/usr/include/libwildmagic/Wm5RenderTarget.h is in libwildmagic-dev 5.13-1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5RENDERTARGET_H
#define WM5RENDERTARGET_H
#include "Wm5GraphicsLIB.h"
#include "Wm5Texture2D.h"
namespace Wm5
{
class WM5_GRAPHICS_ITEM RenderTarget : public Object
{
WM5_DECLARE_RTTI;
WM5_DECLARE_NAMES;
WM5_DECLARE_STREAM(RenderTarget);
public:
// Construction and destruction. The number of supported targets
// depends on the graphics hardware and drivers. 'numTargets' must
// be at least 1.
RenderTarget (int numTargets, Texture::Format tformat, int width,
int height, bool hasMipmaps, bool hasDepthStencil);
virtual ~RenderTarget ();
// Member access.
inline int GetNumTargets () const;
inline Texture::Format GetFormat () const;
inline int GetWidth () const;
inline int GetHeight () const;
inline Texture2D* GetColorTexture (int i) const;
inline Texture2D* GetDepthStencilTexture () const;
inline bool HasMipmaps () const;
inline bool HasDepthStencil () const;
protected:
int mNumTargets;
Texture2DPtr* mColorTextures;
Texture2DPtr mDepthStencilTexture;
bool mHasMipmaps;
};
WM5_REGISTER_STREAM(RenderTarget);
typedef Pointer0<RenderTarget> RenderTargetPtr;
#include "Wm5RenderTarget.inl"
}
#endif
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