/usr/include/wxSVG/SVGLinearGradientElement.h is in libwxsvg-dev 2:1.4~dfsg-2+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: SVGLinearGradientElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_LINEAR_GRADIENT_ELEMENT_H
#define WX_SVG_LINEAR_GRADIENT_ELEMENT_H
#include "SVGGradientElement.h"
#include "SVGAnimatedLength.h"
#include "SVGSVGElement.h"
#include "String_wxsvg.h"
#include "Element.h"
#include "SVGAnimatedType.h"
class wxSVGLinearGradientElement:
public wxSVGGradientElement
{
protected:
wxSVGAnimatedLength m_x1;
wxSVGAnimatedLength m_y1;
wxSVGAnimatedLength m_x2;
wxSVGAnimatedLength m_y2;
public:
inline const wxSVGAnimatedLength& GetX1() const { WX_SVG_ANIM_LENGTH_CALC_WIDTH(m_x1, GetViewportElement()); return m_x1; }
inline void SetX1(const wxSVGAnimatedLength& n) { m_x1 = n; }
inline void SetX1(const wxSVGLength& n) { m_x1.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetY1() const { WX_SVG_ANIM_LENGTH_CALC_HEIGHT(m_y1, GetViewportElement()); return m_y1; }
inline void SetY1(const wxSVGAnimatedLength& n) { m_y1 = n; }
inline void SetY1(const wxSVGLength& n) { m_y1.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetX2() const { WX_SVG_ANIM_LENGTH_CALC_WIDTH(m_x2, GetViewportElement()); return m_x2; }
inline void SetX2(const wxSVGAnimatedLength& n) { m_x2 = n; }
inline void SetX2(const wxSVGLength& n) { m_x2.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetY2() const { WX_SVG_ANIM_LENGTH_CALC_HEIGHT(m_y2, GetViewportElement()); return m_y2; }
inline void SetY2(const wxSVGAnimatedLength& n) { m_y2 = n; }
inline void SetY2(const wxSVGLength& n) { m_y2.SetBaseVal(n); }
public:
wxSVGLinearGradientElement(wxString tagName = wxT("linearGradient")):
wxSVGGradientElement(tagName) {}
virtual ~wxSVGLinearGradientElement() {}
wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGLinearGradientElement(*this); }
bool HasAttribute(const wxString& name) const;
wxString GetAttribute(const wxString& name) const;
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
bool SetAnimatedValue(const wxString& name, const wxSVGAnimatedType& value);
virtual wxSVGDTD GetDtd() const { return wxSVG_LINEARGRADIENT_ELEMENT; }
};
#endif // WX_SVG_LINEAR_GRADIENT_ELEMENT_H
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