/usr/share/pyshared/soya/soya2blender.py is in python-soya 0.15~rc1-10.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#!BPY
"""
Name: 'Soya2Blender'
Blender: 236
Group: 'Import'
Tooltip: 'Import Soya worlds in Blender.'
"""
# Soya 3D
# Copyright (C) 2005 Jean-Baptiste LAMY -- jiba@tuxfamily.org
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
import os
import soya
import Blender
def import_soya_model(model):
scene = soya.World()
scene.add(model)
model.rotate_x(90.0)
mesh = Blender.NMesh.New(model.filename or "")
for i in model.recursive():
print i
if isinstance(i, soya.Face):
vertices = []
for v in i.vertices:
p = v % scene
vertex = Blender.NMesh.Vert(p.x, p.y, p.z)
mesh.verts.append(vertex)
vertices.append(vertex)
face = Blender.NMesh.Face(vertices)
for j in range(len(i.vertices)):
face.uv.append((i.vertices[j].tex_x, 1.0 - i.vertices[j].tex_y))
if i.smooth_lit: face.smooth = 1
if i.double_sided: face.mode |= Blender.NMesh.FaceModes.TWOSIDE
# XXX TODO vertex color
if i.material.texture:
#print i.material.texture.filename
face.image = Blender.Image.Load(os.path.join(soya.path[0], "images", i.material.texture.filename))
mesh.faces.append(face)
Blender.NMesh.PutRaw(mesh)
model.rotate_x(-90.0)
soya.path.append("/home/jiba/src/arkanae3")
import_soya_model(soya.World.get("room_0_0"))
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