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/usr/include/wxSVG/SVGTextPositioningElement.h is in libwxsvg-dev 2:1.4~dfsg-2+b1.

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//////////////////////////////////////////////////////////////////////////////
// Name:        SVGTextPositioningElement.h
// Author:      Alex Thuering
// Copyright:   (c) 2005 Alex Thuering
// Licence:     wxWindows licence
// Notes:       generated by generate.py
//////////////////////////////////////////////////////////////////////////////

#ifndef WX_SVG_TEXT_POSITIONING_ELEMENT_H
#define WX_SVG_TEXT_POSITIONING_ELEMENT_H

#include "SVGTextContentElement.h"
#include "SVGAnimatedLengthList.h"
#include "SVGAnimatedNumberList.h"
#include "SVGSVGElement.h"
#include "String_wxsvg.h"
#include "Element.h"
#include "SVGAnimatedType.h"

class wxSVGTextPositioningElement:
  public wxSVGTextContentElement
{
  protected:
    wxSVGAnimatedLengthList m_x;
    wxSVGAnimatedLengthList m_y;
    wxSVGAnimatedLengthList m_dx;
    wxSVGAnimatedLengthList m_dy;
    wxSVGAnimatedNumberList m_rotate;

  public:
    inline const wxSVGAnimatedLengthList& GetX() const { WX_SVG_ANIM_LENGTH_LIST_CALC_WIDTH(m_x, GetViewportElement()); return m_x; }
    inline void SetX(const wxSVGAnimatedLengthList& n) { m_x = n; }
    inline void SetX(const wxSVGLengthList& n) { m_x.SetBaseVal(n); }

    inline const wxSVGAnimatedLengthList& GetY() const { WX_SVG_ANIM_LENGTH_LIST_CALC_HEIGHT(m_y, GetViewportElement()); return m_y; }
    inline void SetY(const wxSVGAnimatedLengthList& n) { m_y = n; }
    inline void SetY(const wxSVGLengthList& n) { m_y.SetBaseVal(n); }

    inline const wxSVGAnimatedLengthList& GetDx() const { WX_SVG_ANIM_LENGTH_LIST_CALC_WIDTH(m_dx, GetViewportElement()); return m_dx; }
    inline void SetDx(const wxSVGAnimatedLengthList& n) { m_dx = n; }
    inline void SetDx(const wxSVGLengthList& n) { m_dx.SetBaseVal(n); }

    inline const wxSVGAnimatedLengthList& GetDy() const { WX_SVG_ANIM_LENGTH_LIST_CALC_HEIGHT(m_dy, GetViewportElement()); return m_dy; }
    inline void SetDy(const wxSVGAnimatedLengthList& n) { m_dy = n; }
    inline void SetDy(const wxSVGLengthList& n) { m_dy.SetBaseVal(n); }

    inline const wxSVGAnimatedNumberList& GetRotate() const { return m_rotate; }
    inline void SetRotate(const wxSVGAnimatedNumberList& n) { m_rotate = n; }
    inline void SetRotate(const wxSVGNumberList& n) { m_rotate.SetBaseVal(n); }

  public:
    wxSVGTextPositioningElement(wxString tagName = wxT("")):
      wxSVGTextContentElement(tagName) {}
    virtual ~wxSVGTextPositioningElement() {}
    inline void SetX(const wxSVGLength& n) { wxSVGLengthList list; list.Add(n); SetX(list); }
    inline void SetY(const wxSVGLength& n) { wxSVGLengthList list; list.Add(n); SetY(list); }
    bool HasAttribute(const wxString& name) const;
    wxString GetAttribute(const wxString& name) const;
    bool SetAttribute(const wxString& name, const wxString& value);
    wxSvgXmlAttrHash GetAttributes() const;
    bool SetAnimatedValue(const wxString& name, const wxSVGAnimatedType& value);
};

#endif // WX_SVG_TEXT_POSITIONING_ELEMENT_H