/usr/include/wxSVG/SVGAnimateTransformElement.h is in libwxsvg-dev 2:1.4~dfsg-2+b1.
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// Name: SVGAnimateTransformElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_ANIMATE_TRANSFORM_ELEMENT_H
#define WX_SVG_ANIMATE_TRANSFORM_ELEMENT_H
#include "SVGAnimationElement.h"
#include "String_wxsvg.h"
#include "Element.h"
enum wxSVG_ANIMATETRANSFORM
{
wxSVG_ANIMATETRANSFORM_TRANSLATE = 0,
wxSVG_ANIMATETRANSFORM_SCALE = 1,
wxSVG_ANIMATETRANSFORM_ROTATE = 2,
wxSVG_ANIMATETRANSFORM_SKEWX = 3,
wxSVG_ANIMATETRANSFORM_SKEWY = 4
};
class wxSVGAnimateTransformElement:
public wxSVGAnimationElement
{
protected:
wxSVG_ANIMATETRANSFORM m_type;
public:
inline wxSVG_ANIMATETRANSFORM GetType() const { return m_type; }
inline void SetType(const wxSVG_ANIMATETRANSFORM& n) { m_type = n; }
protected:
int m_transformIdx;
public:
wxSVGAnimateTransformElement(wxString tagName = wxT("animateTransform")):
wxSVGAnimationElement(tagName), m_type(wxSVG_ANIMATETRANSFORM(0)), m_transformIdx(-1) {}
virtual ~wxSVGAnimateTransformElement() {}
wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGAnimateTransformElement(*this); }
virtual void ApplyAnimation();
bool HasAttribute(const wxString& name) const;
wxString GetAttribute(const wxString& name) const;
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
virtual wxSVGDTD GetDtd() const { return wxSVG_ANIMATETRANSFORM_ELEMENT; }
};
#endif // WX_SVG_ANIMATE_TRANSFORM_ELEMENT_H
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