/usr/include/visp/vpPoseVector.h is in libvisp-dev 2.9.0-3+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | /****************************************************************************
*
* $Id: vpPoseVector.h 4574 2014-01-09 08:48:51Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2014 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* Description:
* Pose object. A pose is a size 6 vector [t, tu]^T where tu is
* a rotation vector (theta u representation) and t is a translation vector.
*
* Authors:
* Eric Marchand
* Fabien Spindler
*
*****************************************************************************/
#ifndef vpPOSEVECTOR_H
#define vpPOSEVECTOR_H
/*!
\file vpPoseVector.h
\brief Pose representation. A pose is a 6 dimension vector [t,tu]^T
where tu is a rotation vector (theta u representation) and t is a
translation vector.
*/
class vpRotationMatrix;
class vpHomogeneousMatrix;
class vpTranslationVector;
class vpThetaUVector;
#include <visp/vpMatrix.h>
#include <visp/vpRotationMatrix.h>
#include <visp/vpHomogeneousMatrix.h>
class vpRotationMatrix;
class vpHomogeneousMatrix;
class vpTranslationVector;
class vpThetaUVector;
/*!
\class vpPoseVector
\ingroup PoseTransformation
\brief The pose is a complete representation of every rigid motion in the
euclidian space.
It is composed of a translation and a rotation
minimaly represented by a 6 dimension pose vector as: \f[ ^{a}{\bf
r}_b = [^{a}{\bf t}_{b},\Theta {\bf u}]^\top \in R^6\f]
where \f$ ^{a}{\bf r}_b \f$ is the pose from frame \f$ a \f$ to
frame \f$ b \f$, with \f$ ^{a}{\bf t}_{b} \f$ being the translation
vector between these frames along the x,y,z
axis and \f$\Theta \bf u \f$, the \f$\Theta \bf u \f$ representation of the
rotation \f$^{a}\bf{R}_{b}\f$ between these frames.
To know more about the \f$\Theta \bf u\f$ rotation representation,
see vpThetaUVector documentation.
*/
class VISP_EXPORT vpPoseVector : public vpColVector
{
private:
// initialize a size 6 vector
void init() ;
public:
// constructor
vpPoseVector() ;
// constructor from 3 angles (in radian)
vpPoseVector(const double tx, const double ty, const double tz,
const double tux, const double tuy, const double tuz) ;
// constructor convert an homogeneous matrix in a pose
vpPoseVector(const vpHomogeneousMatrix& M) ;
// constructor convert a translation and a "thetau" vector into a pose
vpPoseVector(const vpTranslationVector& t,
const vpThetaUVector& tu) ;
// constructor convert a translation and a rotation matrix into a pose
vpPoseVector(const vpTranslationVector& t,
const vpRotationMatrix& R) ;
// convert an homogeneous matrix in a pose
vpPoseVector buildFrom(const vpHomogeneousMatrix& M) ;
// convert a translation and a "thetau" vector into a pose
vpPoseVector buildFrom(const vpTranslationVector& t,
const vpThetaUVector& tu) ;
// convert a translation and a rotation matrix into a pose
vpPoseVector buildFrom(const vpTranslationVector& t,
const vpRotationMatrix& R) ;
/*!
Set the value of an element of the pose vector: r[i] = x.
\param i : Pose vector element index
\code
// Create a pose vector with translation and rotation set to zero
vpPoseVector r;
// Initialize the pose vector
r[0] = 1;
r[1] = 2;
r[2] = 3;
r[3] = M_PI;
r[4] = -M_PI;
r[5] = 0;
\endcode
This code produces the same effect:
\code
vpPoseVector r(1, 2, 3, M_PI, -M_PI, 0);
\endcode
*/
inline double &operator [](unsigned int i) { return *(data + i); }
/*!
Get the value of an element of the pose vector: x = r[i].
\param i : Pose vector element index
\code
vpPoseVector r(1, 2, 3, M_PI, -M_PI, 0);
double tx,ty,tz; // Translation
double tux, tuy,tuz; // Theta u rotation
tx = r[0];
ty = r[1];
tz = r[2];
tux = r[3];
tuy = r[4];
tuz = r[5];
\endcode
*/
inline const double &operator [](unsigned int i) const { return *(data+i); }
// Load an homogeneous matrix from a file
void load(std::ifstream &f) ;
// Save an homogeneous matrix in a file
void save(std::ofstream &f) const ;
// Print a vector [T thetaU] thetaU in degree
void print() ;
} ;
#endif
/*
* Local variables:
* c-basic-offset: 2
* End:
*/
|