/usr/include/x86_64-linux-gnu/zypp/Callback.h is in libzypp-dev 14.29.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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\---------------------------------------------------------------------*/
/** \file zypp/Callback.h
*
*/
#ifndef ZYPP_CALLBACK_H
#define ZYPP_CALLBACK_H
#include "zypp/base/NonCopyable.h"
///////////////////////////////////////////////////////////////////
namespace zypp
{ /////////////////////////////////////////////////////////////////
/** \todo Eliminate this! */
namespace HACK {
class Callback
{
};
} // namespace HACK
///////////////////////////////////////////////////////////////////
/** Callbacks light.
*
* \par The task report structure (SENDER SIDE).
*
* A default constructible struct derived from callback::ReportBase.
* It \b must \b not conatin any data, just virtual methods.
*
* These are the functions the sender invokes, and which will be forwarded
* to some receiver. If no receiver is present, the defined default
* implementations are invoked.
*
* For methods returning non-void, define a reasonable return value,
* because this is what you get back in case no receiver is listening.
*
* That way the sending side does not need to know whether some receiver
* is listening. And it enables the receiver to return a reasonable value,
* in case he's got no idea, what else to return.
*
* \code
* struct Foo : public callback::ReportBase
* {
* virtual void ping( int i )
* {}
* virtual int pong()
* { return -1; }
*
* };
* \endcode
*
* \par Sending a Task report (SENDER SIDE).
*
* Simply create a callback::SendReport<_Report>, where _Report
* is your task report structure. Invoke the callback functions
* as needed. That's it.
*
* \note Even creation and destruction of a callback::SendReport
* are indicated to a receiver. So even in case of an Exception,
* the receiver is able to recognize, that the task ended.
* So don't create it without need.
*
* \code
* {
* callback::SendReport<Foo> report;
* report->ping( 13 );
* int response = report->pong();
* }
* \endcode
*
* \par Receiving Task reports (RECEIVER SIDE).
*
* To receive task reports of type \c Foo the recipient class
* derives from callback::ReceiveReport\<Foo\>. callback::ReceiveReport
* inherits \c Foo and provides two additional virtual methods:
*
* \code
* virtual void reportbegin() {}
* virtual void reportend() {}
* \endcode
*
* These two are automatically invoked, whenever the sender
* creates a callback::SendReport instance, and when it gets
* destructed. So even if the sending task is aborted without
* sending an explicit notification, the reciever may notice it,
* by overloading \c reportend.
*
* Overload the methods you're interested in.
*
* \note In case you must return some value and don't know which,
* return the task structures default. The author of the task
* structure had to provide this value, so it's probabely better
* than anything you \e invent.
* \code
* int somefunction()
* {
* ...// don't know what to return?
* return Foo::somefunction();
* }
* \endcode
*
* \par Connecting the Receiver
*
* For this callback::ReceiveReport provides 4 methods:
* \code
* void connect();
* void disconnect();
* bool connected() const;
* ReceiveReport * whoIsConnected() const;
* \endcode
*
* \li \c connect Connect this ReceiveReport (in case some other
* ReceiveReport is connected, it get disconnected. Remember its
* a Callback light).
* \li \c disconnect Disconnect this ReceiveReport in case it is
* connected. If not connected nothing happens.
* \li \c connected Test whether this ReceiveReport is currently
* connected.
* \li \c whoIsConnected Return a 'ReceiveReport*' to the currently
* connected ReceiveReport, or \c NULL if none is connected.
*
* \par Passing Userdata via Callbacks
*
* For typesafe passing of user data via callbacks \see \ref UserData.
*
*/
namespace callback
{ /////////////////////////////////////////////////////////////////
/** */
struct ReportBase
{
virtual ~ReportBase()
{}
};
/** */
template<class _Report>
class DistributeReport;
/** */
template<class _Report>
struct ReceiveReport : public _Report
{
typedef _Report ReportType;
typedef ReceiveReport<_Report> Receiver;
typedef DistributeReport<_Report> Distributor;
virtual ~ReceiveReport()
{ disconnect(); }
ReceiveReport * whoIsConnected() const
{ return Distributor::instance().getReceiver(); }
bool connected() const
{ return whoIsConnected() == this; }
void connect()
{ Distributor::instance().setReceiver( *this ); }
void disconnect()
{ Distributor::instance().unsetReceiver( *this ); }
virtual void reportbegin()
{}
virtual void reportend()
{}
};
/** */
template<class _Report>
struct DistributeReport
{
public:
typedef _Report ReportType;
typedef ReceiveReport<_Report> Receiver;
typedef DistributeReport<_Report> Distributor;
static DistributeReport & instance()
{
static DistributeReport _self;
return _self;
}
Receiver * getReceiver() const
{ return _receiver == &_noReceiver ? 0 : _receiver; }
void setReceiver( Receiver & rec_r )
{ _receiver = &rec_r; }
void unsetReceiver( Receiver & rec_r )
{ if ( _receiver == &rec_r ) noReceiver(); }
void noReceiver()
{ _receiver = &_noReceiver; }
public:
Receiver * operator->()
{ return _receiver; }
private:
DistributeReport()
: _receiver( &_noReceiver )
{}
Receiver _noReceiver;
Receiver * _receiver;
};
/** */
template<class _Report>
struct SendReport : private zypp::base::NonCopyable
{
typedef _Report ReportType;
typedef ReceiveReport<_Report> Receiver;
typedef DistributeReport<_Report> Distributor;
SendReport()
{ Distributor::instance()->reportbegin(); }
~SendReport()
{ Distributor::instance()->reportend(); }
static Receiver * whoIsConnected()
{ return Distributor::instance().getReceiver(); }
static bool connected()
{ return whoIsConnected(); }
Distributor & operator->()
{ return Distributor::instance(); }
};
/** Temporarily connect a ReceiveReport then restore the previous one.
*
* Pass the ReceiveReport you want to connect temporarily
* to the ctor. The ReceiveReport is connected, a previously
* connected ReceiveReport is remembered and re-connected in
* the dtor.
* Use the default ctpr to temporarily disconnect any connected report.
* \code
* struct FooReceive : public callback::ReceiveReport<Foo>
* {..};
* struct FooReceive2 : public callback::ReceiveReport<Foo>
* {..};
*
* FooReceive r;
* FooReceive2 r2;
*
* r.connect();
* ... // r receiving the report
* {
* callback::TempConnect<Foo> temp( r2 );
* ...// r2 receiving the report
* }
* ...// r receiving the report
* \endcode
*/
template<class _Report>
struct TempConnect
{
typedef _Report ReportType;
typedef ReceiveReport<_Report> Receiver;
typedef DistributeReport<_Report> Distributor;
TempConnect()
: _oldRec( Distributor::instance().getReceiver() )
{
Distributor::instance().noReceiver();
}
TempConnect( Receiver & rec_r )
: _oldRec( Distributor::instance().getReceiver() )
{
rec_r.connect();
}
~TempConnect()
{
if ( _oldRec )
Distributor::instance().setReceiver( *_oldRec );
else
Distributor::instance().noReceiver();
}
private:
Receiver * _oldRec;
};
/////////////////////////////////////////////////////////////////
} // namespace callback
///////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////
} // namespace zypp
///////////////////////////////////////////////////////////////////
#endif // ZYPP_CALLBACK_H
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