/usr/include/visp/vpWin32Window.h is in libvisp-dev 2.9.0-3+b2.
This file is owned by root:root, with mode 0o644.
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*
* $Id: vpWin32Window.h 4574 2014-01-09 08:48:51Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2014 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* Description:
* Windows 32 display's window class
*
* Authors:
* Bruno Renier
* Anthony Saunier
*
*****************************************************************************/
#include <visp/vpConfig.h>
#if ( defined(VISP_HAVE_GDI) || defined(VISP_HAVE_D3D9) )
#ifndef vpWin32Window_HH
#define vpWin32Window_HH
#ifndef DOXYGEN_SHOULD_SKIP_THIS
#include <windows.h>
#include <visp/vpWin32Renderer.h>
#include <visp/vpGDIRenderer.h>
#include <visp/vpDisplay.h>
#include <visp/vpDisplayException.h>
//ViSP-defined messages for window's callback function
#define vpWM_GETCLICK WM_USER+1
#define vpWM_DISPLAY WM_USER+2
#define vpWM_GETCLICKUP WM_USER+3
#define vpWM_CLOSEDISPLAY WM_USER+4
#define vpWM_GETPOINTERMOTIONEVENT WM_USER+5
#define vpWM_DISPLAY_ROI WM_USER+6
//No specific mouse button query
#define vpNO_BUTTON_QUERY -1
class vpDisplayWin32;
class VISP_EXPORT vpWin32Window
{
private :
HINSTANCE hInst;
//! Window's handle
HWND hWnd;
//! Window is initialized
bool initialized;
//! Handle for the initialization semaphore
HANDLE semaInit;
//! Handle for the getClick semaphore
HANDLE semaClick;
//! Handle for the getClickUp semaphore
HANDLE semaClickUp;
//! Handle for the keyborad event semaphore
HANDLE semaKey;
//! Handle for the mouse event semaphore
HANDLE semaMove;
//! X coordinate of the click
int clickX;
int clickXUp;
//! Y coordinate of the click
int clickY;
int clickYUp;
//! X coordinate of the mouse
int coordX;
//! Y coordinate of the mouse
int coordY;
// Keyboard key
char lpString[10];
//! Button used for the click
vpMouseButton::vpMouseButtonType clickButton;
vpMouseButton::vpMouseButtonType clickButtonUp;
//! True if the window's class has already been registered
static bool registered;
//! The renderer used by the window
vpWin32Renderer * renderer;
public:
vpWin32Window(vpWin32Renderer * rend = NULL);
virtual ~vpWin32Window();
//! Returns the displayed image's width
unsigned int getImageWidth(){ return renderer->getImageWidth(); }
//! Returns the displayed image's height
unsigned int getImageHeight(){ return renderer->getImageHeight(); }
//! Returns the window's handle
HWND getHWnd(){ return hWnd;}
//! Returns true if the window is initialized
bool isInitialized(){ return initialized; }
//! Initialize the window
void initWindow(const char* title, int posx, int posy, unsigned int w, unsigned int h);
// Friend classes
friend class vpDisplayWin32;
friend class vpDisplayD3D;
friend class vpDisplayGDI;
//! The message loop
friend LRESULT CALLBACK WndProc(HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam);
};
#endif
#endif
#endif
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