/usr/lib/python2.7/dist-packages/gevent/lock.py is in python-gevent 1.0.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 | # Copyright (c) 2009-2012 Denis Bilenko. See LICENSE for details.
"""Locking primitives"""
from gevent.hub import getcurrent
from gevent._semaphore import Semaphore
__all__ = ['Semaphore', 'DummySemaphore', 'BoundedSemaphore', 'RLock']
class DummySemaphore(object):
# XXX what is this used for?
"""A Semaphore initialized with "infinite" initial value. None of its methods ever block."""
def __str__(self):
return '<%s>' % self.__class__.__name__
def locked(self):
return False
def release(self):
pass
def rawlink(self, callback):
# XXX should still work and notify?
pass
def unlink(self, callback):
pass
def wait(self, timeout=None):
pass
def acquire(self, blocking=True, timeout=None):
pass
def __enter__(self):
pass
def __exit__(self, typ, val, tb):
pass
class BoundedSemaphore(Semaphore):
"""A bounded semaphore checks to make sure its current value doesn't exceed its initial value.
If it does, ``ValueError`` is raised. In most situations semaphores are used to guard resources
with limited capacity. If the semaphore is released too many times it's a sign of a bug.
If not given, *value* defaults to 1."""
def __init__(self, value=1):
Semaphore.__init__(self, value)
self._initial_value = value
def release(self):
if self.counter >= self._initial_value:
raise ValueError("Semaphore released too many times")
return Semaphore.release(self)
class RLock(object):
def __init__(self):
self._block = Semaphore(1)
self._owner = None
self._count = 0
def __repr__(self):
return "<%s at 0x%x _block=%s _count=%r _owner=%r)>" % (
self.__class__.__name__,
id(self),
self._block,
self._count,
self._owner)
def acquire(self, blocking=1):
me = getcurrent()
if self._owner is me:
self._count = self._count + 1
return 1
rc = self._block.acquire(blocking)
if rc:
self._owner = me
self._count = 1
return rc
def __enter__(self):
return self.acquire()
def release(self):
if self._owner is not getcurrent():
raise RuntimeError("cannot release un-aquired lock")
self._count = count = self._count - 1
if not count:
self._owner = None
self._block.release()
def __exit__(self, typ, value, tb):
self.release()
# Internal methods used by condition variables
def _acquire_restore(self, count_owner):
count, owner = count_owner
self._block.acquire()
self._count = count
self._owner = owner
def _release_save(self):
count = self._count
self._count = 0
owner = self._owner
self._owner = None
self._block.release()
return (count, owner)
def _is_owned(self):
return self._owner is getcurrent()
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