/usr/include/vtk-6.1/vtkRayCastImageDisplayHelper.h is in libvtk6-dev 6.1.0+dfsg2-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkRayCastImageDisplayHelper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkRayCastImageDisplayHelper - helper class that draws the image to the screen
// .SECTION Description
// This is a helper class for drawing images created from ray casting on the screen.
// This is the abstract device-independent superclass.
// .SECTION see also
// vtkVolumeRayCastMapper vtkUnstructuredGridVolumeRayCastMapper
// vtkOpenGLRayCastImageDisplayHelper
#ifndef __vtkRayCastImageDisplayHelper_h
#define __vtkRayCastImageDisplayHelper_h
#include "vtkRenderingVolumeModule.h" // For export macro
#include "vtkObject.h"
class vtkVolume;
class vtkRenderer;
class vtkFixedPointRayCastImage;
class VTKRENDERINGVOLUME_EXPORT vtkRayCastImageDisplayHelper : public vtkObject
{
public:
static vtkRayCastImageDisplayHelper *New();
vtkTypeMacro(vtkRayCastImageDisplayHelper,vtkObject);
virtual void PrintSelf(ostream& os, vtkIndent indent);
virtual void RenderTexture( vtkVolume *vol, vtkRenderer *ren,
int imageMemorySize[2],
int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
unsigned char *image ) = 0;
virtual void RenderTexture( vtkVolume *vol, vtkRenderer *ren,
int imageMemorySize[2],
int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
unsigned short *image ) = 0;
virtual void RenderTexture( vtkVolume *vol, vtkRenderer *ren,
vtkFixedPointRayCastImage *image,
float requestedDepth ) = 0;
vtkSetClampMacro( PreMultipliedColors, int, 0, 1 );
vtkGetMacro( PreMultipliedColors, int );
vtkBooleanMacro( PreMultipliedColors, int );
// Description:
// Set / Get the pixel scale to be applied to the image before display.
// Can be set to scale the incoming pixel values - for example the
// fixed point mapper uses the unsigned short API but with 15 bit
// values so needs a scale of 2.0.
vtkSetMacro( PixelScale, float );
vtkGetMacro( PixelScale, float );
protected:
vtkRayCastImageDisplayHelper();
~vtkRayCastImageDisplayHelper();
// Description:
// Have the colors already been multiplied by alpha?
int PreMultipliedColors;
float PixelScale;
private:
vtkRayCastImageDisplayHelper(const vtkRayCastImageDisplayHelper&); // Not implemented.
void operator=(const vtkRayCastImageDisplayHelper&); // Not implemented.
};
#endif
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