/usr/include/wxSVG/SVGAnimationElement.h is in libwxsvg-dev 2:1.4~dfsg-2+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: SVGAnimationElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_ANIMATION_ELEMENT_H
#define WX_SVG_ANIMATION_ELEMENT_H
class wxSVGElement;
#include "SVGElement.h"
#include "SVGTests.h"
#include "SVGExternalResourcesRequired.h"
#include "ElementTimeControl.h"
#include "EventTarget.h"
#include "String_wxsvg.h"
#include "SVGAnimatedType.h"
#include "Element.h"
enum wxSVG_ANIMATION_FILL
{
wxSVG_ANIMATION_FILL_UNKNOWN = 0,
wxSVG_ANIMATION_FILL_REMOVE = 1,
wxSVG_ANIMATION_FILL_FREEZE = 2
};
enum wxSVG_ANIMATION_ADDITIVE
{
wxSVG_ANIMATION_ADDITIVE_UNKNOWN = 0,
wxSVG_ANIMATION_ADDITIVE_REPLACE = 1,
wxSVG_ANIMATION_ADDITIVE_SUM = 2
};
enum wxSVG_ANIMATION_ACCUMULATE
{
wxSVG_ANIMATION_ACCUMULATE_UNKNOWN = 0,
wxSVG_ANIMATION_ACCUMULATE_NONE = 1,
wxSVG_ANIMATION_ACCUMULATE_SUM = 2
};
class wxSVGAnimationElement:
public wxSVGElement,
public wxSVGTests,
public wxSVGExternalResourcesRequired,
public wxElementTimeControl,
public wxEventTarget
{
protected:
wxSVGElement* m_targetElement;
wxString m_attributeName;
double m_begin;
double m_dur;
wxSVGAnimatedType m_from;
wxSVGAnimatedType m_to;
wxSVG_ANIMATION_FILL m_fill;
wxSVG_ANIMATION_ADDITIVE m_additive;
wxSVG_ANIMATION_ACCUMULATE m_accumulate;
public:
inline wxSVGElement* GetTargetElement() const { return m_targetElement; }
inline void SetTargetElement(wxSVGElement* n) { m_targetElement = n; }
inline const wxString& GetAttributeName() const { return m_attributeName; }
inline void SetAttributeName(const wxString& n) { m_attributeName = n; }
inline double GetBegin() const { return m_begin; }
inline void SetBegin(double n) { m_begin = n; }
inline double GetDur() const { return m_dur; }
inline void SetDur(double n) { m_dur = n; }
inline const wxSVGAnimatedType& GetFrom() const { return m_from; }
inline void SetFrom(const wxSVGAnimatedType& n) { m_from = n; }
inline const wxSVGAnimatedType& GetTo() const { return m_to; }
inline void SetTo(const wxSVGAnimatedType& n) { m_to = n; }
inline wxSVG_ANIMATION_FILL GetFill() const { return m_fill; }
inline void SetFill(const wxSVG_ANIMATION_FILL& n) { m_fill = n; }
inline wxSVG_ANIMATION_ADDITIVE GetAdditive() const { return m_additive; }
inline void SetAdditive(const wxSVG_ANIMATION_ADDITIVE& n) { m_additive = n; }
inline wxSVG_ANIMATION_ACCUMULATE GetAccumulate() const { return m_accumulate; }
inline void SetAccumulate(const wxSVG_ANIMATION_ACCUMULATE& n) { m_accumulate = n; }
public:
wxSVGAnimationElement(wxString tagName = wxT("")):
wxSVGElement(tagName), m_targetElement(NULL), m_begin(0), m_dur(0), m_fill(wxSVG_ANIMATION_FILL(0)), m_additive(wxSVG_ANIMATION_ADDITIVE(0)), m_accumulate(wxSVG_ANIMATION_ACCUMULATE(0)) {}
virtual ~wxSVGAnimationElement() {}
virtual void ApplyAnimation();
virtual double GetStartTime();
virtual double GetCurrentTime();
virtual double GetSimpleDuration();
bool HasAttribute(const wxString& name) const;
wxString GetAttribute(const wxString& name) const;
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
};
#endif // WX_SVG_ANIMATION_ELEMENT_H
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