This file is indexed.

/usr/include/visp/vpHomogeneousMatrix.h is in libvisp-dev 2.9.0-3+b2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
/****************************************************************************
 *
 * $Id: vpHomogeneousMatrix.h 4574 2014-01-09 08:48:51Z fspindle $
 *
 * This file is part of the ViSP software.
 * Copyright (C) 2005 - 2014 by INRIA. All rights reserved.
 * 
 * This software is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * ("GPL") version 2 as published by the Free Software Foundation.
 * See the file LICENSE.txt at the root directory of this source
 * distribution for additional information about the GNU GPL.
 *
 * For using ViSP with software that can not be combined with the GNU
 * GPL, please contact INRIA about acquiring a ViSP Professional 
 * Edition License.
 *
 * See http://www.irisa.fr/lagadic/visp/visp.html for more information.
 * 
 * This software was developed at:
 * INRIA Rennes - Bretagne Atlantique
 * Campus Universitaire de Beaulieu
 * 35042 Rennes Cedex
 * France
 * http://www.irisa.fr/lagadic
 *
 * If you have questions regarding the use of this file, please contact
 * INRIA at visp@inria.fr
 * 
 * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 *
 *
 * Description:
 * Homogeneous matrix.
 *
 * Authors:
 * Eric Marchand
 *
 *****************************************************************************/



/*!
  \file vpHomogeneousMatrix.h
  \brief Definition and computation on the homogeneous matrices
*/


#ifndef VPHOMOGENEOUSMATRIX_HH
#define VPHOMOGENEOUSMATRIX_HH

class vpPoseVector;
class vpMatrix;
class vpRotationMatrix;
class vpPoseVector;
class vpThetaUVector;

#include <visp/vpMatrix.h>

#include <visp/vpRotationMatrix.h>
#include <visp/vpThetaUVector.h>
#include <visp/vpTranslationVector.h>
#include <visp/vpPoseVector.h>

#include <fstream>

class vpMatrix;
class vpRotationMatrix;
class vpPoseVector;
class vpThetaUVector;
class vpQuaternionVector;

/*!
  \class vpHomogeneousMatrix

  \ingroup PoseTransformation

  \brief  The class provides a data structure for the homogeneous matrices
  as well as a set of operations on these matrices.

  The vpHomogeneousMatrix is derived from vpMatrix.

  \author  Eric Marchand   (Eric.Marchand@irisa.fr) Irisa / Inria Rennes


  An homogeneous matrix is 4x4 matrix defines as
  \f[
  ^a{\bf M}_b = \left(\begin{array}{cc}
  ^a{\bf R}_b & ^a{\bf t}_b \\
  {\bf 0}_{1\times 3} & 1
  \end{array}
  \right)
  \f]
  that defines the position of frame <em>b</em> in frame <em>a</em>

  \f$ ^a{\bf R}_b \f$ is a rotation matrix and
  \f$ ^a{\bf t}_b \f$ is a translation vector.


*/
class VISP_EXPORT vpHomogeneousMatrix : public vpMatrix
{
 public:
  //! Basic constructor.
  vpHomogeneousMatrix()   ;
  //! Copy constructor.
  vpHomogeneousMatrix(const vpHomogeneousMatrix &M) ;
  //! Construction from translation vector and rotation matrix.
  vpHomogeneousMatrix(const vpTranslationVector &t, const vpRotationMatrix &R) ;
  //! Construction from translation vector and theta u rotation vector.
  vpHomogeneousMatrix(const vpTranslationVector &t, const vpThetaUVector &tu) ;
  //! Construction from translation vector and quaternion rotation vector.
  vpHomogeneousMatrix(const vpTranslationVector &t, const vpQuaternionVector &q) ;
  /*!
    Construction from translation vector and theta u rotation vector 
    defined as a pose vector.
  */
  vpHomogeneousMatrix(const vpPoseVector &p) ;  

  //! Construction from translation and rotation defined as a theta u vector.
  vpHomogeneousMatrix(const double tx, const double ty, const double tz,
		      const double tux, const double tuy, const double tuz) ;

  //! Construction from translation vector and rotation matrix.
  void buildFrom(const vpTranslationVector &t, const vpRotationMatrix &R) ;
  //! Construction from translation vector and theta u rotation vector.
  void buildFrom(const vpTranslationVector &t, const vpThetaUVector &tu) ;
  //! Construction from translation vector and quaternion rotation vector.
  void buildFrom(const vpTranslationVector &t, const vpQuaternionVector& q  ) ;

  /*!
    Construction from translation vector and theta u rotation vector 
    defined as a pose vector.
  */
  void buildFrom(const vpPoseVector &p) ;

  //! Construction from translation and rotation defined as a theta u vector.
  void buildFrom(const double tx,const  double ty, const double tz,
		 const double tux,const  double tuy, const double tuz  ) ;
    
  //! Copy operator from vpHomogeneousMatrix.
  vpHomogeneousMatrix &operator=(const vpHomogeneousMatrix &M);

  //! Multiply two homogeneous matrices:  aMb = aMc*cMb
  vpHomogeneousMatrix operator*(const vpHomogeneousMatrix &M) const;

  //! Multiply by a vector ! size 4 !!!
  vpColVector operator*(vpColVector &v) const;

  // Invert the homogeneous matrix.
  vpHomogeneousMatrix inverse() const ;
  // Invert the homogeneous matrix.
  void inverse(vpHomogeneousMatrix &Mi) const;

  // Test if the rotational part of the matrix is a rotation matrix.
  bool isAnHomogeneousMatrix() const  ;

  void insert(const vpRotationMatrix &R) ;
  void insert(const vpThetaUVector &tu) ;
  void insert(const vpTranslationVector &t) ;
  void insert(const vpQuaternionVector &t) ;

  void extract( vpRotationMatrix &R) const;
  void extract(vpTranslationVector &t) const;
  void extract(vpThetaUVector &tu) const;
  void extract(vpQuaternionVector& q) const;

  // Load an homogeneous matrix from a file
  void load(std::ifstream &f) ;
  // Save an homogeneous matrix in a file
  void save(std::ofstream &f) const ;

  // Set to identity
  void eye();
  //! Basic initialisation (identity).
  void init() ;
  // Basic initialisation (identity).
  void setIdentity() ;

  //! Print the matrix as a vector [T thetaU]
  void print() ;

} ;

#endif

/*
 * Local variables:
 * c-basic-offset: 2
 * End:
 */