, int j, unsigned int radius,
const vpColor &color,
bool fill = false,
unsigned int thickness=1);
static void displayCross(const vpImage<vpRGBa> &I,
const vpImagePoint &ip, unsigned int size,
const vpColor &color,
unsigned int thickness=1) ;
static void displayCross(const vpImage<vpRGBa> &I,
int i, int j, unsigned int size,
const vpColor &color,
unsigned int thickness=1) ;
static void displayDotLine(const vpImage<vpRGBa> &I,
const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayDotLine(const vpImage<vpRGBa> &I,
int i1, int j1, int i2, int j2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayFrame(const vpImage<vpRGBa> &I,
const vpHomogeneousMatrix &cMo,
const vpCameraParameters &cam,
double size, const vpColor &color,
unsigned int thickness=1) ;
static void displayLine(const vpImage<vpRGBa> &I,
const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayLine(const vpImage<vpRGBa> &I,
int i1, int j1, int i2, int j2,
const vpColor &color,
unsigned int thickness=1) ;
static void displayPoint(const vpImage<vpRGBa> &I,
const vpImagePoint &ip,
const vpColor &color) ;
static void displayPoint(const vpImage<vpRGBa> &I,
int i, int j,
const vpColor &color) ;
static void displayRectangle(const vpImage<vpRGBa> &I,
const vpImagePoint &topLeft,
unsigned int width, unsigned int height,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<vpRGBa> &I,
const vpImagePoint &topLeft,
const vpImagePoint &bottomRight,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<vpRGBa> &I,
const vpRect &rectangle,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<vpRGBa> &I,
const vpImagePoint ¢er,
float angle,
unsigned int width, unsigned int height,
const vpColor &color,
unsigned int thickness=1);
static void displayRectangle(const vpImage<vpRGBa> &I,
int i, int j,
unsigned int width, unsigned int height,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
static void displayRectangle(const vpImage<vpRGBa> &I,
unsigned int i, unsigned int j,
float angle,
unsigned int width, unsigned int height,
const vpColor &color,
unsigned int thickness=1);
static void displayROI(const vpImage<vpRGBa> &I, const vpRect &roi) ;
static void flush(const vpImage<vpRGBa> &I) ;
static void flushROI(const vpImage<vpRGBa> &I, const vpRect &roi) ;
static bool getClick(const vpImage<vpRGBa> &I, bool blocking=true) ;
static bool getClick(const vpImage<vpRGBa> &I,
vpImagePoint &ip, bool blocking=true) ;
static bool getClick(const vpImage<vpRGBa> &I,
vpImagePoint &ip,
vpMouseButton::vpMouseButtonType &button,
bool blocking=true) ;
static bool getClickUp(const vpImage<vpRGBa> &I,
vpImagePoint &ip,
vpMouseButton::vpMouseButtonType &button,
bool blocking=true) ;
static void getImage(const vpImage<vpRGBa> &Is, vpImage<vpRGBa> &Id) ;
static bool getKeyboardEvent(const vpImage<vpRGBa> &I,
bool blocking=true);
static bool getKeyboardEvent(const vpImage<vpRGBa> &I,
char *string, bool blocking=true);
static bool getPointerMotionEvent (const vpImage<vpRGBa> &I, vpImagePoint &ip);
static bool getPointerPosition (const vpImage<vpRGBa> &I, vpImagePoint &ip);
static void setBackground(const vpImage<vpRGBa> &I, const vpColor &color);
static void setFont(const vpImage<vpRGBa> &I, const char *font);
static void setTitle(const vpImage<vpRGBa> &I, const char *windowtitle);
static void setWindowPosition(const vpImage<vpRGBa> &I, int winx, int winy);
private:
//! get the window pixmap and put it in vpRGBa image
virtual void getImage(vpImage<vpRGBa> &I) = 0;
} ;
#endif
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