/usr/include/vtk-6.1/vtkContextClip.h is in libvtk6-dev 6.1.0+dfsg2-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkContextItem.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkContextClip - all children of this item are clipped
// by the specified area.
//
// .SECTION Description
// This class can be used to clip the rendering of an item inside a rectangular
// area.
#ifndef __vtkContextClip_h
#define __vtkContextClip_h
#include "vtkRenderingContext2DModule.h" // For export macro
#include "vtkAbstractContextItem.h"
#include "vtkSmartPointer.h" // Needed for SP ivars.
class VTKRENDERINGCONTEXT2D_EXPORT vtkContextClip : public vtkAbstractContextItem
{
public:
vtkTypeMacro(vtkContextClip, vtkAbstractContextItem);
virtual void PrintSelf(ostream &os, vtkIndent indent);
// Description:
// Creates a vtkContextClip object.
static vtkContextClip *New();
// Description:
// Perform any updates to the item that may be necessary before rendering.
// The scene should take care of calling this on all items before their
// Paint function is invoked.
virtual void Update();
// Description:
// Paint event for the item, called whenever the item needs to be drawn.
virtual bool Paint(vtkContext2D *painter);
// Description:
// Set the origin, width and height of the clipping rectangle. These are in
// pixel coordinates.
virtual void SetClip(float x, float y, float width, float height);
//BTX
protected:
vtkContextClip();
~vtkContextClip();
float Dims[4];
private:
vtkContextClip(const vtkContextClip &); // Not implemented.
void operator=(const vtkContextClip &); // Not implemented.
//ETX
};
#endif //__vtkContextClip_h
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