/usr/share/slsh/local-packages/xfig/ellipse.sl is in slang-xfig 0.2.0~.35-1.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | private variable XFig_Ellipse_Type = struct
{
object_code, % int (always 1)
sub_type, % int (1: ellipse defined by radii
% 2: ellipse defined by diameters
% 3: circle defined by radius
% 4: circle defined by diameter)
line_style, % int (enumeration type)
thickness, % int (1/80 inch)
pen_color, % int (enumeration type, pen color)
fill_color, % int (enumeration type, fill color)
depth, % int (enumeration type)
pen_style, % int (pen style, not used)
area_fill, % int (enumeration type, -1 = no fill)
style_val, % float (1/80 inch)
direction, % int (always 1)
% These quantities describe the shape of the ellipse:
% angle, % float (radians, the angle of the x-axis)
% center_x, center_y, % int (Fig units)
% radius_x, radius_y, % int (Fig units)
% start_x, start_y, % int (Fig units; the 1st point entered)
% end_x, end_y, %int (Fig units; the last point entered)
% They are represented below as 3 points that specify the center, major,
% and minor axes
X,
next,
};
set_struct_fields (XFig_Ellipse_Type, 1, 1, 0, 1, -1, -1, 50, -1, -1, 1.0, 1);
private define make_ellipse (a, b)
{
variable e = @XFig_Ellipse_Type;
e.X = vector ([0,a,0], [0,0,b], [0,0,0]);
return e;
}
private define render_ellipse_to_fp (e, fp)
{
variable x, y;
(x,y) = xfig_project_to_xfig_plane (e.X);
variable center_x = x[0];
variable center_y = y[0];
x -= center_x; y -= center_y;
variable a_x = x[1], b_x = x[2], a_y = y[1], b_y = y[2];
variable a = sqrt (a_x^2 + a_y^2);
variable b = sqrt (b_x^2 + b_y^2);
% Make a the major axis, and b the minor
if (b > a)
{
(a, a_x, a_y, b, b_x, b_y) = (b, b_x, b_y, a, a_x, a_y);
}
if (a == 0)
return;
% Note the sign of the angle. I may need to change this
variable angle = -acos (a_x/a);
if (b != 0)
{
variable cos_theta = (a_x*b_x+a_y*b_y)/(a*b);
variable den = 1.0 - (b/a*cos_theta)^2;
if (den != 0)
b *= sqrt ((1-cos_theta*cos_theta)/(den));
}
xfig_vwrite (fp, "%d %d %d %d %d %d %d %d %d %g %d ",
e.object_code, e.sub_type, e.line_style, e.thickness,
e.pen_color, e.fill_color, e.depth, e.pen_style, e.area_fill,
e.style_val, e.direction);
center_x = xfig_convert_units (center_x);
center_y = xfig_convert_units (center_y);
a = xfig_convert_units (a);
b = xfig_convert_units (b);
xfig_vwrite (fp, "%g %g %g %g %g %g %g %g %g\n",
angle, center_x, center_y, a, b, center_x, center_y, a, b);
}
private define rotate_ellipse (e, axis, theta)
{
e.X = vector_rotate (e.X, axis, theta);
}
private define translate_ellipse (e, dX)
{
e.X = vector_sum (e.X, dX);
}
private define scale_ellipse (e, sx, sy, sz)
{
variable X = e.X;
X.x *= sx;
X.y *= sy;
X.z *= sz;
}
% FIXME: This may be too simplistic
private define get_bbox_ellipse (e)
{
variable X = e.X;
return min(X.x), max(X.x), min(X.y), max(X.y), min(X.z), max(X.z);
}
private define set_depth (obj, depth)
{
obj.depth = depth;
}
private define set_pen_color (obj, pc)
{
obj.pen_color = xfig_lookup_color (pc);
}
private define set_thickness (obj, th)
{
obj.thickness = th;
}
define xfig_new_ellipse (a, b)
{
variable obj = xfig_new_object (make_ellipse (a,b));
obj.render_to_fp = &render_ellipse_to_fp;
obj.set_depth = &set_depth;
obj.rotate = &rotate_ellipse;
obj.translate = &translate_ellipse;
obj.scale = &scale_ellipse;
obj.get_bbox = &get_bbox_ellipse;
obj.set_thickness = &set_thickness;
obj.set_pen_color = &set_pen_color;
return obj;
}
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