/usr/include/wxSVG/SVGFEConvolveMatrixElement.h is in libwxsvg-dev 2:1.4~dfsg-2+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: SVGFEConvolveMatrixElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_FE_CONVOLVE_MATRIX_ELEMENT_H
#define WX_SVG_FE_CONVOLVE_MATRIX_ELEMENT_H
#include "SVGElement.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
#include "SVGAnimatedInteger.h"
#include "SVGAnimatedNumberList.h"
#include "SVGAnimatedNumber.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGAnimatedLength.h"
#include "SVGAnimatedBoolean.h"
#include "SVGSVGElement.h"
#include "String_wxsvg.h"
#include "Element.h"
#include "SVGAnimatedType.h"
enum wxSVG_EDGEMODE
{
wxSVG_EDGEMODE_UNKNOWN = 0,
wxSVG_EDGEMODE_DUPLICATE = 1,
wxSVG_EDGEMODE_WRAP = 2,
wxSVG_EDGEMODE_NONE = 3
};
class wxSVGFEConvolveMatrixElement:
public wxSVGElement,
public wxSVGFilterPrimitiveStandardAttributes
{
protected:
wxSVGAnimatedInteger m_orderX;
wxSVGAnimatedInteger m_orderY;
wxSVGAnimatedNumberList m_kernelMatrix;
wxSVGAnimatedNumber m_divisor;
wxSVGAnimatedNumber m_bias;
wxSVGAnimatedInteger m_targetX;
wxSVGAnimatedInteger m_targetY;
wxSVGAnimatedEnumeration m_edgeMode;
wxSVGAnimatedLength m_kernelUnitLengthX;
wxSVGAnimatedLength m_kernelUnitLengthY;
wxSVGAnimatedBoolean m_preserveAlpha;
public:
inline const wxSVGAnimatedInteger& GetOrderX() const { return m_orderX; }
inline void SetOrderX(const wxSVGAnimatedInteger& n) { m_orderX = n; }
inline void SetOrderX(long n) { m_orderX.SetBaseVal(n); }
inline const wxSVGAnimatedInteger& GetOrderY() const { return m_orderY; }
inline void SetOrderY(const wxSVGAnimatedInteger& n) { m_orderY = n; }
inline void SetOrderY(long n) { m_orderY.SetBaseVal(n); }
inline const wxSVGAnimatedNumberList& GetKernelMatrix() const { return m_kernelMatrix; }
inline void SetKernelMatrix(const wxSVGAnimatedNumberList& n) { m_kernelMatrix = n; }
inline void SetKernelMatrix(const wxSVGNumberList& n) { m_kernelMatrix.SetBaseVal(n); }
inline const wxSVGAnimatedNumber& GetDivisor() const { return m_divisor; }
inline void SetDivisor(const wxSVGAnimatedNumber& n) { m_divisor = n; }
inline void SetDivisor(float n) { m_divisor.SetBaseVal(n); }
inline const wxSVGAnimatedNumber& GetBias() const { return m_bias; }
inline void SetBias(const wxSVGAnimatedNumber& n) { m_bias = n; }
inline void SetBias(float n) { m_bias.SetBaseVal(n); }
inline const wxSVGAnimatedInteger& GetTargetX() const { return m_targetX; }
inline void SetTargetX(const wxSVGAnimatedInteger& n) { m_targetX = n; }
inline void SetTargetX(long n) { m_targetX.SetBaseVal(n); }
inline const wxSVGAnimatedInteger& GetTargetY() const { return m_targetY; }
inline void SetTargetY(const wxSVGAnimatedInteger& n) { m_targetY = n; }
inline void SetTargetY(long n) { m_targetY.SetBaseVal(n); }
inline const wxSVGAnimatedEnumeration& GetEdgeMode() const { return m_edgeMode; }
inline void SetEdgeMode(const wxSVGAnimatedEnumeration& n) { m_edgeMode = n; }
inline void SetEdgeMode(unsigned char n) { m_edgeMode.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetKernelUnitLengthX() const { WX_SVG_ANIM_LENGTH_CALC_WIDTH(m_kernelUnitLengthX, GetViewportElement()); return m_kernelUnitLengthX; }
inline void SetKernelUnitLengthX(const wxSVGAnimatedLength& n) { m_kernelUnitLengthX = n; }
inline void SetKernelUnitLengthX(const wxSVGLength& n) { m_kernelUnitLengthX.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetKernelUnitLengthY() const { WX_SVG_ANIM_LENGTH_CALC_HEIGHT(m_kernelUnitLengthY, GetViewportElement()); return m_kernelUnitLengthY; }
inline void SetKernelUnitLengthY(const wxSVGAnimatedLength& n) { m_kernelUnitLengthY = n; }
inline void SetKernelUnitLengthY(const wxSVGLength& n) { m_kernelUnitLengthY.SetBaseVal(n); }
inline const wxSVGAnimatedBoolean& GetPreserveAlpha() const { return m_preserveAlpha; }
inline void SetPreserveAlpha(const wxSVGAnimatedBoolean& n) { m_preserveAlpha = n; }
inline void SetPreserveAlpha(bool n) { m_preserveAlpha.SetBaseVal(n); }
public:
wxSVGFEConvolveMatrixElement(wxString tagName = wxT("feConvolveMatrix")):
wxSVGElement(tagName) {}
virtual ~wxSVGFEConvolveMatrixElement() {}
wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGFEConvolveMatrixElement(*this); }
bool HasAttribute(const wxString& name) const;
wxString GetAttribute(const wxString& name) const;
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
bool SetAnimatedValue(const wxString& name, const wxSVGAnimatedType& value);
virtual wxSVGDTD GetDtd() const { return wxSVG_FECONVOLVEMATRIX_ELEMENT; }
};
#endif // WX_SVG_FE_CONVOLVE_MATRIX_ELEMENT_H
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