/usr/include/vtk-6.1/vtkDataArrayTemplate.h is in libvtk6-dev 6.1.0+dfsg2-6.
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Program: Visualization Toolkit
Module: vtkDataArrayTemplate.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkDataArrayTemplate - Implementation template for vtkDataArray.
// .SECTION Description
// There is a vtkDataArray subclass for each native type supported by
// VTK. This template is used to implement all the subclasses in the
// same way while avoiding code duplication.
#ifndef __vtkDataArrayTemplate_h
#define __vtkDataArrayTemplate_h
#include "vtkCommonCoreModule.h" // For export macro
#include "vtkTypedDataArray.h"
#include "vtkTypeTemplate.h" // For templated vtkObject API
#include <cassert> // for assert()
template <class T>
class vtkDataArrayTemplateLookup;
template <class T>
class VTKCOMMONCORE_EXPORT vtkDataArrayTemplate:
public vtkTypeTemplate<vtkDataArrayTemplate<T>, vtkTypedDataArray<T> >
{
public:
typedef vtkTypedDataArray<T> Superclass;
typedef typename Superclass::ValueType ValueType;
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Typedef to a suitable iterator class.
// Rather than using this member directly, consider using
// vtkDataArrayIteratorMacro for safety and efficiency.
typedef ValueType* Iterator;
// Description:
// Return an iterator initialized to the first element of the data.
// Rather than using this member directly, consider using
// vtkDataArrayIteratorMacro for safety and efficiency.
Iterator Begin() { return Iterator(this->GetVoidPointer(0)); }
// Description:
// Return an iterator initialized to first element past the end of the data.
// Rather than using this member directly, consider using
// vtkDataArrayIteratorMacro for safety and efficiency.
Iterator End() { return Iterator(this->GetVoidPointer(this->MaxId + 1)); }
// Description:
// Perform a fast, safe cast from a vtkAbstractArray to a
// vtkDataArrayTemplate.
// This method checks if:
// - source->GetArrayType() is appropriate, and
// - source->GetDataType() matches vtkTypeTraits<ValueType>::VTK_TYPE_ID
// if these conditions are met, the method performs a static_cast to return
// source as a vtkTypedDataArray pointer. Otherwise, NULL is returned.
static vtkDataArrayTemplate<T>* FastDownCast(vtkAbstractArray *src);
// Description:
// Allocate memory for this array. Delete old storage only if necessary.
// Note that ext is no longer used.
int Allocate(vtkIdType sz, vtkIdType ext=1000);
// Description:
// Release storage and reset array to initial state.
void Initialize();
// Description:
// Return the size of the data type.
int GetDataTypeSize() { return static_cast<int>(sizeof(T)); }
// Description:
// Set the number of n-tuples in the array.
void SetNumberOfTuples(vtkIdType number);
// Description:
// Set the tuple at the ith location using the jth tuple in the source array.
// This method assumes that the two arrays have the same type
// and structure. Note that range checking and memory allocation is not
// performed; use in conjunction with SetNumberOfTuples() to allocate space.
virtual void SetTuple(vtkIdType i, vtkIdType j, vtkAbstractArray* source);
// Description:
// Insert the jth tuple in the source array, at ith location in this array.
// Note that memory allocation is performed as necessary to hold the data.
virtual void InsertTuple(vtkIdType i, vtkIdType j, vtkAbstractArray* source);
// Description:
// Copy the tuples indexed in srcIds from the source array to the tuple
// locations indexed by dstIds in this array.
// Note that memory allocation is performed as necessary to hold the data.
virtual void InsertTuples(vtkIdList *destIds, vtkIdList *srcIds,
vtkAbstractArray *source);
// Description:
// Insert the jth tuple in the source array, at the end in this array.
// Note that memory allocation is performed as necessary to hold the data.
// Returns the location at which the data was inserted.
virtual vtkIdType InsertNextTuple(vtkIdType j, vtkAbstractArray* source);
// Description:
// Get a pointer to a tuple at the ith location. This is a dangerous method
// (it is not thread safe since a pointer is returned).
double* GetTuple(vtkIdType i);
// Description:
// Copy the tuple value into a user-provided array.
void GetTuple(vtkIdType i, double* tuple);
void GetTupleValue(vtkIdType i, T* tuple);
// Description:
// Set the tuple value at the ith location in the array.
void SetTuple(vtkIdType i, const float* tuple);
void SetTuple(vtkIdType i, const double* tuple);
void SetTupleValue(vtkIdType i, const T* tuple);
// Description:
// Insert (memory allocation performed) the tuple into the ith location
// in the array.
void InsertTuple(vtkIdType i, const float* tuple);
void InsertTuple(vtkIdType i, const double* tuple);
void InsertTupleValue(vtkIdType i, const T* tuple);
// Description:
// Insert (memory allocation performed) the tuple onto the end of the array.
vtkIdType InsertNextTuple(const float* tuple);
vtkIdType InsertNextTuple(const double* tuple);
vtkIdType InsertNextTupleValue(const T* tuple);
// Description:
// Get the range of array values for the given component in the
// native data type.
void GetValueRange(T range[2], int comp)
{
double doubleRange[2];
this->ComputeRange(doubleRange, comp);
range[0] = static_cast<T>(doubleRange[0]);
range[1] = static_cast<T>(doubleRange[1]);
}
T *GetValueRange(int comp)
{
this->GetValueRange(this->ValueRange, comp);
return this->ValueRange;
}
// Description:
// Get the range of array values for the 0th component in the
// native data type.
T *GetValueRange()
{ return this->GetValueRange(0); }
void GetValueRange(T range[2])
{ this->GetValueRange(range, 0); }
// Description:
// Resize object to just fit data requirement. Reclaims extra memory.
void Squeeze() { this->ResizeAndExtend (this->MaxId+1); }
// Description:
// Return the capacity in typeof T units of the current array.
vtkIdType Capacity() { return this->Size; }
// Description:
// Resize the array while conserving the data.
// Caution: No assumption can be made on the resulting size of the DataArray,
// meaning that the provided argument won't necessary be equal to
// the data array size, but at least the size will be bigger.
virtual int Resize(vtkIdType numTuples);
// Description:
// Get the data at a particular index.
T GetValue(vtkIdType id)
{ assert(id >= 0 && id < this->Size); return this->Array[id]; }
T& GetValueReference(vtkIdType id)
{ assert(id >= 0 && id < this->Size); return this->Array[id]; }
// Description:
// Set the data at a particular index. Does not do range checking. Make sure
// you use the method SetNumberOfValues() before inserting data.
void SetValue(vtkIdType id, T value)
{ assert(id >= 0 && id < this->Size); this->Array[id] = value;};
// Description:
// Specify the number of values for this object to hold. Does an
// allocation as well as setting the MaxId ivar. Used in conjunction with
// SetValue() method for fast insertion.
void SetNumberOfValues(vtkIdType number);
// Description:
// Insert data at a specified position in the array.
void InsertValue(vtkIdType id, T f);
// Description:
// Set a value in the array from a vtkVariant.
void SetVariantValue(vtkIdType id, vtkVariant value);
// Description:
// Insert data at the end of the array. Return its location in the array.
vtkIdType InsertNextValue(T f);
// Description:
// These methods remove tuples from the data array. They shift data and
// resize array, so the data array is still valid after this operation. Note,
// this operation is fairly slow.
virtual void RemoveTuple(vtkIdType id);
virtual void RemoveFirstTuple();
virtual void RemoveLastTuple();
// Description:
// Return the data component at the ith tuple and jth component location.
// Note that i is less then NumberOfTuples and j is less then
// NumberOfComponents.
double GetComponent(vtkIdType i, int j);
// Description:
// Set the data component at the ith tuple and jth component location.
// Note that i is less then NumberOfTuples and j is less then
// NumberOfComponents. Make sure enough memory has been allocated
// (use SetNumberOfTuples() and SetNumberOfComponents()).
void SetComponent(vtkIdType i, int j, double c);
// Description:
// Insert the data component at ith tuple and jth component location.
// Note that memory allocation is performed as necessary to hold the data.
virtual void InsertComponent(vtkIdType i, int j, double c);
// Description:
// Get the address of a particular data index. Make sure data is allocated
// for the number of items requested. Set MaxId according to the number of
// data values requested.
T* WritePointer(vtkIdType id, vtkIdType number);
virtual void* WriteVoidPointer(vtkIdType id, vtkIdType number)
{ return this->WritePointer(id, number); }
// Description:
// Get the address of a particular data index. Performs no checks
// to verify that the memory has been allocated etc.
// If the data is simply being iterated over, consider using
// vtkDataArrayIteratorMacro for safety and efficiency, rather than using this
// member directly.
T* GetPointer(vtkIdType id) { return this->Array + id; }
virtual void* GetVoidPointer(vtkIdType id) { return this->GetPointer(id); }
//BTX
enum DeleteMethod
{
VTK_DATA_ARRAY_FREE,
VTK_DATA_ARRAY_DELETE
};
//ETX
// Description:
// This method lets the user specify data to be held by the array. The
// array argument is a pointer to the data. size is the size of the
// array supplied by the user. Set save to 1 to keep the class from
// deleting the array when it cleans up or reallocates memory. The class
// uses the actual array provided; it does not copy the data from the
// suppled array. If specified, the delete method determines how the data
// array will be deallocated. If the delete method is
// VTK_DATA_ARRAY_FREE, free() will be used. If the delete method is
// DELETE, delete[] will be used. The default is FREE.
void SetArray(T* array, vtkIdType size, int save, int deleteMethod);
void SetArray(T* array, vtkIdType size, int save)
{ this->SetArray(array, size, save, VTK_DATA_ARRAY_FREE); }
virtual void SetVoidArray(void* array, vtkIdType size, int save)
{ this->SetArray(static_cast<T*>(array), size, save); }
virtual void SetVoidArray(void* array,
vtkIdType size,
int save,
int deleteMethod)
{
this->SetArray(static_cast<T*>(array), size, save, deleteMethod);
}
// Description:
// This method copies the array data to the void pointer specified
// by the user. It is up to the user to allocate enough memory for
// the void pointer.
virtual void ExportToVoidPointer(void *out_ptr);
// Description:
// Returns a vtkArrayIteratorTemplate<T>.
virtual vtkArrayIterator* NewIterator();
// Description:
// Return the indices where a specific value appears.
virtual vtkIdType LookupValue(vtkVariant value);
virtual void LookupValue(vtkVariant value, vtkIdList* ids);
vtkIdType LookupValue(T value);
void LookupValue(T value, vtkIdList* ids);
vtkIdType LookupTypedValue(T value)
{ return this->LookupValue(value); }
void LookupTypedValue(T value, vtkIdList* ids)
{ this->LookupValue(value, ids); }
// Description:
// Tell the array explicitly that the data has changed.
// This is only necessary to call when you modify the array contents
// without using the array's API (i.e. you retrieve a pointer to the
// data and modify the array contents). You need to call this so that
// the fast lookup will know to rebuild itself. Otherwise, the lookup
// functions will give incorrect results.
virtual void DataChanged();
// Description:
// Tell the array explicitly that a single data element has
// changed. Like DataChanged(), then is only necessary when you
// modify the array contents without using the array's API.
virtual void DataElementChanged(vtkIdType id);
// Description:
// Delete the associated fast lookup data structure on this array,
// if it exists. The lookup will be rebuilt on the next call to a lookup
// function.
virtual void ClearLookup();
// Description:
// Method for type-checking in FastDownCast implementations.
virtual int GetArrayType() { return vtkAbstractArray::DataArrayTemplate; }
protected:
vtkDataArrayTemplate();
~vtkDataArrayTemplate();
T* Array; // pointer to data
T ValueRange[2]; // range of the data
T* ResizeAndExtend(vtkIdType sz); // function to resize data
T* Realloc(vtkIdType sz);
int TupleSize; //used for data conversion
double* Tuple;
int SaveUserArray;
int DeleteMethod;
virtual void ComputeScalarRange(double range[2], int comp);
virtual void ComputeVectorRange(double range[2]);
private:
vtkDataArrayTemplate(const vtkDataArrayTemplate&); // Not implemented.
void operator=(const vtkDataArrayTemplate&); // Not implemented.
vtkDataArrayTemplateLookup<T>* Lookup;
bool RebuildLookup;
void UpdateLookup();
void DeleteArray();
};
#if !defined(VTK_NO_EXPLICIT_TEMPLATE_INSTANTIATION)
# define VTK_DATA_ARRAY_TEMPLATE_INSTANTIATE(T) \
template class VTKCOMMONCORE_EXPORT vtkDataArrayTemplate< T >
#else
# include "vtkDataArrayTemplateImplicit.txx"
# define VTK_DATA_ARRAY_TEMPLATE_INSTANTIATE(T)
#endif
// This macro is used by the subclasses to create dummy
// declarations for these functions such that the wrapper
// can see them. The wrappers ignore vtkDataArrayTemplate.
#define vtkCreateWrappedArrayInterface(T) \
int GetDataType(); \
void GetTupleValue(vtkIdType i, T* tuple); \
void SetTupleValue(vtkIdType i, const T* tuple); \
void InsertTupleValue(vtkIdType i, const T* tuple); \
vtkIdType InsertNextTupleValue(const T* tuple); \
T GetValue(vtkIdType id); \
void SetValue(vtkIdType id, T value); \
void SetNumberOfValues(vtkIdType number); \
void InsertValue(vtkIdType id, T f); \
vtkIdType InsertNextValue(T f); \
T *GetValueRange(int comp); \
T *GetValueRange(); \
T* WritePointer(vtkIdType id, vtkIdType number); \
T* GetPointer(vtkIdType id)/*; \
* These methods are not wrapped to avoid wrappers exposing these
* easy-to-get-wrong methods because passing in the wrong value for 'save' is
* guaranteed to cause a memory issue down the line. Either the wrappers
* didn't use malloc to allocate the memory or the memory isn't actually
* persisted because a temporary array is used that doesn't persist like this
* method expects.
void SetArray(T* array, vtkIdType size, int save); \
void SetArray(T* array, vtkIdType size, int save, int deleteMethod) */
#endif // !defined(__vtkDataArrayTemplate_h)
// This portion must be OUTSIDE the include blockers. Each
// vtkDataArray subclass uses this to give its instantiation of this
// template a DLL interface.
#if defined(VTK_DATA_ARRAY_TEMPLATE_TYPE)
# if defined(VTK_BUILD_SHARED_LIBS) && defined(_MSC_VER)
# pragma warning (push)
# pragma warning (disable: 4091) // warning C4091: 'extern ' :
// ignored on left of 'int' when no variable is declared
# pragma warning (disable: 4231) // Compiler-specific extension warning.
// We need to disable warning 4910 and do an extern dllexport
// anyway. When deriving vtkCharArray and other types from an
// instantiation of this template the compiler does an explicit
// instantiation of the base class. From outside the vtkCommon
// library we block this using an extern dllimport instantiation.
// For classes inside vtkCommon we should be able to just do an
// extern instantiation, but VS 2008 complains about missing
// definitions. We cannot do an extern dllimport inside vtkCommon
// since the symbols are local to the dll. An extern dllexport
// seems to be the only way to convince VS 2008 to do the right
// thing, so we just disable the warning.
# pragma warning (disable: 4910) // extern and dllexport incompatible
// Use an "extern explicit instantiation" to give the class a DLL
// interface. This is a compiler-specific extension.
extern VTK_DATA_ARRAY_TEMPLATE_INSTANTIATE(VTK_DATA_ARRAY_TEMPLATE_TYPE);
# pragma warning (pop)
# endif
# undef VTK_DATA_ARRAY_TEMPLATE_TYPE
#endif
// VTK-HeaderTest-Exclude: vtkDataArrayTemplate.h
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