/usr/include/vtk-6.1/vtkRenderedSurfaceRepresentation.h is in libvtk6-dev 6.1.0+dfsg2-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkRenderedSurfaceRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkRenderedSurfaceRepresentation - Displays a geometric dataset as a surface.
//
// .SECTION Description
// vtkRenderedSurfaceRepresentation is used to show a geometric dataset in a view.
// The representation uses a vtkGeometryFilter to convert the dataset to
// polygonal data (e.g. volumetric data is converted to its external surface).
// The representation may then be added to vtkRenderView.
#ifndef __vtkRenderedSurfaceRepresentation_h
#define __vtkRenderedSurfaceRepresentation_h
#include "vtkViewsInfovisModule.h" // For export macro
#include "vtkRenderedRepresentation.h"
class vtkActor;
class vtkAlgorithmOutput;
class vtkApplyColors;
class vtkDataObject;
class vtkGeometryFilter;
class vtkPolyDataMapper;
class vtkRenderView;
class vtkScalarsToColors;
class vtkSelection;
class vtkTransformFilter;
class vtkView;
class VTKVIEWSINFOVIS_EXPORT vtkRenderedSurfaceRepresentation : public vtkRenderedRepresentation
{
public:
static vtkRenderedSurfaceRepresentation *New();
vtkTypeMacro(vtkRenderedSurfaceRepresentation, vtkRenderedRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
//Description:
//Sets the color array name
virtual void SetCellColorArrayName(const char* arrayName);
virtual const char* GetCellColorArrayName()
{ return this->GetCellColorArrayNameInternal(); }
// Description:
// Apply a theme to this representation.
virtual void ApplyViewTheme(vtkViewTheme* theme);
protected:
vtkRenderedSurfaceRepresentation();
~vtkRenderedSurfaceRepresentation();
// Description:
// Sets the input pipeline connection to this representation.
virtual int RequestData(
vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// Description:
// Performs per-render operations.
virtual void PrepareForRendering(vtkRenderView* view);
// Description:
// Adds the representation to the view. This is called from
// vtkView::AddRepresentation().
virtual bool AddToView(vtkView* view);
// Description:
// Removes the representation to the view. This is called from
// vtkView::RemoveRepresentation().
virtual bool RemoveFromView(vtkView* view);
// Description:
// Convert the selection to a type appropriate for sharing with other
// representations through vtkAnnotationLink.
// If the selection cannot be applied to this representation, returns NULL.
virtual vtkSelection* ConvertSelection(vtkView* view, vtkSelection* selection);
// Description:
// Internal pipeline objects.
vtkTransformFilter* TransformFilter;
vtkApplyColors* ApplyColors;
vtkGeometryFilter* GeometryFilter;
vtkPolyDataMapper* Mapper;
vtkActor* Actor;
vtkGetStringMacro(CellColorArrayNameInternal);
vtkSetStringMacro(CellColorArrayNameInternal);
char* CellColorArrayNameInternal;
private:
vtkRenderedSurfaceRepresentation(const vtkRenderedSurfaceRepresentation&); // Not implemented.
void operator=(const vtkRenderedSurfaceRepresentation&); // Not implemented.
};
#endif
|