/usr/include/wine-development/windows/dplay.h is in libwine-development-dev 1.7.29-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 | /*
* Copyright (C) the Wine project
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_DPLAY_H
#define __WINE_DPLAY_H
#include <ole2.h>
#ifdef __cplusplus
extern "C" {
#endif /* defined(__cplusplus) */
typedef LPVOID (*LPRGLPVOID)[];
typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID;
#define VOL volatile
typedef VOID * volatile LPVOIDV;
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
typedef struct IDirectPlay *LPDIRECTPLAY;
DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
typedef struct IDirectPlay2 *LPDIRECTPLAY2;
DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
typedef struct IDirectPlay2 IDirectPlay2A,*LPDIRECTPLAY2A;
DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
typedef struct IDirectPlay3 *LPDIRECTPLAY3;
DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
typedef struct IDirectPlay3 IDirectPlay3A,*LPDIRECTPLAY3A;
DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlay4 *LPDIRECTPLAY4;
DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlay4 IDirectPlay4A,*LPDIRECTPLAY4A;
/*
* GUIDS used by Service Providers shipped with DirectPlay
* Use these to identify Service Provider returned by EnumConnections
*/
/* GUID for IPX service provider {685BC400-9D2C-11cf-A9CD-00AA006886E3} */
DEFINE_GUID(DPSPGUID_IPX, 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
/* GUID for TCP/IP service provider {36E95EE0-8577-11cf-960C-0080C7534E82} */
DEFINE_GUID(DPSPGUID_TCPIP, 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
/* GUID for Serial service provider {0F1D6860-88D9-11cf-9C4E-00A0C905425E} */
DEFINE_GUID(DPSPGUID_SERIAL, 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* GUID for Modem service provider {44EAA760-CB68-11cf-9C4E-00A0C905425E} */
DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/*****************************************************************************
* Miscellaneous
*/
/* Return Values for Direct Play */
#define _FACDP 0x877
#define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code )
#define DP_OK S_OK
#define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 )
#define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 )
#define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 )
#define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 )
#define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 )
#define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 )
#define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 )
#define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 )
#define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 )
#define DPERR_EXCEPTION MAKE_DPHRESULT( 90 )
#define DPERR_GENERIC E_FAIL
#define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 )
#define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 )
#define DPERR_INVALIDPARAM E_INVALIDARG
#define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM
#define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 )
#define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 )
#define DPERR_NOCAPS MAKE_DPHRESULT( 160 )
#define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 )
#define DPERR_NOMEMORY E_OUTOFMEMORY
#define DPERR_OUTOFMEMORY DPERR_NOMEMORY
#define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 )
#define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 )
#define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 )
#define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 )
#define DPERR_PENDING E_PENDING
#define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 )
#define DPERR_TIMEOUT MAKE_DPHRESULT( 240 )
#define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 )
#define DPERR_UNSUPPORTED E_NOTIMPL
#define DPERR_BUSY MAKE_DPHRESULT( 270 )
#define DPERR_USERCANCEL MAKE_DPHRESULT( 280 )
#define DPERR_NOINTERFACE E_NOINTERFACE
#define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 )
#define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 )
#define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 )
#define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 )
#define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 )
#define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 )
#define DPERR_CONNECTING MAKE_DPHRESULT( 350 )
#define DPERR_CONNECTIONLOST MAKE_DPHRESULT( 360 )
#define DPERR_UNKNOWNMESSAGE MAKE_DPHRESULT( 370 )
#define DPERR_CANCELFAILED MAKE_DPHRESULT( 380 )
#define DPERR_INVALIDPRIORITY MAKE_DPHRESULT( 390 )
#define DPERR_NOTHANDLED MAKE_DPHRESULT( 400 )
#define DPERR_CANCELLED MAKE_DPHRESULT( 410 )
#define DPERR_ABORTED MAKE_DPHRESULT( 420 )
#define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 )
#define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 )
#define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 )
#define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 )
#define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 )
#define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 )
#define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 )
#define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 )
#define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 )
#define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 )
#define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 )
#define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 )
#define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 )
#define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 )
#define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 )
#define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 )
#define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 )
#define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 )
#define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 )
/* DPID - DirectPlay player and group ID */
typedef DWORD DPID, *LPDPID;
/* DPID from whence originate messages - just an ID */
#define DPID_SYSMSG 0 /* DPID of system */
#define DPID_ALLPLAYERS 0 /* DPID of all players */
#define DPID_SERVERPLAYER 1 /* DPID of the server player */
#define DPID_UNKNOWN 0xFFFFFFFF /* Player ID is unknown */
/* DPCAPS - Used to obtain the capabilities of a DirectPlay object */
typedef struct tagDPCAPS
{
DWORD dwSize; /* Size of structure in bytes */
DWORD dwFlags;
DWORD dwMaxBufferSize;
DWORD dwMaxQueueSize; /* Obsolete. */
DWORD dwMaxPlayers; /* Maximum players/groups (local + remote) */
DWORD dwHundredBaud; /* Bandwidth in 100 bits per second units;
* i.e. 24 is 2400, 96 is 9600, etc.
*/
DWORD dwLatency; /* Estimated latency; 0 = unknown */
DWORD dwMaxLocalPlayers; /* Maximum # of locally created players */
DWORD dwHeaderLength; /* Maximum header length in bytes */
DWORD dwTimeout; /* Service provider's suggested timeout value
* This is how long DirectPlay will wait for
* responses to system messages
*/
} DPCAPS, *LPDPCAPS;
typedef struct tagDPNAME
{
DWORD dwSize;
DWORD dwFlags; /* Not used must be 0 */
union /*playerShortName */ /* Player's Handle? */
{
LPWSTR lpszShortName;
LPSTR lpszShortNameA;
} DUMMYUNIONNAME1;
union /*playerLongName */ /* Player's formal/real name */
{
LPWSTR lpszLongName;
LPSTR lpszLongNameA;
} DUMMYUNIONNAME2;
} DPNAME, *LPDPNAME;
#define DPLONGNAMELEN 52
#define DPSHORTNAMELEN 20
#define DPSESSIONNAMELEN 32
#define DPPASSWORDLEN 16
#define DPUSERRESERVED 16
typedef struct tagDPSESSIONDESC
{
DWORD dwSize;
GUID guidSession;
DWORD dwSession;
DWORD dwMaxPlayers;
DWORD dwCurrentPlayers;
DWORD dwFlags;
char szSessionName[ DPSESSIONNAMELEN ];
char szUserField[ DPUSERRESERVED ];
DWORD dwReserved1;
char szPassword[ DPPASSWORDLEN ];
DWORD dwReserved2;
DWORD dwUser1;
DWORD dwUser2;
DWORD dwUser3;
DWORD dwUser4;
} DPSESSIONDESC, *LPDPSESSIONDESC;
typedef struct tagDPSESSIONDESC2
{
DWORD dwSize;
DWORD dwFlags;
GUID guidInstance;
GUID guidApplication; /* GUID of the DP application, GUID_NULL if
* all applications! */
DWORD dwMaxPlayers;
DWORD dwCurrentPlayers; /* (read only value) */
union /* Session name */
{
LPWSTR lpszSessionName;
LPSTR lpszSessionNameA;
} DUMMYUNIONNAME1;
union /* Optional password */
{
LPWSTR lpszPassword;
LPSTR lpszPasswordA;
} DUMMYUNIONNAME2;
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwUser1; /* For use by the application */
DWORD dwUser2;
DWORD dwUser3;
DWORD dwUser4;
} DPSESSIONDESC2, *LPDPSESSIONDESC2;
typedef const DPSESSIONDESC2* LPCDPSESSIONDESC2;
#define DPOPEN_JOIN 0x00000001
#define DPOPEN_CREATE 0x00000002
#define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS
#define DPSESSION_NEWPLAYERSDISABLED 0x00000001
#define DPSESSION_MIGRATEHOST 0x00000004
#define DPSESSION_NOMESSAGEID 0x00000008
#define DPSESSION_JOINDISABLED 0x00000020
#define DPSESSION_KEEPALIVE 0x00000040
#define DPSESSION_NODATAMESSAGES 0x00000080
#define DPSESSION_SECURESERVER 0x00000100
#define DPSESSION_PRIVATE 0x00000200
#define DPSESSION_PASSWORDREQUIRED 0x00000400
#define DPSESSION_MULTICASTSERVER 0x00000800
#define DPSESSION_CLIENTSERVER 0x00001000
#define DPSESSION_DIRECTPLAYPROTOCOL 0x00002000
#define DPSESSION_NOPRESERVEORDER 0x00004000
#define DPSESSION_OPTIMIZELATENCY 0x00008000
typedef struct tagDPLCONNECTION
{
DWORD dwSize;
DWORD dwFlags;
LPDPSESSIONDESC2 lpSessionDesc; /* Ptr to session desc to use for connect */
LPDPNAME lpPlayerName; /* Ptr to player name structure */
GUID guidSP; /* GUID of Service Provider to use */
LPVOID lpAddress; /* Ptr to Address of Service Provider to use */
DWORD dwAddressSize; /* Size of address data */
} DPLCONNECTION, *LPDPLCONNECTION;
/* DPLCONNECTION flags (for dwFlags) */
#define DPLCONNECTION_CREATESESSION DPOPEN_CREATE
#define DPLCONNECTION_JOINSESSION DPOPEN_JOIN
typedef struct tagDPCHAT
{
DWORD dwSize;
DWORD dwFlags;
union
{ /* Message string */
LPWSTR lpszMessage; /* Unicode */
LPSTR lpszMessageA; /* ANSI */
} DUMMYUNIONNAME;
} DPCHAT, *LPDPCHAT;
typedef struct
{
UINT len;
PUCHAR pData;
} SGBUFFER, *PSGBUFFER, *LPSGBUFFER;
typedef struct tagDPSECURITYDESC
{
DWORD dwSize; /* Size of structure */
DWORD dwFlags; /* Not used. Must be zero. */
union
{ /* SSPI provider name */
LPWSTR lpszSSPIProvider; /* Unicode */
LPSTR lpszSSPIProviderA; /* ANSI */
} DUMMYUNIONNAME1;
union
{ /* CAPI provider name */
LPWSTR lpszCAPIProvider; /* Unicode */
LPSTR lpszCAPIProviderA; /* ANSI */
} DUMMYUNIONNAME2;
DWORD dwCAPIProviderType; /* Crypto Service Provider type */
DWORD dwEncryptionAlgorithm; /* Encryption Algorithm type */
} DPSECURITYDESC, *LPDPSECURITYDESC;
typedef const DPSECURITYDESC *LPCDPSECURITYDESC;
typedef struct tagDPCREDENTIALS
{
DWORD dwSize; /* Size of structure */
DWORD dwFlags; /* Not used. Must be zero. */
union
{ /* User name of the account */
LPWSTR lpszUsername; /* Unicode */
LPSTR lpszUsernameA; /* ANSI */
} DUMMYUNIONNAME1;
union
{ /* Password of the account */
LPWSTR lpszPassword; /* Unicode */
LPSTR lpszPasswordA; /* ANSI */
} DUMMYUNIONNAME2;
union
{ /* Domain name of the account */
LPWSTR lpszDomain; /* Unicode */
LPSTR lpszDomainA; /* ANSI */
} DUMMYUNIONNAME3;
} DPCREDENTIALS, *LPDPCREDENTIALS;
typedef const DPCREDENTIALS *LPCDPCREDENTIALS;
typedef BOOL (CALLBACK *LPDPENUMDPCALLBACKW)(
LPGUID lpguidSP,
LPWSTR lpSPName,
DWORD dwMajorVersion,
DWORD dwMinorVersion,
LPVOID lpContext);
typedef BOOL (CALLBACK *LPDPENUMDPCALLBACKA)(
LPGUID lpguidSP,
LPSTR lpSPName, /* ptr to str w/ driver description */
DWORD dwMajorVersion, /* Major # of driver spec in lpguidSP */
DWORD dwMinorVersion, /* Minor # of driver spec in lpguidSP */
LPVOID lpContext); /* User given */
#ifndef __LPCGUID_DEFINED__
#define __LPCGUID_DEFINED__
typedef const GUID *LPCGUID;
#endif
typedef const DPNAME *LPCDPNAME;
typedef BOOL (CALLBACK *LPDPENUMCONNECTIONSCALLBACK)(
LPCGUID lpguidSP,
LPVOID lpConnection,
DWORD dwConnectionSize,
LPCDPNAME lpName,
DWORD dwFlags,
LPVOID lpContext);
typedef BOOL (CALLBACK *LPDPENUMSESSIONSCALLBACK)(
LPDPSESSIONDESC lpDPSessionDesc,
LPVOID lpContext,
LPDWORD lpdwTimeOut,
DWORD dwFlags);
extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW, LPVOID );
extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk );
typedef BOOL (CALLBACK *LPDPENUMPLAYERSCALLBACK)(
DPID dpId,
LPSTR lpFriendlyName,
LPSTR lpFormalName,
DWORD dwFlags,
LPVOID lpContext );
typedef BOOL (CALLBACK *LPDPENUMPLAYERSCALLBACK2)(
DPID dpId,
DWORD dwPlayerType,
LPCDPNAME lpName,
DWORD dwFlags,
LPVOID lpContext );
typedef BOOL (CALLBACK *LPDPENUMSESSIONSCALLBACK2)(
LPCDPSESSIONDESC2 lpThisSD,
LPDWORD lpdwTimeOut,
DWORD dwFlags,
LPVOID lpContext );
#define DPESC_TIMEDOUT 0x00000001
/*****************************************************************************
* IDirectPlay interface
*/
#define INTERFACE IDirectPlay
DECLARE_INTERFACE_(IDirectPlay,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectPlay methods ***/
STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(Close)(THIS) PURE;
STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPSTR lpPlayerName, LPSTR, LPHANDLE) PURE;
STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPSTR lpGroupName, LPSTR) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE;
STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE;
STDMETHOD(EnableNewPlayers)(THIS_ BOOL) PURE;
STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPDPENUMPLAYERSCALLBACK lpEnumPlayersCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumGroups)(THIS_ DWORD, LPDPENUMPLAYERSCALLBACK lpEnumPlayersCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumPlayers)(THIS_ DWORD, LPDPENUMPLAYERSCALLBACK lpEnumPlayersCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK lpEnumSessionsCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps) PURE;
STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE;
STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps) PURE;
STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPSTR, LPDWORD, LPSTR, LPDWORD) PURE;
STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE;
STDMETHOD(Open)(THIS_ LPDPSESSIONDESC lpsd) PURE;
STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(SaveSession)(THIS_ LPSTR) PURE;
STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE;
STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPSTR lpPlayerName, LPSTR) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectPlay methods ***/
#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
#define IDirectPlay_Close(p) (p)->lpVtbl->Close(p)
#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->lpVtbl->CreatePlayer(p,a,b,c,d)
#define IDirectPlay_CreateGroup(p,a,b,c) (p)->lpVtbl->CreateGroup(p,a,b,c)
#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
#define IDirectPlay_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
#define IDirectPlay_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
#define IDirectPlay_EnableNewPlayers(p,a) (p)->lpVtbl->EnableNewPlayers(p,a)
#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d)
#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
#define IDirectPlay_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectPlay_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->lpVtbl->GetPlayerCaps(p,a,b)
#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e)
#define IDirectPlay_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirectPlay_Open(p,a) (p)->lpVtbl->Open(p,a)
#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
#define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->SaveSession(p,a)
#define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlay_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay_AddRef(p) (p)->AddRef()
#define IDirectPlay_Release(p) (p)->Release()
/*** IDirectPlay methods ***/
#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlay_Close(p) (p)->Close()
#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->CreatePlayer(a,b,c,d)
#define IDirectPlay_CreateGroup(p,a,b,c) (p)->CreateGroup(a,b,c)
#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlay_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlay_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlay_EnableNewPlayers(p,a) (p)->EnableNewPlayers(a)
#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->EnumGroupPlayers(a,b,c,d)
#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlay_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectPlay_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->GetPlayerCaps(a,b)
#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->GetPlayerName(a,b,c,d,e)
#define IDirectPlay_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlay_Open(p,a) (p)->Open(a)
#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlay_SaveSession(p,a) (p)->SaveSession(a)
#define IDirectPlay_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#endif
/*****************************************************************************
* IDirectPlay2 and IDirectPlay2A interface
*/
#define INTERFACE IDirectPlay2
DECLARE_INTERFACE_(IDirectPlay2,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectPlay2 methods ***/
STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(Close)(THIS) PURE;
STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE;
STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE;
STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumGroups)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumPlayers)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps, DWORD dwFlags) PURE;
STDMETHOD(GetGroupData)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE;
STDMETHOD(GetGroupName)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE;
STDMETHOD(GetPlayerAddress)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags) PURE;
STDMETHOD(GetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE;
STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetSessionDesc)(THIS_ LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE;
STDMETHOD(Open)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwFlags) PURE;
STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE;
STDMETHOD(SetGroupData)(THIS_ DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(SetGroupName)(THIS_ DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags) PURE;
STDMETHOD(SetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags) PURE;
STDMETHOD(SetSessionDesc)(THIS_ LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay2_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectPlay2 methods ***/
#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
#define IDirectPlay2_Close(p) (p)->lpVtbl->Close(p)
#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
#define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
#define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
#define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d)
#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c)
#define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c)
#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b)
#define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->Open(p,a,b)
#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d)
#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c)
#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectPlay2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay2_AddRef(p) (p)->AddRef()
#define IDirectPlay2_Release(p) (p)->Release()
/*** IDirectPlay2 methods ***/
#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlay2_Close(p) (p)->Close()
#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlay2_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlay2_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlay2_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
#define IDirectPlay2_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
#define IDirectPlay2_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlay2_Open(p,a,b) (p)->Open(a,b)
#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
#endif
/*****************************************************************************
* IDirectPlay3 and IDirectPlay3A interface
*/
#define INTERFACE IDirectPlay3
DECLARE_INTERFACE_(IDirectPlay3,IDirectPlay2)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectPlay2 methods ***/
STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(Close)(THIS) PURE;
STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE;
STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE;
STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumGroups)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumPlayers)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps, DWORD dwFlags) PURE;
STDMETHOD(GetGroupData)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE;
STDMETHOD(GetGroupName)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE;
STDMETHOD(GetPlayerAddress)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags) PURE;
STDMETHOD(GetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE;
STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetSessionDesc)(THIS_ LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE;
STDMETHOD(Open)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwFlags) PURE;
STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE;
STDMETHOD(SetGroupData)(THIS_ DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(SetGroupName)(THIS_ DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags) PURE;
STDMETHOD(SetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags) PURE;
STDMETHOD(SetSessionDesc)(THIS_ LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags) PURE;
/*** IDirectPlay3 methods ***/
STDMETHOD(AddGroupToGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE;
STDMETHOD(CreateGroupInGroup)(THIS_ DPID idParentGroup, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(DeleteGroupFromGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE;
STDMETHOD(EnumConnections)(THIS_ LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumGroupsInGroup)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(InitializeConnection)(THIS_ LPVOID lpConnection, DWORD dwFlags) PURE;
STDMETHOD(SecureOpen)(THIS_ LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials) PURE;
STDMETHOD(SendChatMessage)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage) PURE;
STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection) PURE;
STDMETHOD(StartSession)(THIS_ DWORD dwFlags, DPID idGroup) PURE;
STDMETHOD(GetGroupFlags)(THIS_ DPID idGroup, LPDWORD lpdwFlags) PURE;
STDMETHOD(GetGroupParent)(THIS_ DPID idGroup, LPDPID lpidParent) PURE;
STDMETHOD(GetPlayerAccount)(THIS_ DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetPlayerFlags)(THIS_ DPID idPlayer, LPDWORD lpdwFlags) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay3_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay3_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectPlay2 methods ***/
#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
#define IDirectPlay3_Close(p) (p)->lpVtbl->Close(p)
#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
#define IDirectPlay3_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
#define IDirectPlay3_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
#define IDirectPlay3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d)
#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c)
#define IDirectPlay3_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c)
#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b)
#define IDirectPlay3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirectPlay3_Open(p,a,b) (p)->lpVtbl->Open(p,a,b)
#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d)
#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c)
#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
/*** IDirectPlay3 methods ***/
#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b)
#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d)
#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
#define IDirectPlay3_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b)
#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d)
#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
#define IDirectPlay3_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b)
#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b)
#define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b)
#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectPlay3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay3_AddRef(p) (p)->AddRef()
#define IDirectPlay3_Release(p) (p)->Release()
/*** IDirectPlay2 methods ***/
#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlay3_Close(p) (p)->Close()
#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlay3_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlay3_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlay3_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
#define IDirectPlay3_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
#define IDirectPlay3_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlay3_Open(p,a,b) (p)->Open(a,b)
#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
/*** IDirectPlay3 methods ***/
#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b)
#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b)
#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d)
#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
#define IDirectPlay3_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b)
#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d)
#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d)
#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
#define IDirectPlay3_StartSession(p,a,b) (p)->StartSession(a,b)
#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b)
#define IDirectPlay3_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b)
#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d)
#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b)
#endif
/*****************************************************************************
* IDirectPlay4 and IDirectPlay4A interface
*/
#define INTERFACE IDirectPlay4
DECLARE_INTERFACE_(IDirectPlay4,IDirectPlay3)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectPlay2 methods ***/
STDMETHOD(AddPlayerToGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(Close)(THIS) PURE;
STDMETHOD(CreateGroup)(THIS_ LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(CreatePlayer)(THIS_ LPDPID lpidPlayer, LPDPNAME lpPlayerName, HANDLE hEvent, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID idGroup, DPID idPlayer) PURE;
STDMETHOD(DestroyGroup)(THIS_ DPID idGroup) PURE;
STDMETHOD(DestroyPlayer)(THIS_ DPID idPlayer) PURE;
STDMETHOD(EnumGroupPlayers)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumGroups)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumPlayers)(THIS_ LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumPlayersCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumSessions)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwTimeout, LPDPENUMSESSIONSCALLBACK2 lpEnumSessionsCallback2, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(GetCaps)(THIS_ LPDPCAPS lpDPCaps, DWORD dwFlags) PURE;
STDMETHOD(GetGroupData)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE;
STDMETHOD(GetGroupName)(THIS_ DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetMessageCount)(THIS_ DPID idPlayer, LPDWORD lpdwCount) PURE;
STDMETHOD(GetPlayerAddress)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetPlayerCaps)(THIS_ DPID idPlayer, LPDPCAPS lpPlayerCaps, DWORD dwFlags) PURE;
STDMETHOD(GetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize, DWORD dwFlags) PURE;
STDMETHOD(GetPlayerName)(THIS_ DPID idPlayer, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetSessionDesc)(THIS_ LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(Initialize)(THIS_ LPGUID lpGUID) PURE;
STDMETHOD(Open)(THIS_ LPDPSESSIONDESC2 lpsd, DWORD dwFlags) PURE;
STDMETHOD(Receive)(THIS_ LPDPID lpidFrom, LPDPID lpidTo, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(Send)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPVOID lpData, DWORD dwDataSize) PURE;
STDMETHOD(SetGroupData)(THIS_ DPID idGroup, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(SetGroupName)(THIS_ DPID idGroup, LPDPNAME lpGroupName, DWORD dwFlags) PURE;
STDMETHOD(SetPlayerData)(THIS_ DPID idPlayer, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(SetPlayerName)(THIS_ DPID idPlayer, LPDPNAME lpPlayerName, DWORD dwFlags) PURE;
STDMETHOD(SetSessionDesc)(THIS_ LPDPSESSIONDESC2 lpSessDesc, DWORD dwFlags) PURE;
/*** IDirectPlay3 methods ***/
STDMETHOD(AddGroupToGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE;
STDMETHOD(CreateGroupInGroup)(THIS_ DPID idParentGroup, LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize, DWORD dwFlags) PURE;
STDMETHOD(DeleteGroupFromGroup)(THIS_ DPID idParentGroup, DPID idGroup) PURE;
STDMETHOD(EnumConnections)(THIS_ LPCGUID lpguidApplication, LPDPENUMCONNECTIONSCALLBACK lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(EnumGroupsInGroup)(THIS_ DPID idGroup, LPGUID lpguidInstance, LPDPENUMPLAYERSCALLBACK2 lpEnumCallback, LPVOID lpContext, DWORD dwFlags) PURE;
STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(InitializeConnection)(THIS_ LPVOID lpConnection, DWORD dwFlags) PURE;
STDMETHOD(SecureOpen)(THIS_ LPCDPSESSIONDESC2 lpsd, DWORD dwFlags, LPCDPSECURITYDESC lpSecurity, LPCDPCREDENTIALS lpCredentials) PURE;
STDMETHOD(SendChatMessage)(THIS_ DPID idFrom, DPID idTo, DWORD dwFlags, LPDPCHAT lpChatMessage) PURE;
STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD dwFlags, DPID idGroup, LPDPLCONNECTION lpConnection) PURE;
STDMETHOD(StartSession)(THIS_ DWORD dwFlags, DPID idGroup) PURE;
STDMETHOD(GetGroupFlags)(THIS_ DPID idGroup, LPDWORD lpdwFlags) PURE;
STDMETHOD(GetGroupParent)(THIS_ DPID idGroup, LPDPID lpidParent) PURE;
STDMETHOD(GetPlayerAccount)(THIS_ DPID idPlayer, DWORD dwFlags, LPVOID lpData, LPDWORD lpdwDataSize) PURE;
STDMETHOD(GetPlayerFlags)(THIS_ DPID idPlayer, LPDWORD lpdwFlags) PURE;
/*** IDirectPlay4 methods ***/
STDMETHOD(GetGroupOwner)(THIS_ DPID , LPDPID ) PURE;
STDMETHOD(SetGroupOwner)(THIS_ DPID , DPID ) PURE;
STDMETHOD(SendEx)(THIS_ DPID , DPID , DWORD , LPVOID , DWORD , DWORD , DWORD , LPVOID , LPDWORD ) PURE;
STDMETHOD(GetMessageQueue)(THIS_ DPID , DPID , DWORD , LPDWORD , LPDWORD ) PURE;
STDMETHOD(CancelMessage)(THIS_ DWORD , DWORD ) PURE;
STDMETHOD(CancelPriority)(THIS_ DWORD , DWORD , DWORD ) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlayX_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlayX_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlayX_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectPlay2 methods ***/
#define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
#define IDirectPlayX_Close(p) (p)->lpVtbl->Close(p)
#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
#define IDirectPlayX_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
#define IDirectPlayX_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
#define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
#define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
#define IDirectPlayX_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
#define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d)
#define IDirectPlayX_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c)
#define IDirectPlayX_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
#define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
#define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
#define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
#define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c)
#define IDirectPlayX_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b)
#define IDirectPlayX_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirectPlayX_Open(p,a,b) (p)->lpVtbl->Open(p,a,b)
#define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
#define IDirectPlayX_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
#define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d)
#define IDirectPlayX_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c)
#define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
#define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
#define IDirectPlayX_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
/*** IDirectPlay3 methods ***/
#define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b)
#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
#define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d)
#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
#define IDirectPlayX_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b)
#define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d)
#define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
#define IDirectPlayX_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b)
#define IDirectPlayX_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b)
#define IDirectPlayX_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b)
#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
#define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b)
/*** IDirectPlay4 methods ***/
#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->lpVtbl->GetGroupOwner(p,a,b)
#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->lpVtbl->SetGroupOwner(p,a,b)
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
#define IDirectPlayX_CancelMessage(p,a,b) (p)->lpVtbl->CancelMessage(p,a,b)
#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->lpVtbl->CancelPriority(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IDirectPlayX_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlayX_AddRef(p) (p)->AddRef()
#define IDirectPlayX_Release(p) (p)->Release()
/*** IDirectPlay2 methods ***/
#define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlayX_Close(p) (p)->Close()
#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlayX_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlayX_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlayX_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
#define IDirectPlayX_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
#define IDirectPlayX_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
#define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
#define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
#define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
#define IDirectPlayX_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
#define IDirectPlayX_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlayX_Open(p,a,b) (p)->Open(a,b)
#define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlayX_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
#define IDirectPlayX_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
#define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
#define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#define IDirectPlayX_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
/*** IDirectPlay3 methods ***/
#define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b)
#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b)
#define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d)
#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
#define IDirectPlayX_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b)
#define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d)
#define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d)
#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
#define IDirectPlayX_StartSession(p,a,b) (p)->StartSession(a,b)
#define IDirectPlayX_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b)
#define IDirectPlayX_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b)
#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d)
#define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b)
/*** IDirectPlay4 methods ***/
#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->GetGroupOwner(a,b)
#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->SetGroupOwner(a,b)
#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->SendEx(a,b,c,d,e,f,g,h,i)
#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->GetMessageQueue(a,b,c,d,e)
#define IDirectPlayX_CancelMessage(p,a,b) (p)->CancelMessage(a,b)
#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->CancelPriority(a,b,c)
#endif
/* For DirectPlay::EnumConnections */
#define DPCONNECTION_DIRECTPLAY 0x00000001
#define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002
/* For DirectPlay::EnumPlayers and DirectPlay::EnumGroups */
#define DPENUMPLAYERS_ALL 0x00000000
#define DPENUMPLAYERS_LOCAL 0x00000008
#define DPENUMPLAYERS_REMOTE 0x00000010
#define DPENUMPLAYERS_GROUP 0x00000020
#define DPENUMPLAYERS_SESSION 0x00000080
#define DPENUMPLAYERS_SERVERPLAYER 0x00000100
#define DPENUMPLAYERS_SPECTATOR 0x00000200
#define DPENUMPLAYERS_OWNER 0x00002000
#define DPENUMGROUPS_ALL DPENUMPLAYERS_ALL
#define DPENUMGROUPS_LOCAL DPENUMPLAYERS_LOCAL
#define DPENUMGROUPS_REMOTE DPENUMPLAYERS_REMOTE
#define DPENUMGROUPS_SESSION DPENUMPLAYERS_SESSION
#define DPENUMGROUPS_SHORTCUT 0x00000400
#define DPENUMGROUPS_STAGINGAREA 0x00000800
#define DPENUMGROUPS_HIDDEN 0x00001000
/* For DirectPlay::CreatePlayer */
#define DPPLAYER_SERVERPLAYER DPENUMPLAYERS_SERVERPLAYER
#define DPPLAYER_SPECTATOR DPENUMPLAYERS_SPECTATOR
#define DPPLAYER_LOCAL DPENUMPLAYERS_LOCAL
#define DPPLAYER_OWNER DPENUMPLAYERS_OWNER
/* For DirectPlay::CreateGroup */
#define DPGROUP_STAGINGAREA DPENUMGROUPS_STAGINGAREA
#define DPGROUP_LOCAL DPENUMGROUPS_LOCAL
#define DPGROUP_HIDDEN DPENUMGROUPS_HIDDEN
/* For DirectPlay::EnumSessions */
#define DPENUMSESSIONS_AVAILABLE 0x00000001
#define DPENUMSESSIONS_ALL 0x00000002
#define DPENUMSESSIONS_ASYNC 0x00000010
#define DPENUMSESSIONS_STOPASYNC 0x00000020
#define DPENUMSESSIONS_PASSWORDREQUIRED 0x00000040
#define DPENUMSESSIONS_RETURNSTATUS 0x00000080
/* For DirectPlay::GetCaps and DirectPlay::GetPlayerCaps */
#define DPGETCAPS_GUARANTEED 0x00000001
/* For DirectPlay::GetGroupData and DirectPlay::GetPlayerData */
#define DPGET_REMOTE 0x00000000
#define DPGET_LOCAL 0x00000001
/* For DirectPlay::Receive */
#define DPRECEIVE_ALL 0x00000001
#define DPRECEIVE_TOPLAYER 0x00000002
#define DPRECEIVE_FROMPLAYER 0x00000004
#define DPRECEIVE_PEEK 0x00000008
/* For DirectPlay::Send */
#define DPSEND_NONGUARANTEED 0x00000000
#define DPSEND_GUARANTEED 0x00000001
#define DPSEND_HIGHPRIORITY 0x00000002
#define DPSEND_OPENSTREAM 0x00000008
#define DPSEND_CLOSESTREAM 0x00000010
#define DPSEND_SIGNED 0x00000020
#define DPSEND_ENCRYPTED 0x00000040
#define DPSEND_LOBBYSYSTEMMESSAGE 0x00000080
#define DPSEND_ASYNC 0x00000200
#define DPSEND_NOSENDCOMPLETEMSG 0x00000400
#define DPSEND_MAX_PRI 0x0000FFFF
#define DPSEND_MAX_PRIORITY DPSEND_MAX_PRI
/* For DirectPlay::SetGroupData, DirectPlay::SetGroupName,
* DirectPlay::SetPlayerData, DirectPlay::SetPlayerName and
* DirectPlay::SetSessionDesc.
*/
#define DPSET_REMOTE 0x00000000
#define DPSET_LOCAL 0x00000001
#define DPSET_GUARANTEED 0x00000002
/* For DirectPlay::GetMessageQueue */
#define DPMESSAGEQUEUE_SEND 0x00000001
#define DPMESSAGEQUEUE_RECEIVE 0x00000002
/* DirectPlay::Connect */
#define DPCONNECT_RETURNSTATUS (DPENUMSESSIONS_RETURNSTATUS)
/* DirectPlay::GetCaps and DirectPlay::GetPlayerCaps */
#define DPCAPS_ISHOST 0x00000002
#define DPCAPS_GROUPOPTIMIZED 0x00000008
#define DPCAPS_KEEPALIVEOPTIMIZED 0x00000010
#define DPCAPS_GUARANTEEDOPTIMIZED 0x00000020
#define DPCAPS_GUARANTEEDSUPPORTED 0x00000040
#define DPCAPS_SIGNINGSUPPORTED 0x00000080
#define DPCAPS_ENCRYPTIONSUPPORTED 0x00000100
#define DPPLAYERCAPS_LOCAL 0x00000800
#define DPCAPS_ASYNCCANCELSUPPORTED 0x00001000
#define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000
#define DPCAPS_SENDTIMEOUTSUPPORTED 0x00004000
#define DPCAPS_SENDPRIORITYSUPPORTED 0x00008000
#define DPCAPS_ASYNCSUPPORTED 0x00010000
/** DirectPlay system messages **/
/* A new player or group has been created in the session */
#define DPSYS_CREATEPLAYERORGROUP 0x0003
/* A player or group has been deleted from the session */
#define DPSYS_DESTROYPLAYERORGROUP 0x0005
/* A player has been added to a group */
#define DPSYS_ADDPLAYERTOGROUP 0x0007
/* A player has been deleted from a group */
#define DPSYS_DELETEPLAYERFROMGROUP 0x0021
/* Session lost for this object - ie lost contact with all players */
#define DPSYS_SESSIONLOST 0x0031
/* The current host has left the session */
#define DPSYS_HOST 0x0101
/* Player or group data has changed */
#define DPSYS_SETPLAYERORGROUPDATA 0x0102
/* The name of a player or group has changed */
#define DPSYS_SETPLAYERORGROUPNAME 0x0103
/* The session description has changed */
#define DPSYS_SETSESSIONDESC 0x0104
/* A group has been added to a group */
#define DPSYS_ADDGROUPTOGROUP 0x0105
/* A group has been deleted from a group */
#define DPSYS_DELETEGROUPFROMGROUP 0x0106
/* A secure player to player message has arrived */
#define DPSYS_SECUREMESSAGE 0x0107
/* Start a new session */
#define DPSYS_STARTSESSION 0x0108
/* A chat message has arrived */
#define DPSYS_CHAT 0x0109
/* The owner of a group has changed */
#define DPSYS_SETGROUPOWNER 0x010A
/* An async send is done (finished normally, failed or cancelled) */
#define DPSYS_SENDCOMPLETE 0x010d
/** DirectPlay System Messages **/
#define DPPLAYERTYPE_GROUP 0x00000000
#define DPPLAYERTYPE_PLAYER 0x00000001
/* NOTE: DPMSG_HOST and DPMSG_GENERIC share the same format */
typedef struct tagDPMSG_GENERIC
{
DWORD dwType; /* Use message type as described above */
} DPMSG_GENERIC, *LPDPMSG_GENERIC,
DPMSG_HOST, *LPDPMSG_HOST,
DPMSG_SESSIONLOST, *LPDPMSG_SESSIONLOST;
typedef struct tagDPMSG_CREATEPLAYERORGROUP
{
DWORD dwType; /* Use message type as described above */
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
DPID dpId; /* ID of the player/group */
DWORD dwCurrentPlayers; /* Current number of players/groups in session */
LPVOID lpData; /* Pointer to data */
DWORD dwDataSize; /* Size of data */
DPNAME dpnName; /* Name info */
/* dpIdParent and dwFlags are only valid in DirectPlay3 and later. What
* does that mean about the message size before? -PH */
DPID dpIdParent; /* id of parent group */
DWORD dwFlags; /* Flags for the player/group */
} DPMSG_CREATEPLAYERORGROUP, *LPDPMSG_CREATEPLAYERORGROUP;
typedef struct tagDPMSG_DESTROYPLAYERORGROUP
{
DWORD dwType; /* Use message type as described above */
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
DPID dpId; /* ID of player/group to be deleted */
LPVOID lpLocalData; /* Pointer to local data */
DWORD dwLocalDataSize; /* Sizeof local data */
LPVOID lpRemoteData; /* Pointer to remote data */
DWORD dwRemoteDataSize; /* Sizeof remote data */
/* dpnName, dpIdParent and dwFlags are only valid in DirectPlay3 and later. What
* does that mean about the message size before? -PH */
DPNAME dpnName; /* Name info */
DPID dpIdParent; /* id of parent group */
DWORD dwFlags; /* Flags for the player/group */
} DPMSG_DESTROYPLAYERORGROUP, *LPDPMSG_DESTROYPLAYERORGROUP;
/* NOTE: DPMSG_ADDPLAYERTOGROUP and DPMSG_DELETEPLAYERFROMGROUP are the same */
typedef struct tagDPMSG_ADDPLAYERTOGROUP
{
DWORD dwType; /* Use message type as described above */
DPID dpIdGroup; /* Group ID to add player into */
DPID dpIdPlayer; /* ID of player to add */
} DPMSG_ADDPLAYERTOGROUP, *LPDPMSG_ADDPLAYERTOGROUP,
DPMSG_DELETEPLAYERFROMGROUP, *LPDPMSG_DELETEPLAYERFROMGROUP;
/* NOTE: DPMSG_ADDGROUPTOGROUP and DPMSG_DELETEGROUPFROMGROUP are the same */
typedef struct tagDPMSG_ADDGROUPTOGROUP
{
DWORD dwType; /* Use message type as described above */
DPID dpIdParentGroup; /* Group ID to add group into */
DPID dpIdGroup; /* ID of group to add */
} DPMSG_ADDGROUPTOGROUP, *LPDPMSG_ADDGROUPTOGROUP,
DPMSG_DELETEGROUPFROMGROUP, *LPDPMSG_DELETEGROUPFROMGROUP;
typedef struct tagDPMSG_SETPLAYERORGROUPDATA
{
DWORD dwType; /* Use message type as described above */
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
DPID dpId; /* ID of player/group */
LPVOID lpData; /* Pointer to data */
DWORD dwDataSize; /* Size of data */
} DPMSG_SETPLAYERORGROUPDATA, *LPDPMSG_SETPLAYERORGROUPDATA;
typedef struct tagDPMSG_SETPLAYERORGROUPNAME
{
DWORD dwType; /* Use message type as described above */
DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */
DPID dpId; /* ID of player/group */
DPNAME dpnName; /* New name */
} DPMSG_SETPLAYERORGROUPNAME, *LPDPMSG_SETPLAYERORGROUPNAME;
typedef struct tagDPMSG_SETSESSIONDESC
{
DWORD dwType; /* Use message type as described above */
DPSESSIONDESC2 dpDesc; /* New session desc */
} DPMSG_SETSESSIONDESC, *LPDPMSG_SETSESSIONDESC;
typedef struct tagDPMSG_SECUREMESSAGE
{
DWORD dwType; /* Use message type as described above */
DWORD dwFlags; /* Signed/Encrypted */
DPID dpIdFrom; /* ID of from player */
LPVOID lpData; /* Message sent */
DWORD dwDataSize; /* Size of message */
} DPMSG_SECUREMESSAGE, *LPDPMSG_SECUREMESSAGE;
typedef struct tagDPMSG_STARTSESSION
{
DWORD dwType; /* Use message type as described above */
LPDPLCONNECTION lpConn; /* DPLCONNECTION structure */
} DPMSG_STARTSESSION, *LPDPMSG_STARTSESSION;
typedef struct tagDPMSG_CHAT
{
DWORD dwType; /* Use message type as described above */
DWORD dwFlags; /* Message flags */
DPID idFromPlayer; /* ID of sender */
DPID idToPlayer; /* ID of who msg is for */
DPID idToGroup; /* ID of what group msg is for */
LPDPCHAT lpChat; /* Chat message */
} DPMSG_CHAT, *LPDPMSG_CHAT;
typedef struct tagDPMSG_SETGROUPOWNER
{
DWORD dwType; /* Use message type as described above */
DPID idGroup; /* Group ID */
DPID idNewOwner; /* ID of player who now owns group */
DPID idOldOwner; /* ID of player who used to own group */
} DPMSG_SETGROUPOWNER, *LPDPMSG_SETGROUPOWNER;
typedef struct
{
DWORD dwType; /* Use message type as described above */
DPID idFrom; /* ID from */
DPID idTo; /* ID to */
DWORD dwFlags;
DWORD dwPriority;
DWORD dwTimeout;
LPVOID lpvContext;
DWORD dwMsgID;
HRESULT hr;
DWORD dwSendTime; /* When sent ? */
} DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE;
#ifdef __cplusplus
} /* extern "C" */
#endif /* defined(__cplusplus) */
#endif /* __WINE_DPLAY_H */
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