/usr/include/vtk-6.1/vtkGAMBITReader.h is in libvtk6-dev 6.1.0+dfsg2-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkGAMBITReader.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkGAMBITReader - reads a dataset in Fluent GAMBIT neutral file format
// .SECTION Description
// vtkGAMBITReader creates an unstructured grid dataset. It reads ASCII files
// stored in GAMBIT neutral format, with optional data stored at the nodes or
// at the cells of the model. A cell-based fielddata stores the material id.
// .SECTION Thanks
// Thanks to Jean M. Favre (CSCS, Swiss Center for Scientific Computing) who
// developed this class.
// Please address all comments to Jean Favre (jfavre at cscs.ch)
// .SECTION See Also
// vtkAVSucdReader
#ifndef __vtkGAMBITReader_h
#define __vtkGAMBITReader_h
#include "vtkIOGeometryModule.h" // For export macro
#include "vtkUnstructuredGridAlgorithm.h"
class vtkDoubleArray;
class VTKIOGEOMETRY_EXPORT vtkGAMBITReader : public vtkUnstructuredGridAlgorithm
{
public:
static vtkGAMBITReader *New();
vtkTypeMacro(vtkGAMBITReader,vtkUnstructuredGridAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Specify the file name of the GAMBIT data file to read.
vtkSetStringMacro(FileName);
vtkGetStringMacro(FileName);
// Description:
// Get the total number of cells. The number of cells is only valid after a
// successful read of the data file is performed.
vtkGetMacro(NumberOfCells,int);
// Description:
// Get the total number of nodes. The number of nodes is only valid after a
// successful read of the data file is performed.
vtkGetMacro(NumberOfNodes,int);
// Description:
// Get the number of data components at the nodes and cells.
vtkGetMacro(NumberOfNodeFields,int);
vtkGetMacro(NumberOfCellFields,int);
protected:
vtkGAMBITReader();
~vtkGAMBITReader();
int RequestInformation(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
char *FileName;
int NumberOfNodes;
int NumberOfCells;
int NumberOfNodeFields;
int NumberOfCellFields;
int NumberOfElementGroups;
int NumberOfBoundaryConditionSets;
int NumberOfCoordinateDirections;
int NumberOfVelocityComponents;
ifstream *FileStream;
//BTX
enum GAMBITCellType
{
EDGE = 1,
QUAD = 2,
TRI = 3,
BRICK = 4,
PRISM = 5,
TETRA = 6,
PYRAMID = 7
};
//ETX
private:
void ReadFile(vtkUnstructuredGrid *output);
void ReadGeometry(vtkUnstructuredGrid *output);
void ReadNodeData(vtkUnstructuredGrid *output);
void ReadCellData(vtkUnstructuredGrid *output);
void ReadXYZCoords(vtkDoubleArray *coords);
void ReadCellConnectivity(vtkUnstructuredGrid *output);
void ReadMaterialTypes(vtkUnstructuredGrid *output);
void ReadBoundaryConditionSets(vtkUnstructuredGrid *output);
vtkGAMBITReader(const vtkGAMBITReader&); // Not implemented.
void operator=(const vtkGAMBITReader&); // Not implemented.
};
#endif
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