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/*
* Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WSTANDARD_ITEM_MODEL_H_
#define WSTANDARD_ITEM_MODEL_H_
#include <Wt/WAbstractItemModel>
namespace Wt {
class WStandardItem;
/*! \class WStandardItemModel Wt/WStandardItemModel Wt/WStandardItemModel
* \brief A standard data model, which stores its data in memory.
*
* The standard item model supports all features of
* WAbstractItemModel, and can thus be used to represent tables, trees
* and tree tables.
*
* The data itself are organized in WStandardItem objects. There is
* one invisible root object (invisibleRootItem()) that holds the
* toplevel data. Most methods in this class that access or manipulate
* data internally operate on this root item.
*
* If you want to use the model as a table, then you can use
* WStandardItemModel(int, int, WObject *) to set the initial table
* size, and use the item() and setItem() methods to set data. You can
* change the geometry by inserting rows (insertRow()) or columns
* (insertColumn()) or removing rows (removeRow()) or columns
* (removeColumn()).
*
* If you want to use the model as a tree (or tree table), then you
* can use the default constructor to start with an empty tree, and
* use the WStandardItem API on invisibleRootItem() to manipulate the
* tree root. When you are building a tree, the column count at each
* node is 1. When you are building a tree table, you can add
* additional columns of data for each internal node. Only the items
* in the first column have children that result in a hierarchical
* tree structure.
*
* When using the model with a view class, you can use the
* itemFromIndex() and indexFromItem() models to translate between
* model indexes (that are used by the view class) and standard items.
*
* \if cpp
* Usage example for tabular data:
* \code
* int rows = 5;
* int columns = 4;
*
* Wt::WStandardItemModel *model = new Wt::WStandardItemModel(rows, columns, this);
*
* for (int row = 0; row < rows; ++row) {
* for (int column = 0; column < columns; ++column) {
* Wt::WStandardItem *item = new Wt::WStandardItem();
* item->setText("Item " + boost::lexical_cast<std::string>(row)
* + ", " + boost::lexical_cast<std::string>(column));
* model->setItem(row, column, item);
* }
* }
* \endcode
*
* Usage example for tree-like data:
* \code
* int topLevelRows = 5;
* int secondLevelRows = 7;
*
* Wt::WStandardItemModel *model = new Wt::WStandardItemModel();
* Wt::WStandardItem *root = model->invisibleRootItem();
*
* for (int row = 0; row < topLevelRows; ++row) {
* Wt::WStandardItem *topLevel = new Wt::WStandardItem();
* topLevel->setText("Item " + boost::lexical_cast<std::string>(row));
* for (int row2 = 0; row2 < secondLevelRows; ++row2) {
* Wt::WStandardItem *item = new Wt::WStandardItem();
* item->setText("Item " + boost::lexical_cast<std::string>(row)
* + ": " + boost::lexical_cast<std::string>(row2));
* topLevel->appendRow(item);
* }
* root->appendRow(topLevel);
* }
* \endcode
* \endif
*
* \ingroup modelview
*/
class WT_API WStandardItemModel : public WAbstractItemModel
{
public:
/*! \brief Creates a new standard item model.
*/
WStandardItemModel(WObject *parent = 0);
/*! \brief Creates a new standard item model with an initial geometry.
*
* Creates a standard item model with a geometry of
* <i>rows</i> x \p columns. All items are set to \c 0.
*/
WStandardItemModel(int rows, int columns, WObject *parent = 0);
/*! \brief Destructor.
*/
~WStandardItemModel();
/*! \brief Erases all data in the model.
*
* After clearing the model, rowCount() and columnCount() are 0.
*/
void clear();
/*! \brief Returns the invisible root item.
*
* The invisible root item is a special item that is not rendered
* itself, but holds the top level data.
*/
WStandardItem *invisibleRootItem() const { return invisibleRootItem_; }
/*! \brief Returns the model index for a particular item.
*
* If the \p item is the invisibleRootItem(), then an invalid
* index is returned.
*
* \sa itemFromIndex()
*/
WModelIndex indexFromItem(const WStandardItem *item) const;
/*! \brief Returns the standard item that corresponds to a model index.
*
* If the index is an invalid index, then the invisibleRootItem() is
* returned.
*
* \sa indexFromItem()
*/
WStandardItem *itemFromIndex(const WModelIndex& index) const;
/*! \brief Adds a single column of top level items.
*
* Appends a single column of top level \p items. If necessary,
* the row count is increased.
*
* Equivalent to:
* \code
* insertColumn(columnCount(), items);
* \endcode
*
* \sa insertColumn(), appendRow()
*/
void appendColumn(const std::vector<WStandardItem *>& items);
/*! \brief Inserts a single column of top level items.
*
* Inserts a single column of top level \p items at column
* \p column. If necessary, the row count is increased.
*
* Equivalent to:
* \code
* invisibleRootItem()->insertColumn(column, items);
* \endcode
*
* \sa WStandardItem::insertColumn()
*/
void insertColumn(int column, const std::vector<WStandardItem *>& items);
/*! \brief Adds a single row of top level items.
*
* Appends a single row of top level \p items. If necessary,
* the column count is increased.
*
* Equivalent to:
* \code
* insertRow(rowCount(), items);
* \endcode
*
* \sa insertRow(), appendColumn()
*/
void appendRow(const std::vector<WStandardItem *>& items);
using WAbstractItemModel::insertRow;
using WAbstractItemModel::insertColumn;
/*! \brief Inserts a single row of top level items.
*
* Inserts a single row of top level \p items at row
* \p row. If necessary, the column count is increased.
*
* Equivalent to:
* \code
* invisibleRootItem()->insertRow(row, items);
* \endcode
*
* \sa WStandardItem::insertRow()
*/
void insertRow(int row, const std::vector<WStandardItem *>& items);
/*! \brief Appends a single row containing a single item.
*
* Appends a single toplevel row, with a single item.
*
* Equivalent to:
* \code
* insertRow(rowCount(), item);
* \endcode
*
* \sa WStandardItem::insertRow(int, WStandardItem *)
*/
void appendRow(WStandardItem *item);
/*! \brief Inserts a single row containing a single item.
*
* Inserts a single toplevel row, with a single item.
*
* Equivalent to:
* \code
* invisibleRootItem()->insertRow(row, item);
* \endcode
*
* \sa WStandardItem::insertRow(int, WStandardItem *)
*/
void insertRow(int row, WStandardItem *item);
/*! \brief Returns a toplevel item.
*
* Returns the top level at at (<i>row</i>, \p column). This may
* be 0 if no item was set previously at that position, or if the
* indicated position is out of bounds.
*
* Equivalent to:
* \code
* invisibleRootItem()->child(row, column);
* \endcode
*
* \sa WStandardItem::child()
*/
WStandardItem *item(int row, int column = 0) const;
/*! \brief Sets a toplevel item.
*
* Sets the top level at at (<i>row</i>, \p column). If
* necessary, the number of rows or columns is increased.
*
* If an item was previously set for that position, it is deleted
* first.
*
* Equivalent to:
* \code
* invisibleRootItem()->setChild(row, column, item);
* \endcode
*
* \sa WStandardItem::setChild(int, int, WStandardItem *item)
*/
void setItem(int row, int column, WStandardItem *item);
/*! \brief Returns the item prototype.
*
* \sa setItemPrototype()
*/
WStandardItem *itemPrototype() const;
/*! \brief Sets the item prototype.
*
* Set the item that is cloned when an item needs to be created
* because the model is manipulated through its WAbstractItemModel
* API. For example, this may be needed when a view sets data at a
* position for which no item was previously set and thus created.
*
* The new item is created based on this prototype by using
* WStandardItem::clone().
*
* The default prototype is WStandardItem().
*
* \sa setItemPrototype()
*/
void setItemPrototype(WStandardItem *item);
/*! \brief Takes a column out of the model.
*
* Removes a column from the model, and returns the items that it
* contained. Ownership of the items is transferred out of the
* model.
*
* Equivalent to:
* \code
* invisibleRootItem()->takeColumn(column);
* \endcode
*
* \sa WStandardItem::takeColumn(), WStandardItem::takeRow()
*/
std::vector<WStandardItem *> takeColumn(int column);
/*! \brief Takes a row out of the model.
*
* Removes a row from the model, and returns the items that it
* contained. Ownership of the items is transferred out of the
* model.
*
* Equivalent to:
* \code
* invisibleRootItem()->takeRow(row);
* \endcode
*
* \sa WStandardItem::takeRow(), takeColumn()
*/
std::vector<WStandardItem *> takeRow(int row);
/*! \brief Takes an item out of the model.
*
* Removes an item from the model, and returns it. Ownership of the
* item is transferred out of the model.
*
* Equivalent to:
* \code
* invisibleRootItem()->takeItem(row, column);
* \endcode
*
* \sa takeItem(), WStandardItem::takeRow(), WStandardItem::takeColumn()
*/
WStandardItem *takeItem(int row, int column = 0);
/*! \brief Sets header flags.
*
* By default, no flags are set.
*/
void setHeaderFlags(int section, Orientation orientation,
WFlags<HeaderFlag> flags);
#ifndef DOXYGEN_ONLY
using WAbstractItemModel::setData;
using WAbstractItemModel::data;
using WAbstractItemModel::setHeaderData;
virtual WFlags<HeaderFlag> headerFlags(int section,
Orientation orientation = Horizontal)
const;
virtual WFlags<ItemFlag> flags(const WModelIndex& index) const;
virtual WModelIndex parent(const WModelIndex& index) const;
virtual boost::any data(const WModelIndex& index, int role = DisplayRole)
const;
virtual boost::any headerData(int section,
Orientation orientation = Horizontal,
int role = DisplayRole) const;
virtual WModelIndex index(int row, int column,
const WModelIndex& parent = WModelIndex()) const;
virtual int columnCount(const WModelIndex& parent = WModelIndex()) const;
virtual int rowCount(const WModelIndex& parent = WModelIndex()) const;
virtual bool insertColumns(int column, int count,
const WModelIndex& parent = WModelIndex());
virtual bool insertRows(int row, int count,
const WModelIndex& parent = WModelIndex());
virtual bool removeColumns(int column, int count,
const WModelIndex& parent = WModelIndex());
virtual bool removeRows(int row, int count,
const WModelIndex& parent = WModelIndex());
virtual bool setData(const WModelIndex& index, const boost::any& value,
int role = EditRole);
virtual bool setHeaderData(int section, Orientation orientation,
const boost::any& value, int role = EditRole);
virtual void *toRawIndex(const WModelIndex& index) const;
virtual WModelIndex fromRawIndex(void *rawIndex) const;
#endif // DOXYGEN_ONLY
/*! \brief Set the role used to sort the model.
*
* The default role is \link Wt::DisplayRole DisplayRole\endlink.
*
* \sa sort().
*/
void setSortRole(int role);
/*! \brief Returns the role used to sort the model.
*
* \sa setSortRole()
*/
int sortRole() const { return sortRole_; }
virtual void sort(int column, SortOrder order = AscendingOrder);
/*! \brief %Signal emitted when an item is changed.
*
* This signal is emitted whenever data for an item has changed. The
* item that has changed is passed as the first parameter.
*
* \sa WStandardItem::setData()
*/
Signal<WStandardItem *>& itemChanged() { return itemChanged_; }
protected:
#ifndef DOXYGEN_ONLY
void beginInsertColumns(const WModelIndex& parent, int first, int last);
void beginInsertRows(const WModelIndex& parent, int first, int last);
void beginRemoveColumns(const WModelIndex& parent, int first, int last);
void beginRemoveRows(const WModelIndex& parent, int first, int last);
#endif // DOXYGEN_ONLY
private:
typedef std::map<int, boost::any> HeaderData;
int sortRole_;
std::vector<HeaderData> columnHeaderData_, rowHeaderData_;
std::vector<WFlags<HeaderFlag> > columnHeaderFlags_, rowHeaderFlags_;
WStandardItem *invisibleRootItem_, *itemPrototype_;
Signal<WStandardItem *> itemChanged_;
void init();
WStandardItem *itemFromIndex(const WModelIndex& index, bool lazyCreate) const;
void insertHeaderData(std::vector<HeaderData>& headerData,
std::vector<WFlags<HeaderFlag> >& fl,
WStandardItem *item, int index, int count);
void removeHeaderData(std::vector<HeaderData>& headerData,
std::vector<WFlags<HeaderFlag> >& fl,
WStandardItem *item, int index, int count);
friend class WStandardItem;
};
}
#endif // WSTANDARD_ITEM_MODEL_H_
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