/usr/include/visp/vpDisplayWin32.h is in libvisp-dev 2.9.0-3+b2.
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*
* $Id: vpDisplayWin32.h 4632 2014-02-03 17:06:40Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2014 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* Description:
* Windows 32 display base class
*
* Authors:
* Bruno Renier
*
*****************************************************************************/
#include <visp/vpConfig.h>
#if ( defined(VISP_HAVE_GDI) || defined(VISP_HAVE_D3D9) )
#ifndef vpDisplayWin32_hh
#define vpDisplayWin32_hh
#include <string>
#include <visp/vpImage.h>
#include <visp/vpDisplay.h>
#include <windows.h>
#include <visp/vpWin32Window.h>
#include <visp/vpWin32Renderer.h>
#include <visp/vpRect.h>
#include <visp/vpImagePoint.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
/*!
Used to pass parameters to the window's thread.
*/
struct threadParam
{
//! Pointer to the display associated with the window.
vpDisplayWin32 * vpDisp;
//! X position of the window.
int x;
//! Y position of the window.
int y;
//! Width of the window's client area.
unsigned int w;
//! Height of the window's client area.
unsigned int h;
//! Title of the window.
std::string title;
};
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
/*!
\class vpDisplayWin32
\brief Base abstract class for Windows 32 displays.
Implements the window creation in a separate thread
and the associated event handling functions for
Windows 32 displays.
Uses calls to a renderer to do some display.
(i.e. all display methods are implemented in the renderer)
\author Bruno Renier
*/
class VISP_EXPORT vpDisplayWin32 : public vpDisplay
{
protected:
//! Maximum delay for window initialization
static const int MAX_INIT_DELAY;
//! Handle of the window's thread.
HANDLE hThread;
//! Id of the window's thread.
DWORD threadId;
//! Initialization status.
bool iStatus;
//! The window.
vpWin32Window window;
//!
RECT roi;
//! Function used to launch the window in a thread.
friend void vpCreateWindow(threadParam * param);
public:
vpDisplayWin32(vpWin32Renderer * rend = NULL);
vpDisplayWin32(vpImage<vpRGBa> &I,
int winx=-1, int winy=-1,
const char *title=NULL);
vpDisplayWin32(vpImage<unsigned char> &I,
int winx=-1, int winy=-1,
const char *title=NULL);
virtual ~vpDisplayWin32();
void setTitle(const char *windowtitle);
void setFont( const char *fontname );
void setWindowPosition(int winx, int winy);
void clearDisplay(const vpColor &color=vpColor::white);
void closeDisplay();
void displayImage(const vpImage<vpRGBa> &I);
void displayImage(const vpImage<unsigned char> &I);
void displayImageROI(const vpImage<unsigned char> &I,const vpImagePoint &iP, const unsigned int width, const unsigned int height);
void displayImageROI(const vpImage<vpRGBa> &I,const vpImagePoint &iP, const unsigned int width, const unsigned int height);
void flushDisplay();
void flushDisplayROI(const vpImagePoint &iP, const unsigned int width, const unsigned int height);
void init(vpImage<unsigned char> &I,
int winx=-1, int winy=-1,
const char *title=NULL) ;
void init(vpImage<vpRGBa> &I,
int winx=-1, int winy=-1,
const char *title=NULL) ;
void init(unsigned int width, unsigned int height,
int winx=-1, int winy=-1 ,
const char *title=NULL) ;
void getImage(vpImage<vpRGBa> &I);
protected:
void displayArrow(const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color=vpColor::white,
unsigned int w=4,unsigned int h=2,
unsigned int thickness=1) ;
void displayCharString(const vpImagePoint &ip, const char *text,
const vpColor &color=vpColor::green) ;
void displayCircle(const vpImagePoint ¢er, unsigned int radius,
const vpColor &color,
bool fill = false,
unsigned int thickness=1);
void displayCross(const vpImagePoint &ip, unsigned int size,
const vpColor &color, unsigned int thickness=1) ;
void displayDotLine(const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color, unsigned int thickness=1) ;
void displayLine(const vpImagePoint &ip1,
const vpImagePoint &ip2,
const vpColor &color, unsigned int thickness=1);
void displayPoint(const vpImagePoint &ip, const vpColor &color);
void displayRectangle(const vpImagePoint &topLeft,
unsigned int width, unsigned int height,
const vpColor &color, bool fill = false,
unsigned int thickness=1);
void displayRectangle(const vpImagePoint &topLeft,
const vpImagePoint &bottomRight,
const vpColor &color, bool fill = false,
unsigned int thickness=1) ;
void displayRectangle(const vpRect &rectangle,
const vpColor &color, bool fill = false,
unsigned int thickness=1) ;
bool getClick( bool blocking=true);
bool getClick(vpImagePoint &ip, bool blocking=true);
bool getClick(vpImagePoint &ip,
vpMouseButton::vpMouseButtonType& button, bool blocking=true);
bool getClickUp(vpImagePoint &ip,
vpMouseButton::vpMouseButtonType& button,
bool blocking=true);
bool getKeyboardEvent( bool blocking=true);
bool getKeyboardEvent(char *string, bool blocking);
bool getPointerMotionEvent (vpImagePoint &ip);
bool getPointerPosition (vpImagePoint &ip);
void waitForInit();
};
#endif
#endif
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