/usr/include/vtk-6.1/vtkContextMapper2D.h is in libvtk6-dev 6.1.0+dfsg2-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkContextMapper2D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkContextMapper2D - Abstract class for 2D context mappers.
//
// .SECTION Description
//
// This class provides an abstract base for 2D context mappers. They currently
// only accept vtkTable objects as input.
#ifndef __vtkContextMapper2D_h
#define __vtkContextMapper2D_h
#include "vtkRenderingContext2DModule.h" // For export macro
#include "vtkAlgorithm.h"
class vtkContext2D;
class vtkTable;
class vtkDataArray;
class vtkAbstractArray;
class VTKRENDERINGCONTEXT2D_EXPORT vtkContextMapper2D : public vtkAlgorithm
{
public:
vtkTypeMacro(vtkContextMapper2D, vtkAlgorithm);
virtual void PrintSelf(ostream &os, vtkIndent indent);
static vtkContextMapper2D *New();
// Description:
// Set/Get the input for this object - only accepts vtkTable as input.
virtual void SetInputData(vtkTable *input);
virtual vtkTable * GetInput();
// Description:
// Make the arrays accessible to the plot objects.
vtkDataArray *GetInputArrayToProcess(int idx,
vtkDataObject* input)
{
return this->vtkAlgorithm::GetInputArrayToProcess(idx, input);
}
vtkAbstractArray *GetInputAbstractArrayToProcess(int idx,
vtkDataObject* input)
{
return this->vtkAlgorithm::GetInputAbstractArrayToProcess(idx, input);
}
//BTX
protected:
vtkContextMapper2D();
~vtkContextMapper2D();
// Description:
// Specify the types of input we can handle.
virtual int FillInputPortInformation(int port, vtkInformation *info);
private:
vtkContextMapper2D(const vtkContextMapper2D &); // Not implemented.
void operator=(const vtkContextMapper2D &); // Not implemented.
//ETX
};
#endif //__vtkContextMapper2D_h
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