/usr/include/NVCtrl/NVCtrlLib.h is in libxnvctrl-dev 340.46-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 | /*
* Copyright (c) 2008 NVIDIA, Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __NVCTRLLIB_H
#define __NVCTRLLIB_H
#include "NVCtrl.h"
#if defined __cplusplus
extern "C" {
#endif
/*
* XNVCTRLQueryExtension -
*
* Returns True if the extension exists, returns False otherwise.
* event_basep and error_basep are the extension event and error
* bases. Currently, no extension specific errors or events are
* defined.
*/
Bool XNVCTRLQueryExtension (
Display *dpy,
int *event_basep,
int *error_basep
);
/*
* XNVCTRLQueryVersion -
*
* Returns True if the extension exists, returns False otherwise.
* major and minor are the extension's major and minor version
* numbers.
*/
Bool XNVCTRLQueryVersion (
Display *dpy,
int *major,
int *minor
);
/*
* XNVCTRLIsNvScreen
*
* Returns True is the specified screen is controlled by the NVIDIA
* driver. Returns False otherwise.
*/
Bool XNVCTRLIsNvScreen (
Display *dpy,
int screen
);
/*
* XNVCTRLQueryTargetCount -
*
* Returns True if the target type exists. Returns False otherwise.
* If XNVCTRLQueryTargetCount returns True, value will contain the
* count of existing targets on the server of the specified target
* type.
*
* Please see "Attribute Targets" in NVCtrl.h for the list of valid
* target types.
*
* Possible errors:
* BadValue - The target doesn't exist.
*/
Bool XNVCTRLQueryTargetCount (
Display *dpy,
int target_type,
int *value
);
/*
* XNVCTRLSetAttribute -
*
* Sets the attribute to the given value. The attributes and their
* possible values are listed in NVCtrl.h.
*
* Not all attributes require the display_mask parameter; see
* NVCtrl.h for details.
*
* Calling this function is equivalent to calling XNVCTRLSetTargetAttribute()
* with the target_type set to NV_CTRL_TARGET_TYPE_X_SCREEN and
* target_id set to 'screen'.
*
* Possible errors:
* BadValue - The screen or attribute doesn't exist.
* BadMatch - The NVIDIA driver is not present on that screen.
*/
void XNVCTRLSetAttribute (
Display *dpy,
int screen,
unsigned int display_mask,
unsigned int attribute,
int value
);
/*
* XNVCTRLSetTargetAttribute -
*
* Sets the attribute to the given value. The attributes and their
* possible values are listed in NVCtrl.h.
*
* Not all attributes require the display_mask parameter; see
* NVCtrl.h for details.
*
* Possible errors:
* BadValue - The target or attribute doesn't exist.
* BadMatch - The NVIDIA driver is not present on that target.
*/
void XNVCTRLSetTargetAttribute (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
int value
);
/*
* XNVCTRLSetAttributeAndGetStatus -
*
* Same as XNVCTRLSetAttribute().
* In addition, XNVCTRLSetAttributeAndGetStatus() returns
* True if the operation succeeds, False otherwise.
*
*/
Bool XNVCTRLSetAttributeAndGetStatus (
Display *dpy,
int screen,
unsigned int display_mask,
unsigned int attribute,
int value
);
/*
* XNVCTRLSetTargetAttributeAndGetStatus -
*
* Same as XNVCTRLSetTargetAttribute().
* In addition, XNVCTRLSetTargetAttributeAndGetStatus() returns
* True if the operation succeeds, False otherwise.
*
*/
Bool XNVCTRLSetTargetAttributeAndGetStatus (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
int value
);
/*
* XNVCTRLQueryAttribute -
*
* Returns True if the attribute exists. Returns False otherwise.
* If XNVCTRLQueryAttribute returns True, value will contain the
* value of the specified attribute.
*
* Not all attributes require the display_mask parameter; see
* NVCtrl.h for details.
*
* Calling this function is equivalent to calling
* XNVCTRLQueryTargetAttribute() with the target_type set to
* NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
*
* Possible errors:
* BadValue - The screen doesn't exist.
* BadMatch - The NVIDIA driver is not present on that screen.
*/
Bool XNVCTRLQueryAttribute (
Display *dpy,
int screen,
unsigned int display_mask,
unsigned int attribute,
int *value
);
/*
* XNVCTRLQueryTargetAttribute -
*
* Returns True if the attribute exists. Returns False otherwise.
* If XNVCTRLQueryTargetAttribute returns True, value will contain the
* value of the specified attribute.
*
* Not all attributes require the display_mask parameter; see
* NVCtrl.h for details.
*
* Possible errors:
* BadValue - The target doesn't exist.
* BadMatch - The NVIDIA driver does not control the target.
*/
Bool XNVCTRLQueryTargetAttribute (
Display *dpy,
int target_Type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
int *value
);
/*
* XNVCTRLQueryTargetAttribute64 -
*
* Returns True if the attribute exists. Returns False otherwise.
* If XNVCTRLQueryTargetAttribute returns True, value will contain the
* value of the specified attribute.
*
* Not all attributes require the display_mask parameter; see
* NVCtrl.h for details.
*
* Note: this function behaves like XNVCTRLQueryTargetAttribute(),
* but supports 64-bit integer attributes.
*
* Possible errors:
* BadValue - The target doesn't exist.
* BadMatch - The NVIDIA driver does not control the target.
*/
Bool XNVCTRLQueryTargetAttribute64 (
Display *dpy,
int target_Type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
int64_t *value
);
/*
* XNVCTRLQueryStringAttribute -
*
* Returns True if the attribute exists. Returns False otherwise.
* If XNVCTRLQueryStringAttribute returns True, *ptr will point to an
* allocated string containing the string attribute requested. It is
* the caller's responsibility to free the string when done.
*
* Calling this function is equivalent to calling
* XNVCTRLQueryTargetStringAttribute() with the target_type set to
* NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
*
* Possible errors:
* BadValue - The screen doesn't exist.
* BadMatch - The NVIDIA driver is not present on that screen.
* BadAlloc - Insufficient resources to fulfill the request.
*/
Bool XNVCTRLQueryStringAttribute (
Display *dpy,
int screen,
unsigned int display_mask,
unsigned int attribute,
char **ptr
);
/*
* XNVCTRLQueryTargetStringAttribute -
*
* Returns True if the attribute exists. Returns False otherwise.
* If XNVCTRLQueryTargetStringAttribute returns True, *ptr will point
* to an allocated string containing the string attribute requested.
* It is the caller's responsibility to free the string when done.
*
* Possible errors:
* BadValue - The target doesn't exist.
* BadMatch - The NVIDIA driver does not control the target.
* BadAlloc - Insufficient resources to fulfill the request.
*/
Bool XNVCTRLQueryTargetStringAttribute (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
char **ptr
);
/*
* XNVCTRLSetStringAttribute -
*
* Returns True if the operation succeded. Returns False otherwise.
*
* Possible X errors:
* BadValue - The screen doesn't exist.
* BadMatch - The NVIDIA driver is not present on that screen.
* BadAlloc - Insufficient resources to fulfill the request.
*/
Bool XNVCTRLSetStringAttribute (
Display *dpy,
int screen,
unsigned int display_mask,
unsigned int attribute,
const char *ptr
);
/*
* XNVCTRLSetTargetStringAttribute -
*
* Returns True if the operation succeded. Returns False otherwise.
*
* Possible X errors:
* BadValue - The screen doesn't exist.
* BadMatch - The NVIDIA driver is not present on that screen.
* BadAlloc - Insufficient resources to fulfill the request.
*/
Bool XNVCTRLSetTargetStringAttribute (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
const char *ptr
);
/*
* XNVCTRLQueryValidAttributeValues -
*
* Returns True if the attribute exists. Returns False otherwise. If
* XNVCTRLQueryValidAttributeValues returns True, values will indicate
* the valid values for the specified attribute; see the description
* of NVCTRLAttributeValidValues in NVCtrl.h.
*
* Calling this function is equivalent to calling
* XNVCTRLQueryValidTargetAttributeValues() with the target_type set to
* NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
*/
Bool XNVCTRLQueryValidAttributeValues (
Display *dpy,
int screen,
unsigned int display_mask,
unsigned int attribute,
NVCTRLAttributeValidValuesRec *values
);
/*
* XNVCTRLQueryValidTargetAttributeValues -
*
* Returns True if the attribute exists. Returns False otherwise. If
* XNVCTRLQueryValidTargetAttributeValues returns True, values will indicate
* the valid values for the specified attribute.
*/
Bool XNVCTRLQueryValidTargetAttributeValues (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
NVCTRLAttributeValidValuesRec *values
);
/*
* XNVCTRLQueryValidTargetStringAttributeValues -
*
* Returns True if the attribute exists. Returns False otherwise. If
* XNVCTRLQueryValidTargetStringAttributeValues returns True, values will
* indicate the valid values for the specified attribute.
*/
Bool XNVCTRLQueryValidTargetStringAttributeValues (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
NVCTRLAttributeValidValuesRec *values
);
/*
* XNVCTRLQueryAttributePermissions -
*
* Returns True if the attribute exists. Returns False otherwise. If
* XNVCTRLQueryAttributePermissions returns True, permissions will
* indicate the permission flags for the attribute. It excludes read
* and write permissions.
*/
Bool XNVCTRLQueryAttributePermissions (
Display *dpy,
unsigned int attribute,
NVCTRLAttributePermissionsRec *permissions
);
/*
* XNVCTRLQueryStringAttributePermissions -
*
* Returns True if the attribute exists. Returns False otherwise. If
* XNVCTRLQueryStringAttributePermissions returns True, permissions will
* indicate the permission flags for the attribute.
*/
Bool XNVCTRLQueryStringAttributePermissions (
Display *dpy,
unsigned int attribute,
NVCTRLAttributePermissionsRec *permissions
);
/*
* XNVCTRLQueryBinaryDataAttributePermissions -
*
* Returns True if the attribute exists. Returns False otherwise. If
* XNVCTRLQueryBinaryDataAttributePermissions returns True, permissions
* will indicate the permission flags for the attribute.
*/
Bool XNVCTRLQueryBinaryDataAttributePermissions (
Display *dpy,
unsigned int attribute,
NVCTRLAttributePermissionsRec *permissions
);
/*
* XNVCTRLQueryStringOperationAttributePermissions -
*
* Returns True if the attribute exists. Returns False otherwise. If
* XNVCTRLQueryStringOperationAttributePermissions returns True,
* permissions will indicate the permission flags for the attribute.
*/
Bool XNVCTRLQueryStringOperationAttributePermissions (
Display *dpy,
unsigned int attribute,
NVCTRLAttributePermissionsRec *permissions
);
/*
* XNVCTRLSetGvoColorConversion -
*
* Sets the color conversion matrix, offset, and scale that should be
* used for GVO (Graphic to Video Out).
*
* The Color Space Conversion data is ordered like this:
*
* colorMatrix[0][0] // r.Y
* colorMatrix[0][1] // g.Y
* colorMatrix[0][2] // b.Y
*
* colorMatrix[1][0] // r.Cr
* colorMatrix[1][1] // g.Cr
* colorMatrix[1][2] // b.Cr
*
* colorMatrix[2][0] // r.Cb
* colorMatrix[2][1] // g.Cb
* colorMatrix[2][2] // b.Cb
*
* colorOffset[0] // Y
* colorOffset[1] // Cr
* colorOffset[2] // Cb
*
* colorScale[0] // Y
* colorScale[1] // Cr
* colorScale[2] // Cb
*
* where the data is used according to the following formulae:
*
* Y = colorOffset[0] + colorScale[0] *
* (R * colorMatrix[0][0] +
* G * colorMatrix[0][1] +
* B * colorMatrix[0][2]);
*
* Cr = colorOffset[1] + colorScale[1] *
* (R * colorMatrix[1][0] +
* G * colorMatrix[1][1] +
* B * colorMatrix[1][2]);
*
* Cb = colorOffset[2] + colorScale[2] *
* (R * colorMatrix[2][0] +
* G * colorMatrix[2][1] +
* B * colorMatrix[2][2]);
*
* Possible errors:
* BadMatch - The NVIDIA driver is not present on that screen.
* BadImplementation - GVO is not available on that screen.
*/
void XNVCTRLSetGvoColorConversion (
Display *dpy,
int screen,
float colorMatrix[3][3],
float colorOffset[3],
float colorScale[3]
);
/*
* XNVCTRLQueryGvoColorConversion -
*
* Retrieves the color conversion matrix and color offset
* that are currently being used for GVO (Graphic to Video Out).
*
* The values are ordered within the arrays according to the comments
* for XNVCTRLSetGvoColorConversion().
*
* Possible errors:
* BadMatch - The NVIDIA driver is not present on that screen.
* BadImplementation - GVO is not available on that screen.
*/
Bool XNVCTRLQueryGvoColorConversion (
Display *dpy,
int screen,
float colorMatrix[3][3],
float colorOffset[3],
float colorScale[3]
);
/*
* XNVCTRLQueryBinaryData -
*
* Returns True if the attribute exists. Returns False otherwise.
* If XNVCTRLQueryBinaryData returns True, *ptr will point to an
* allocated block of memory containing the binary data attribute
* requested. It is the caller's responsibility to free the data
* when done. len will list the length of the binary data.
*
* Calling this function is equivalent to calling
* XNVCTRLQueryTargetBinaryData() with the target_type set to
* NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
*
* Possible errors:
* BadValue - The screen doesn't exist.
* BadMatch - The NVIDIA driver is not present on that screen.
* BadAlloc - Insufficient resources to fulfill the request.
*/
Bool XNVCTRLQueryBinaryData (
Display *dpy,
int screen,
unsigned int display_mask,
unsigned int attribute,
unsigned char **ptr,
int *len
);
/*
* XNVCTRLQueryTargetBinaryData -
*
* Returns True if the attribute exists. Returns False otherwise.
* If XNVCTRLQueryTargetBinaryData returns True, *ptr will point to an
* allocated block of memory containing the binary data attribute
* requested. It is the caller's responsibility to free the data
* when done. len will list the length of the binary data.
*
* Possible errors:
* BadValue - The target doesn't exist.
* BadMatch - The NVIDIA driver does not control the target.
* BadAlloc - Insufficient resources to fulfill the request.
*/
Bool XNVCTRLQueryTargetBinaryData (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
unsigned char **ptr,
int *len
);
/*
* XNVCTRLStringOperation -
*
* Takes a string as input and returns a Xmalloc'ed string as output.
* Returns True on success and False on failure.
*/
Bool XNVCTRLStringOperation (
Display *dpy,
int target_type,
int target_id,
unsigned int display_mask,
unsigned int attribute,
const char *pIn,
char **ppOut
);
/*
* XNVCTRLBindWarpPixmapName -
*
* Binds a Pixmap to a string name and some meta-data. If the Pixmap is None,
* a previously bound name will be released from its Pixmap.
*
* These names are to be used with the "WarpMesh", "BlendTexture" and
* "OffsetTexture" MetaMode attributes.
*
* Returns True if successful, or False if the screen is not
* controlled by the NVIDIA driver.
*
* dataType should be one of:
* - NV_CTRL_WARP_DATA_TYPE_BLEND_OR_OFFSET_TEXTURE
* - NV_CTRL_WARP_DATA_TYPE_MESH_TRIANGLESTRIP_XYUVRQ
* - NV_CTRL_WARP_DATA_TYPE_MESH_TRIANGLES_XYUVRQ
*
* For dataType = NV_CTRL_WARP_DATA_TYPE_MESH_*, the named Pixmap is expected
* to have a width multiple of 1024 pixels, have a depth of 32 and contain a
* binary representation of a list of six-component vertices. Each of these
* components is a 32-bit floating point value.
*
* The XY components should contain normalized vertex coordinates, to be
* rendered as a triangle list or strip. The X and Y components' [0,1] range
* map to the display's MetaMode ViewportOut X and Y, respectively.
*
* The U, V, R, and Q components should contain normalized, projective texture
* coordinates:
* U, V: 2D texture coordinate. U and V components' [0,1] range maps to the
* display's MetaMode ViewportIn X and Y, respectively.
* R: unused
* Q: Used for interpolation purposes. This is typically the third component
* of the result of a multiplication by a 3x3 projective transform matrix.
*
* vertexCount should contain the amount of vertices represented by the Pixmap
* and is ignored if dataType = NV_CTRL_WARP_DATA_TYPE_BLEND_OR_OFFSET_TEXTURE.
*
* Possible errors:
* BadValue - The screen index is out of range
* BadMatch - The screen isn't being driven by the NVIDIA driver
* BadMatch - If pixmap_id is None, couldn't find the name to release.
* BadPixmap - Couldn't find the Pixmap referenced by pixmap_id.
* BadMatch - pixmap_id names a Pixmap owned by a different screen.
* BadValue - dataType isn't one of NV_CTRL_WARP_DATA_TYPE_*.
* BadAlloc - Insufficient resources to fulfill the request.
* Possible errors if dataType is NV_CTRL_WARP_DATA_TYPE_MESH_*:
* BadMatch - The Pixmap's width isn't a multiple of 1024.
* BadMatch - The Pixmap's depth isn't 32.
* BadMatch - The Pixmap cannot contain vertexCount XYUVRQ vertices.
* BadValue - Invalid vertexCount for the data type.
*/
Bool XNVCTRLBindWarpPixmapName (
Display *dpy,
int screen,
Pixmap pixmap_id,
const char *name,
unsigned int dataType,
unsigned int vertexCount
);
/*
* XNVCtrlSelectNotify -
*
* This enables/disables receiving of NV-CONTROL events. The type
* specifies the type of event to enable (currently, the only
* type that can be requested per-screen with XNVCtrlSelectNotify()
* is ATTRIBUTE_CHANGED_EVENT); onoff controls whether receiving this
* type of event should be enabled (True) or disabled (False).
*
* Returns True if successful, or False if the screen is not
* controlled by the NVIDIA driver.
*/
Bool XNVCtrlSelectNotify (
Display *dpy,
int screen,
int type,
Bool onoff
);
/*
* XNVCtrlSelectTargetNotify -
*
* This enables/disables receiving of NV-CONTROL events that happen on
* the specified target. The notify_type specifies the type of event to
* enable (currently, the only type that can be requested per-target with
* XNVCtrlSelectTargetNotify() is TARGET_ATTRIBUTE_CHANGED_EVENT); onoff
* controls whether receiving this type of event should be enabled (True)
* or disabled (False).
*
* Returns True if successful, or False if the target is not
* controlled by the NVIDIA driver.
*/
Bool XNVCtrlSelectTargetNotify (
Display *dpy,
int target_type,
int target_id,
int notify_type,
Bool onoff
);
/*
* XNVCtrlEvent structure
*/
typedef struct {
int type;
unsigned long serial;
Bool send_event; /* always FALSE, we don't allow send_events */
Display *display;
Time time;
int screen;
unsigned int display_mask;
unsigned int attribute;
int value;
} XNVCtrlAttributeChangedEvent;
typedef union {
int type;
XNVCtrlAttributeChangedEvent attribute_changed;
long pad[24];
} XNVCtrlEvent;
/*
* XNVCtrlEventTarget structure
*/
typedef struct {
int type;
unsigned long serial;
Bool send_event; /* always FALSE, we don't allow send_events */
Display *display;
Time time;
int target_type;
int target_id;
unsigned int display_mask;
unsigned int attribute;
int value;
} XNVCtrlAttributeChangedEventTarget;
typedef union {
int type;
XNVCtrlAttributeChangedEventTarget attribute_changed;
long pad[24];
} XNVCtrlEventTarget;
/*
* XNVCtrlEventTargetAvailability structure
*/
typedef struct {
int type;
unsigned long serial;
Bool send_event; /* always FALSE, we don't allow send_events */
Display *display;
Time time;
int target_type;
int target_id;
unsigned int display_mask;
unsigned int attribute;
int value;
Bool availability;
} XNVCtrlAttributeChangedEventTargetAvailability;
typedef union {
int type;
XNVCtrlAttributeChangedEventTargetAvailability attribute_changed;
long pad[24];
} XNVCtrlEventTargetAvailability;
/*
* XNVCtrlStringEventTarget structure
*/
typedef struct {
int type;
unsigned long serial;
Bool send_event; /* always FALSE, we don't allow send_events */
Display *display;
Time time;
int target_type;
int target_id;
unsigned int display_mask;
unsigned int attribute;
} XNVCtrlStringAttributeChangedEventTarget;
typedef union {
int type;
XNVCtrlStringAttributeChangedEventTarget attribute_changed;
long pad[24];
} XNVCtrlStringEventTarget;
/*
* XNVCtrlBinaryEventTarget structure
*/
typedef struct {
int type;
unsigned long serial;
Bool send_event; /* always FALSE, we don't allow send_events */
Display *display;
Time time;
int target_type;
int target_id;
unsigned int display_mask;
unsigned int attribute;
} XNVCtrlBinaryAttributeChangedEventTarget;
typedef union {
int type;
XNVCtrlBinaryAttributeChangedEventTarget attribute_changed;
long pad[24];
} XNVCtrlBinaryEventTarget;
#if defined __cplusplus
} /* extern "C" */
#endif
#endif /* __NVCTRLLIB_H */
|