/usr/include/Wt/Auth/FacebookService is in libwt-dev 3.3.3+dfsg-4.1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 | // This may look like C code, but it's really -*- C++ -*-
/*
* Copyright (C) 2011 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WT_AUTH_FACEBOOK_AUTH_H_
#define WT_AUTH_FACEBOOK_AUTH_H_
#include <Wt/Auth/OAuthService>
namespace Wt {
namespace Auth {
/*! \brief %OAuth service for Facebook as third-party authenticator.
*
* The configuration of the service is done using properties, whose
* values need to match the values configured at Facebook.
*
* - <tt>facebook-oauth2-redirect-endpoint</tt>: the URL of the local
* redirect endpoint, to which the Facebook OAuth service redirects the user
* after authentication. See also redirectEndpoint()
* - <tt>facebook-oauth2-redirect-endpoint-path</tt>: optionally, the
* deployment path that corresponds to the redirect endpoint. See
* also redirectEndpointPath()
* - <tt>facebook-oauth2-app-id</tt>: The application ID
* - <tt>facebook-oauth2-app-secret</tt>: The application secret.
*
* For example:
* \code
* <properties>
* <property name="facebook-oauth2-redirect-endpoint">
* http://localhost:8080/oauth2callback
* </property>
* <property name="facebook-oauth2-app-id">
* 1234567890123456
* </property>
* <property name="facebook-oauth2-app-secret">
* a3cf1630b1ae415c7260d849efdf444d
* </property>
* </properties>
* \endcode
*
* Like all <b>service classes</b>, this class holds only
* configuration state. Thus, once configured, it can be safely shared
* between multiple sessions since its state (the configuration) is
* read-only.
* \if cpp
* A "const FacebookService" object is thus thread-safe.
* \endif
*
* \if cpp
* \sa http://developers.facebook.com/docs/authentication/
* \elseif java
* See also: http://developers.facebook.com/docs/authentication/
* \endif
*
* \if cpp
* \note For FastCGI, see also additional configuration in OAuthService
* \endif
*
* \ingroup auth
*/
class WT_API FacebookService : public OAuthService
{
public:
/*! \brief Constructor.
*/
FacebookService(const AuthService& baseAuthService);
/*! \brief Checks whether a FacebookAuth service is properly configured.
*
* This returns \c true if a value is found for the three
* configuration properties.
*/
static bool configured();
virtual std::string name() const;
virtual WString description() const;
virtual int popupWidth() const;
virtual int popupHeight() const;
virtual std::string authenticationScope() const;
virtual std::string redirectEndpoint() const;
virtual std::string redirectEndpointPath() const;
virtual std::string authorizationEndpoint() const;
virtual std::string tokenEndpoint() const;
virtual std::string clientId() const;
virtual std::string clientSecret() const;
virtual Http::Method tokenRequestMethod() const;
virtual OAuthProcess *createProcess(const std::string& scope) const;
};
}
}
#endif // WT_AUTH_FACEBOOK_AUTH_H_
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