/usr/include/wvstreams/wvaddr.h is in libwvstreams-dev 4.6.1-7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Worldvisions Weaver Software:
* Copyright (C) 1997-2002 Net Integration Technologies, Inc.
*
* Device-independent and device-specific hardware/protocol address classes
* that can store themselves efficiently as well as create a printable string
* version of themselves.
*/
#ifndef __WVADDR_H
#define __WVADDR_H
#include "wvautoconf.h"
#include "if_arp.h" /* To define ARPHRD_.* */
#include <stdio.h>
#if HAVE_SYS_TYPES_H
# include <sys/types.h>
#endif
#if STDC_HEADERS
# include <stdlib.h>
# include <stddef.h>
#else
# if HAVE_STDLIB_H
# include <stdlib.h>
# endif
#endif
#if HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#if HAVE_NET_ETHERNET_H
# include <net/ethernet.h>
#endif
#if HAVE_NET_IF_H
# include <net/if.h>
#endif
#if HAVE_NETINET_IF_ETHER_H
# include <netinet/if_ether.h>
#endif
#if HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef _WIN32
#include <winsock2.h>
#define ETHER_ADDR_LEN 6
#define IP_ALEN 4
#endif
#ifdef _MSC_VER
typedef unsigned int uint32_t;
typedef unsigned short uint16_t;
#endif
#include "wvstring.h"
static const char * type_wvaddr = "WvAddr";
static const char * type_wvipaddr = "WvIPAddr";
static const char * type_wvipnet = "WvIPNet";
static const char * type_wvipportaddr = "WvIPPortAddr";
#define WVADDR type_wvaddr
#define WVIPADDR type_wvipaddr
#define WVIPNET type_wvipnet
#define WVIPPORTADDR type_wvipportaddr
/**
* Common packet encapsulation types, with the ability to convert a Linux
* ARPHRD_* value or (struct sockaddr) sa_family value. (Those two use the
* same set of values.)
*/
class WvEncap
{
static const char strings[][20]; // printable-string names per type
static int extypes[]; // external types (ARPHRD_*, etc)
public:
// NOTE: if you change enum CapType, don't forget to change extypes[]
// and strings[] in wvaddr.cc!
enum CapType {
// hardware encapsulation
Unknown = 0,
Loopback,
Ethertap,
Ethernet,
ARCnet,
SLIP,
CSLIP,
PPP,
IPsec,
// protocol encapsulation
IPv4,
Unix,
// END
NUM_ENCAP_TYPES
};
CapType cap;
WvEncap(CapType _cap = Unknown)
{ cap = _cap; }
WvEncap(int extype);
operator CapType () const
{ return cap; }
operator WvString () const
{ return strings[cap]; }
};
/**
* Base class for different address types, each of which will have
* the ability to convert itself to/from a printable string, as well
* as other type-specific abilities.
*/
class WvAddr
{
protected:
virtual WvString printable() const = 0;
public:
WvAddr() {};
virtual ~WvAddr() {};
static WvAddr *gen(struct sockaddr *addr);
virtual WvEncap encap() const = 0;
operator WvString() const
{ return printable(); }
virtual bool comparator(const WvAddr *a2, bool first_pass = true) const;
// Poor man's rtti
virtual const char *type() const
{ return WVADDR; };
virtual bool isbroadcast() const;
virtual struct sockaddr *sockaddr() const = 0;
virtual size_t sockaddr_len() const = 0;
virtual const unsigned char *rawdata() const;
virtual size_t rawdata_len() const;
virtual unsigned WvHash() const;
bool operator== (const WvAddr &a2) const
{ return comparator(&a2); }
bool operator!= (const WvAddr &a2) const
{ return ! (*this == a2); }
};
// useful for hash tables (see wvhashtable.h)
unsigned WvHash(const WvAddr &addr);
/**
* A WvAddr that simply contains a printable string with a user-defined
* encapsulation type.
*/
class WvStringAddr : public WvAddr
{
WvString addr;
WvEncap cap;
protected:
virtual WvString printable() const;
public:
WvStringAddr(WvStringParm s, const WvEncap &_cap);
WvStringAddr(const struct sockaddr *_addr);
virtual ~WvStringAddr();
virtual WvEncap encap() const;
virtual struct sockaddr *sockaddr() const;
virtual size_t sockaddr_len() const;
virtual const unsigned char *rawdata() const;
virtual size_t rawdata_len() const;
};
#ifndef _WIN32
/**
* An ethernet address is made up of a string of hex numbers, in the form
* AA:BB:CC:DD:EE:FF
*/
class WvEtherAddr : public WvAddr
{
unsigned char binaddr[ETHER_ADDR_LEN];
protected:
virtual WvString printable() const;
public:
WvEtherAddr(const unsigned char _binaddr[ETHER_ADDR_LEN] = NULL)
{ if (_binaddr) memcpy(binaddr, _binaddr, ETHER_ADDR_LEN); }
WvEtherAddr(const char string[])
{ string_init(string); }
WvEtherAddr(WvStringParm string)
{ string_init(string); }
void string_init(const char string[]);
WvEtherAddr(const struct sockaddr *addr)
{ memcpy(binaddr, (void *)addr->sa_data, ETHER_ADDR_LEN); }
virtual ~WvEtherAddr();
virtual WvEncap encap() const;
virtual bool isbroadcast() const;
virtual struct sockaddr *sockaddr() const;
virtual size_t sockaddr_len() const;
virtual const unsigned char *rawdata() const;
virtual size_t rawdata_len() const;
};
/** An ARCnet address is made up of a single hex number. */
class WvARCnetAddr : public WvAddr
{
unsigned char binaddr;
protected:
virtual WvString printable() const;
public:
WvARCnetAddr(const unsigned char _binaddr[1] = NULL)
{ if (_binaddr) binaddr = _binaddr[0]; }
WvARCnetAddr(const char string[])
{ binaddr = strtoul(string, NULL, 16); }
WvARCnetAddr(WvStringParm string)
{ binaddr = strtoul(string, NULL, 16); }
WvARCnetAddr(const struct sockaddr *addr)
{ binaddr = ((unsigned char *)addr->sa_data)[0]; }
virtual ~WvARCnetAddr();
virtual WvEncap encap() const;
virtual struct sockaddr *sockaddr() const;
virtual size_t sockaddr_len() const;
virtual const unsigned char *rawdata() const;
virtual size_t rawdata_len() const;
};
#endif // !_WIN32
/**
* An IP address is made up of a "dotted quad" -- four decimal numbers in
* the form
* www.xxx.yyy.zzz
*
* We don't support automatic name lookups yet, but this will be the place
* to do it when support is added.
*/
class WvIPAddr : public WvAddr
{
protected:
virtual WvString printable() const;
public:
unsigned char binaddr[4];
WvIPAddr(const unsigned char *_binaddr)
{ if (_binaddr) memcpy(binaddr, _binaddr, 4); }
WvIPAddr(const uint32_t _binaddr = 0)
{ memcpy(binaddr, &_binaddr, 4); }
WvIPAddr(const char string[])
{ string_init(string); }
WvIPAddr(WvStringParm string)
{ string_init(string); }
void string_init(const char string[]);
WvIPAddr(const struct sockaddr *addr)
{ memcpy(binaddr,
(void *)&((struct sockaddr_in *)addr)->sin_addr.s_addr, 4); }
WvIPAddr(const WvIPAddr &_addr)
{ memcpy(binaddr, _addr.binaddr, 4); }
virtual ~WvIPAddr();
virtual bool comparator(const WvAddr *a2, bool first_pass = true) const;
virtual const char *type() const
{ return WVIPADDR; };
WvIPAddr operator& (const WvIPAddr &a2) const;
WvIPAddr operator| (const WvIPAddr &a2) const;
WvIPAddr operator^ (const WvIPAddr &a2) const;
WvIPAddr operator~ () const;
WvIPAddr operator+ (int n) const;
WvIPAddr operator- (int n) const;
uint32_t addr() const
{ return *(uint32_t *)binaddr; }
bool is_zero() const
{ return addr() == 0; }
virtual WvEncap encap() const;
virtual struct sockaddr *sockaddr() const;
virtual size_t sockaddr_len() const;
virtual const unsigned char *rawdata() const;
virtual size_t rawdata_len() const;
};
/**
* An IP network comprises two WvIPAddr structures: an address and a
* netmask. The two ANDed together comprise the "network address",
* which, if it is correct, can be ORed with any IP address on the
* network without changing the address. Together, a network address
* and netmask provide a good description of the IP addresses
* available on a network.
*
* WvIPNet internally stores a base IP address (the inherited WvIPAddr)
* and the netmask (a member variable).
*
* Note that the rawdata() function is inherited from WvIPAddr, so it does
* not include the netmask in the raw data.
*/
class WvIPNet : public WvIPAddr
{
protected:
WvIPAddr mask;
virtual WvString printable() const;
public:
WvIPNet(const WvIPNet &_net);
WvIPNet(const char string[]) : WvIPAddr(string)
{ string_init(string); }
WvIPNet(WvStringParm string) : WvIPAddr(string)
{ string_init(string); }
void string_init(const char string[]);
WvIPNet(const WvIPAddr &base, const WvIPAddr &_mask);
virtual bool comparator(const WvAddr *a2, bool first_pass = true) const;
virtual const char *type() const
{ return WVIPNET; };
/**
* construct an IPNet from a base address and a number of bits in
* the netmask. The default of 32 gives a one-host network,
* (netmask 255.255.255.255).
*/
WvIPNet(const WvIPAddr &base, int bits = 32);
/** construct an empty IPNet for later copying (probably by operator=) */
WvIPNet();
virtual ~WvIPNet();
/** Override the hash and comparison functions */
virtual unsigned WvHash() const;
/** Get the 'base IP address' component, netmask, network, and broadcast */
WvIPAddr base() const
{ return *this; }
WvIPAddr netmask() const
{ return mask; }
WvIPAddr network() const
{ return *this & mask; }
WvIPAddr broadcast() const
{ return *this | ~mask; }
/** adjust the netmask so that 'addr' would be included in this network */
void include(const WvIPNet &addr);
/** determine whether the given address is already included in this net */
bool includes(const WvIPNet &addr) const;
/**
* weird netmasks such as 255.0.255.0 (easy example) are almost never
* used -- they have '0' bits in the middle. However, using the
* include() function will result in odd netmasks like this, since
* it will not eliminate a '1' bit unless absolutely necessary.
* normalize() would convert the above netmask into 255.0.0.0, which
* is probably the netmask _really_ in use. bits() calculates
* the number of leading '1' bits in the normalized netmask, without
* actually doing the normalization.
*/
int bits() const;
void normalize();
/** is this net the default gateway? (0.0.0.0/0) */
bool is_default() const
{ return mask.binaddr[0] == 0; }
/** is it a plain host? (x.x.x.x/32) */
bool is_host() const
{ return mask.binaddr[3] == 255; }
};
/**
* An IP+Port address also includes a port number, with the resulting form
* www.xxx.yyy.zzz:pppp
*
* Note that the rawdata() function is inherited from WvIPAddr, so it does
* not include the port number in the raw data.
*/
class WvIPPortAddr : public WvIPAddr
{
protected:
virtual WvString printable() const;
public:
uint16_t port;
WvIPPortAddr();
WvIPPortAddr(const unsigned char _ipaddr[4], uint16_t _port = 0)
: WvIPAddr(_ipaddr), port(_port) { };
WvIPPortAddr(const WvIPAddr &_ipaddr, uint16_t _port = 0);
WvIPPortAddr(const char string[]) : WvIPAddr(string)
{ string_init(string); }
WvIPPortAddr(WvStringParm string) : WvIPAddr(string)
{ string_init(string); }
void string_init(const char string[]);
WvIPPortAddr(uint16_t _port); // assumes address 0.0.0.0, (ie local)
WvIPPortAddr(const char string[], uint16_t _port);
WvIPPortAddr(struct sockaddr_in *sin) : WvIPAddr(sin->sin_addr.s_addr)
{ port = ntohs(sin->sin_port); }
virtual ~WvIPPortAddr();
virtual bool comparator(const WvAddr *a2, bool first_pass = true) const;
virtual const char *type() const
{ return WVIPPORTADDR; };
virtual struct sockaddr *sockaddr() const;
// Override the hash and comparison functions
virtual unsigned WvHash() const;
};
#ifndef _WIN32
/** A Unix domain socket address is really just a filename. */
class WvUnixAddr : public WvAddr
{
protected:
WvString sockname;
virtual WvString printable() const;
public:
WvUnixAddr(const char *_sockname);
WvUnixAddr(WvStringParm _sockname);
WvUnixAddr(const WvUnixAddr &_addr);
virtual ~WvUnixAddr();
virtual WvEncap encap() const;
virtual struct sockaddr *sockaddr() const;
virtual size_t sockaddr_len() const;
virtual const unsigned char *rawdata() const;
virtual size_t rawdata_len() const;
};
#endif //windows
#endif // __WVADDR_H
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