/usr/include/vtk-6.1/vtkImplicitPlaneWidget2.h is in libvtk6-dev 6.1.0+dfsg2-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkImplicitPlaneWidget2.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkImplicitPlaneWidget2 - 3D widget for manipulating an infinite plane
// .SECTION Description
// This 3D widget defines an infinite plane that can be interactively placed
// in a scene. The widget is assumed to consist of four parts: 1) a plane
// contained in a 2) bounding box, with a 3) plane normal, which is rooted
// at a 4) point on the plane. (The representation paired with this widget
// determines the actual geometry of the widget.)
//
// To use this widget, you generally pair it with a vtkImplicitPlaneRepresentation
// (or a subclass). Variuos options are available for controlling how the
// representation appears, and how the widget functions.
// .SECTION Event Bindings
// By default, the widget responds to the following VTK events (i.e., it
// watches the vtkRenderWindowInteractor for these events):
// <pre>
// If the plane normal is selected:
// LeftButtonPressEvent - select normal
// LeftButtonReleaseEvent - release normal
// MouseMoveEvent - orient the normal vector
// If the origin point is selected:
// LeftButtonPressEvent - select slider (if on slider)
// LeftButtonReleaseEvent - release slider (if selected)
// MouseMoveEvent - move the origin point (constrained to the plane)
// If the plane is selected:
// LeftButtonPressEvent - select slider (if on slider)
// LeftButtonReleaseEvent - release slider (if selected)
// MouseMoveEvent - move the plane
// If the outline is selected:
// LeftButtonPressEvent - select slider (if on slider)
// LeftButtonReleaseEvent - release slider (if selected)
// MouseMoveEvent - move the outline
// If the keypress characters are used
// 'Down/Left' Move plane down
// 'Up/Right' Move plane up
// In all the cases, independent of what is picked, the widget responds to the
// following VTK events:
// MiddleButtonPressEvent - move the plane
// MiddleButtonReleaseEvent - release the plane
// RightButtonPressEvent - scale the widget's representation
// RightButtonReleaseEvent - stop scaling the widget
// MouseMoveEvent - scale (if right button) or move (if middle button) the widget
// </pre>
//
// Note that the event bindings described above can be changed using this
// class's vtkWidgetEventTranslator. This class translates VTK events
// into the vtkImplicitPlaneWidget2's widget events:
// <pre>
// vtkWidgetEvent::Select -- some part of the widget has been selected
// vtkWidgetEvent::EndSelect -- the selection process has completed
// vtkWidgetEvent::Move -- a request for slider motion has been invoked
// vtkWidgetEvent::Up and vtkWidgetEvent::Down -- MovePlaneAction
// </pre>
//
// In turn, when these widget events are processed, the vtkImplicitPlaneWidget2
// invokes the following VTK events on itself (which observers can listen for):
// <pre>
// vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
// vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
// vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
// </pre>
//
// This class, and vtkImplicitPlaneRepresentation, are next generation VTK
// widgets. An earlier version of this functionality was defined in the class
// vtkImplicitPlaneWidget.
// .SECTION See Also
// vtk3DWidget vtkBoxWidget vtkPlaneWidget vtkLineWidget vtkPointWidget
// vtkSphereWidget vtkImagePlaneWidget
#ifndef __vtkImplicitPlaneWidget2_h
#define __vtkImplicitPlaneWidget2_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkAbstractWidget.h"
class vtkImplicitPlaneRepresentation;
class vtkInteractionCallback;
class VTKINTERACTIONWIDGETS_EXPORT vtkImplicitPlaneWidget2 : public vtkAbstractWidget
{
friend class vtkInteractionCallback;
public:
// Description:
// Instantiate the object.
static vtkImplicitPlaneWidget2 *New();
// Description:
// Standard vtkObject methods
vtkTypeMacro(vtkImplicitPlaneWidget2,vtkAbstractWidget);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Specify an instance of vtkWidgetRepresentation used to represent this
// widget in the scene. Note that the representation is a subclass of vtkProp
// so it can be added to the renderer independent of the widget.
void SetRepresentation( vtkImplicitPlaneRepresentation *rep );
// Descritpion:
// Disable/Enable the widget if needed.
// Unobserved the camera if the widget is disabled.
void SetEnabled(int enabling);
// Description:
// Observe/Unobserve the camera if the widget is locked/unlocked to update the
// vtkImplicitePlaneRepresentation's normal.
void SetLockNormalToCamera(int lock);
// Description:
// Return the representation as a vtkImplicitPlaneRepresentation.
vtkImplicitPlaneRepresentation *GetImplicitPlaneRepresentation()
{return reinterpret_cast<vtkImplicitPlaneRepresentation*>(this->WidgetRep);}
// Description:
// Create the default widget representation if one is not set.
void CreateDefaultRepresentation();
protected:
vtkImplicitPlaneWidget2();
~vtkImplicitPlaneWidget2();
//BTX - manage the state of the widget
int WidgetState;
enum _WidgetState {Start=0,Active};
//ETX
// These methods handle events
static void SelectAction(vtkAbstractWidget*);
static void TranslateAction(vtkAbstractWidget*);
static void ScaleAction(vtkAbstractWidget*);
static void EndSelectAction(vtkAbstractWidget*);
static void MoveAction(vtkAbstractWidget*);
static void MovePlaneAction(vtkAbstractWidget*);
// Description:
// Update the cursor shape based on the interaction state. Returns 1
// if the cursor shape requested is different from the existing one.
int UpdateCursorShape( int interactionState );
// Description:
// Handle the interaction callback that may come from the representation
vtkInteractionCallback *InteractionCallback;
void InvokeInteractionCallback();
private:
vtkImplicitPlaneWidget2(const vtkImplicitPlaneWidget2&); //Not implemented
void operator=(const vtkImplicitPlaneWidget2&); //Not implemented
};
#endif
|