/usr/include/vtk-6.1/vtkX3DExporterWriter.h is in libvtk6-dev 6.1.0+dfsg2-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkX3DExporterWriter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkX3DExporterWriter - X3D Exporter Writer
// .SECTION Description
// vtkX3DExporterWriter is the definition for
// classes that implement a encoding for the
// X3D exporter
#ifndef __vtkX3DExporterWriter_h
#define __vtkX3DExporterWriter_h
#include "vtkIOExportModule.h" // For export macro
#include <vtkObject.h>
// Forward declarations
class vtkDataArray;
class vtkUnsignedCharArray;
class vtkCellArray;
class VTKIOEXPORT_EXPORT vtkX3DExporterWriter : public vtkObject
{
public:
vtkTypeMacro(vtkX3DExporterWriter, vtkObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Opens the file specified with file
// returns 1 if successful otherwise 0
virtual int OpenFile(const char* file) = 0;
// Description:
// Init data support to be a stream instead of a file
virtual int OpenStream() = 0;
// Description:
// Enable writing to an OutputString instead of the default, a file.
vtkSetMacro(WriteToOutputString,int);
vtkGetMacro(WriteToOutputString,int);
vtkBooleanMacro(WriteToOutputString,int);
// Description:
// When WriteToOutputString in on, then a string is allocated, written to,
// and can be retrieved with these methods. The string is deleted during
// the next call to write ...
vtkGetMacro(OutputStringLength, int);
vtkGetStringMacro(OutputString);
unsigned char *GetBinaryOutputString()
{
return reinterpret_cast<unsigned char *>(this->OutputString);
}
// Description:
// This convenience method returns the string, sets the IVAR to NULL,
// so that the user is responsible for deleting the string.
// I am not sure what the name should be, so it may change in the future.
char *RegisterAndGetOutputString();
// Closes the file if open
virtual void CloseFile() = 0;
// Flush can be called optionally after some operations to
// flush the buffer to the filestream. A writer not necessarily
// implements this function
virtual void Flush() {}
// Description:
// Starts a document and sets all necessary informations,
// i.e. the header of the implemented encoding
virtual void StartDocument() = 0;
// Description:
// Ends a document and sets all necessary informations
// or necessary bytes to finish the encoding correctly
virtual void EndDocument() = 0;
// Description:
// Starts/ends a new X3D node specified via nodeID. The list of
// nodeIds can be found in vtkX3DExportWriterSymbols.h. The EndNode
// function closes the last open node. So there must be
// corresponding Start/EndNode() calls for every node
virtual void StartNode(int nodeID) = 0;
virtual void EndNode() = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is SFString and MFString
//virtual void SetField(int attributeID, const std::string &value) = 0;
virtual void SetField(int attributeID, const char* value, bool mfstring = false) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is SFInt32
virtual void SetField(int attributeID, int) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is SFFloat
virtual void SetField(int attributeID, float) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is SFDouble
virtual void SetField(int attributeID, double) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is SFBool
virtual void SetField(int attributeID, bool) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is specified with type
// Supported types: SFVEC3F, SFCOLOR, SFROTATION
virtual void SetField(int attributeID, int type, const double* a) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is specified with type
// Supported types: MFVEC3F, MFVEC2F
virtual void SetField(int attributeID, int type, vtkDataArray* a) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is specified with type
// Supported types: MFCOLOR
virtual void SetField(int attributeID, const double* values, size_t size) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is specified with type
// It is possible to specify that the field is an
// image for optimized formating or compression
// Supported types: MFINT32, SFIMAGE
virtual void SetField(int attributeID, const int* values, size_t size, bool image = false) = 0;
// Description:
// Sets the field specified with attributeID
// of the active node to the given value.
// The type of the field is specified with type
// Supported types: MFString
//virtual void SetField(int attributeID, int type, std::string) = 0;
protected:
vtkX3DExporterWriter();
~vtkX3DExporterWriter();
char *OutputString;
int OutputStringLength;
int WriteToOutputString;
private:
vtkX3DExporterWriter(const vtkX3DExporterWriter&); // Not implemented.
void operator=(const vtkX3DExporterWriter&); // Not implemented.
};
#endif
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