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<div class="chapter">
<div class="titlepage"><div><div><h1 class="title">
<a name="hg-manual"></a>7. Helgrind: a thread error detector</h1></div></div></div>
<div class="toc">
<p><b>Table of Contents</b></p>
<dl class="toc">
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.overview">7.1. Overview</a></span></dt>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.api-checks">7.2. Detected errors: Misuses of the POSIX pthreads API</a></span></dt>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.lock-orders">7.3. Detected errors: Inconsistent Lock Orderings</a></span></dt>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.data-races">7.4. Detected errors: Data Races</a></span></dt>
<dd><dl>
<dt><span class="sect2"><a href="hg-manual.html#hg-manual.data-races.example">7.4.1. A Simple Data Race</a></span></dt>
<dt><span class="sect2"><a href="hg-manual.html#hg-manual.data-races.algorithm">7.4.2. Helgrind's Race Detection Algorithm</a></span></dt>
<dt><span class="sect2"><a href="hg-manual.html#hg-manual.data-races.errmsgs">7.4.3. Interpreting Race Error Messages</a></span></dt>
</dl></dd>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.effective-use">7.5. Hints and Tips for Effective Use of Helgrind</a></span></dt>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.options">7.6. Helgrind Command-line Options</a></span></dt>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.monitor-commands">7.7. Helgrind Monitor Commands</a></span></dt>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.client-requests">7.8. Helgrind Client Requests</a></span></dt>
<dt><span class="sect1"><a href="hg-manual.html#hg-manual.todolist">7.9. A To-Do List for Helgrind</a></span></dt>
</dl>
</div>
<p>To use this tool, you must specify
<code class="option">--tool=helgrind</code> on the Valgrind
command line.</p>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.overview"></a>7.1. Overview</h2></div></div></div>
<p>Helgrind is a Valgrind tool for detecting synchronisation errors
in C, C++ and Fortran programs that use the POSIX pthreads
threading primitives.</p>
<p>The main abstractions in POSIX pthreads are: a set of threads
sharing a common address space, thread creation, thread joining,
thread exit, mutexes (locks), condition variables (inter-thread event
notifications), reader-writer locks, spinlocks, semaphores and
barriers.</p>
<p>Helgrind can detect three classes of errors, which are discussed
in detail in the next three sections:</p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem"><p><a class="link" href="hg-manual.html#hg-manual.api-checks" title="7.2. Detected errors: Misuses of the POSIX pthreads API">
Misuses of the POSIX pthreads API.</a></p></li>
<li class="listitem"><p><a class="link" href="hg-manual.html#hg-manual.lock-orders" title="7.3. Detected errors: Inconsistent Lock Orderings">
Potential deadlocks arising from lock
ordering problems.</a></p></li>
<li class="listitem"><p><a class="link" href="hg-manual.html#hg-manual.data-races" title="7.4. Detected errors: Data Races">
Data races -- accessing memory without adequate locking
or synchronisation</a>.
</p></li>
</ol></div>
<p>Problems like these often result in unreproducible,
timing-dependent crashes, deadlocks and other misbehaviour, and
can be difficult to find by other means.</p>
<p>Helgrind is aware of all the pthread abstractions and tracks
their effects as accurately as it can. On x86 and amd64 platforms, it
understands and partially handles implicit locking arising from the
use of the LOCK instruction prefix. On PowerPC/POWER and ARM
platforms, it partially handles implicit locking arising from
load-linked and store-conditional instruction pairs.
</p>
<p>Helgrind works best when your application uses only the POSIX
pthreads API. However, if you want to use custom threading
primitives, you can describe their behaviour to Helgrind using the
<code class="varname">ANNOTATE_*</code> macros defined
in <code class="varname">helgrind.h</code>.</p>
<p>Following those is a section containing
<a class="link" href="hg-manual.html#hg-manual.effective-use" title="7.5. Hints and Tips for Effective Use of Helgrind">
hints and tips on how to get the best out of Helgrind.</a>
</p>
<p>Then there is a
<a class="link" href="hg-manual.html#hg-manual.options" title="7.6. Helgrind Command-line Options">summary of command-line
options.</a>
</p>
<p>Finally, there is
<a class="link" href="hg-manual.html#hg-manual.todolist" title="7.9. A To-Do List for Helgrind">a brief summary of areas in which Helgrind
could be improved.</a>
</p>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.api-checks"></a>7.2. Detected errors: Misuses of the POSIX pthreads API</h2></div></div></div>
<p>Helgrind intercepts calls to many POSIX pthreads functions, and
is therefore able to report on various common problems. Although
these are unglamourous errors, their presence can lead to undefined
program behaviour and hard-to-find bugs later on. The detected errors
are:</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem"><p>unlocking an invalid mutex</p></li>
<li class="listitem"><p>unlocking a not-locked mutex</p></li>
<li class="listitem"><p>unlocking a mutex held by a different
thread</p></li>
<li class="listitem"><p>destroying an invalid or a locked mutex</p></li>
<li class="listitem"><p>recursively locking a non-recursive mutex</p></li>
<li class="listitem"><p>deallocation of memory that contains a
locked mutex</p></li>
<li class="listitem"><p>passing mutex arguments to functions expecting
reader-writer lock arguments, and vice
versa</p></li>
<li class="listitem"><p>when a POSIX pthread function fails with an
error code that must be handled</p></li>
<li class="listitem"><p>when a thread exits whilst still holding locked
locks</p></li>
<li class="listitem"><p>calling <code class="function">pthread_cond_wait</code>
with a not-locked mutex, an invalid mutex,
or one locked by a different
thread</p></li>
<li class="listitem"><p>inconsistent bindings between condition
variables and their associated mutexes</p></li>
<li class="listitem"><p>invalid or duplicate initialisation of a pthread
barrier</p></li>
<li class="listitem"><p>initialisation of a pthread barrier on which threads
are still waiting</p></li>
<li class="listitem"><p>destruction of a pthread barrier object which was
never initialised, or on which threads are still
waiting</p></li>
<li class="listitem"><p>waiting on an uninitialised pthread
barrier</p></li>
<li class="listitem"><p>for all of the pthreads functions that Helgrind
intercepts, an error is reported, along with a stack
trace, if the system threading library routine returns
an error code, even if Helgrind itself detected no
error</p></li>
</ul></div>
<p>Checks pertaining to the validity of mutexes are generally also
performed for reader-writer locks.</p>
<p>Various kinds of this-can't-possibly-happen events are also
reported. These usually indicate bugs in the system threading
library.</p>
<p>Reported errors always contain a primary stack trace indicating
where the error was detected. They may also contain auxiliary stack
traces giving additional information. In particular, most errors
relating to mutexes will also tell you where that mutex first came to
Helgrind's attention (the "<code class="computeroutput">was first observed
at</code>" part), so you have a chance of figuring out which
mutex it is referring to. For example:</p>
<pre class="programlisting">
Thread #1 unlocked a not-locked lock at 0x7FEFFFA90
at 0x4C2408D: pthread_mutex_unlock (hg_intercepts.c:492)
by 0x40073A: nearly_main (tc09_bad_unlock.c:27)
by 0x40079B: main (tc09_bad_unlock.c:50)
Lock at 0x7FEFFFA90 was first observed
at 0x4C25D01: pthread_mutex_init (hg_intercepts.c:326)
by 0x40071F: nearly_main (tc09_bad_unlock.c:23)
by 0x40079B: main (tc09_bad_unlock.c:50)
</pre>
<p>Helgrind has a way of summarising thread identities, as
you see here with the text "<code class="computeroutput">Thread
#1</code>". This is so that it can speak about threads and
sets of threads without overwhelming you with details. See
<a class="link" href="hg-manual.html#hg-manual.data-races.errmsgs" title="7.4.3. Interpreting Race Error Messages">below</a>
for more information on interpreting error messages.</p>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.lock-orders"></a>7.3. Detected errors: Inconsistent Lock Orderings</h2></div></div></div>
<p>In this section, and in general, to "acquire" a lock simply
means to lock that lock, and to "release" a lock means to unlock
it.</p>
<p>Helgrind monitors the order in which threads acquire locks.
This allows it to detect potential deadlocks which could arise from
the formation of cycles of locks. Detecting such inconsistencies is
useful because, whilst actual deadlocks are fairly obvious, potential
deadlocks may never be discovered during testing and could later lead
to hard-to-diagnose in-service failures.</p>
<p>The simplest example of such a problem is as
follows.</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem"><p>Imagine some shared resource R, which, for whatever
reason, is guarded by two locks, L1 and L2, which must both be held
when R is accessed.</p></li>
<li class="listitem"><p>Suppose a thread acquires L1, then L2, and proceeds
to access R. The implication of this is that all threads in the
program must acquire the two locks in the order first L1 then L2.
Not doing so risks deadlock.</p></li>
<li class="listitem"><p>The deadlock could happen if two threads -- call them
T1 and T2 -- both want to access R. Suppose T1 acquires L1 first,
and T2 acquires L2 first. Then T1 tries to acquire L2, and T2 tries
to acquire L1, but those locks are both already held. So T1 and T2
become deadlocked.</p></li>
</ul></div>
<p>Helgrind builds a directed graph indicating the order in which
locks have been acquired in the past. When a thread acquires a new
lock, the graph is updated, and then checked to see if it now contains
a cycle. The presence of a cycle indicates a potential deadlock involving
the locks in the cycle.</p>
<p>In general, Helgrind will choose two locks involved in the cycle
and show you how their acquisition ordering has become inconsistent.
It does this by showing the program points that first defined the
ordering, and the program points which later violated it. Here is a
simple example involving just two locks:</p>
<pre class="programlisting">
Thread #1: lock order "0x7FF0006D0 before 0x7FF0006A0" violated
Observed (incorrect) order is: acquisition of lock at 0x7FF0006A0
at 0x4C2BC62: pthread_mutex_lock (hg_intercepts.c:494)
by 0x400825: main (tc13_laog1.c:23)
followed by a later acquisition of lock at 0x7FF0006D0
at 0x4C2BC62: pthread_mutex_lock (hg_intercepts.c:494)
by 0x400853: main (tc13_laog1.c:24)
Required order was established by acquisition of lock at 0x7FF0006D0
at 0x4C2BC62: pthread_mutex_lock (hg_intercepts.c:494)
by 0x40076D: main (tc13_laog1.c:17)
followed by a later acquisition of lock at 0x7FF0006A0
at 0x4C2BC62: pthread_mutex_lock (hg_intercepts.c:494)
by 0x40079B: main (tc13_laog1.c:18)
</pre>
<p>When there are more than two locks in the cycle, the error is
equally serious. However, at present Helgrind does not show the locks
involved, sometimes because that information is not available, but
also so as to avoid flooding you with information. For example, a
naive implementation of the famous Dining Philosophers problem
involves a cycle of five locks
(see <code class="computeroutput">helgrind/tests/tc14_laog_dinphils.c</code>).
In this case Helgrind has detected that all 5 philosophers could
simultaneously pick up their left fork and then deadlock whilst
waiting to pick up their right forks.</p>
<pre class="programlisting">
Thread #6: lock order "0x80499A0 before 0x8049A00" violated
Observed (incorrect) order is: acquisition of lock at 0x8049A00
at 0x40085BC: pthread_mutex_lock (hg_intercepts.c:495)
by 0x80485B4: dine (tc14_laog_dinphils.c:18)
by 0x400BDA4: mythread_wrapper (hg_intercepts.c:219)
by 0x39B924: start_thread (pthread_create.c:297)
by 0x2F107D: clone (clone.S:130)
followed by a later acquisition of lock at 0x80499A0
at 0x40085BC: pthread_mutex_lock (hg_intercepts.c:495)
by 0x80485CD: dine (tc14_laog_dinphils.c:19)
by 0x400BDA4: mythread_wrapper (hg_intercepts.c:219)
by 0x39B924: start_thread (pthread_create.c:297)
by 0x2F107D: clone (clone.S:130)
</pre>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.data-races"></a>7.4. Detected errors: Data Races</h2></div></div></div>
<p>A data race happens, or could happen, when two threads access a
shared memory location without using suitable locks or other
synchronisation to ensure single-threaded access. Such missing
locking can cause obscure timing dependent bugs. Ensuring programs
are race-free is one of the central difficulties of threaded
programming.</p>
<p>Reliably detecting races is a difficult problem, and most
of Helgrind's internals are devoted to dealing with it.
We begin with a simple example.</p>
<div class="sect2">
<div class="titlepage"><div><div><h3 class="title">
<a name="hg-manual.data-races.example"></a>7.4.1. A Simple Data Race</h3></div></div></div>
<p>About the simplest possible example of a race is as follows. In
this program, it is impossible to know what the value
of <code class="computeroutput">var</code> is at the end of the program.
Is it 2 ? Or 1 ?</p>
<pre class="programlisting">
#include <pthread.h>
int var = 0;
void* child_fn ( void* arg ) {
var++; /* Unprotected relative to parent */ /* this is line 6 */
return NULL;
}
int main ( void ) {
pthread_t child;
pthread_create(&child, NULL, child_fn, NULL);
var++; /* Unprotected relative to child */ /* this is line 13 */
pthread_join(child, NULL);
return 0;
}
</pre>
<p>The problem is there is nothing to
stop <code class="varname">var</code> being updated simultaneously
by both threads. A correct program would
protect <code class="varname">var</code> with a lock of type
<code class="function">pthread_mutex_t</code>, which is acquired
before each access and released afterwards. Helgrind's output for
this program is:</p>
<pre class="programlisting">
Thread #1 is the program's root thread
Thread #2 was created
at 0x511C08E: clone (in /lib64/libc-2.8.so)
by 0x4E333A4: do_clone (in /lib64/libpthread-2.8.so)
by 0x4E33A30: pthread_create@@GLIBC_2.2.5 (in /lib64/libpthread-2.8.so)
by 0x4C299D4: pthread_create@* (hg_intercepts.c:214)
by 0x400605: main (simple_race.c:12)
Possible data race during read of size 4 at 0x601038 by thread #1
Locks held: none
at 0x400606: main (simple_race.c:13)
This conflicts with a previous write of size 4 by thread #2
Locks held: none
at 0x4005DC: child_fn (simple_race.c:6)
by 0x4C29AFF: mythread_wrapper (hg_intercepts.c:194)
by 0x4E3403F: start_thread (in /lib64/libpthread-2.8.so)
by 0x511C0CC: clone (in /lib64/libc-2.8.so)
Location 0x601038 is 0 bytes inside global var "var"
declared at simple_race.c:3
</pre>
<p>This is quite a lot of detail for an apparently simple error.
The last clause is the main error message. It says there is a race as
a result of a read of size 4 (bytes), at 0x601038, which is the
address of <code class="computeroutput">var</code>, happening in
function <code class="computeroutput">main</code> at line 13 in the
program.</p>
<p>Two important parts of the message are:</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem">
<p>Helgrind shows two stack traces for the error, not one. By
definition, a race involves two different threads accessing the
same location in such a way that the result depends on the relative
speeds of the two threads.</p>
<p>
The first stack trace follows the text "<code class="computeroutput">Possible
data race during read of size 4 ...</code>" and the
second trace follows the text "<code class="computeroutput">This conflicts with
a previous write of size 4 ...</code>". Helgrind is
usually able to show both accesses involved in a race. At least
one of these will be a write (since two concurrent, unsynchronised
reads are harmless), and they will of course be from different
threads.</p>
<p>By examining your program at the two locations, you should be
able to get at least some idea of what the root cause of the
problem is. For each location, Helgrind shows the set of locks
held at the time of the access. This often makes it clear which
thread, if any, failed to take a required lock. In this example
neither thread holds a lock during the access.</p>
</li>
<li class="listitem">
<p>For races which occur on global or stack variables, Helgrind
tries to identify the name and defining point of the variable.
Hence the text "<code class="computeroutput">Location 0x601038 is 0 bytes inside
global var "var" declared at simple_race.c:3</code>".</p>
<p>Showing names of stack and global variables carries no
run-time overhead once Helgrind has your program up and running.
However, it does require Helgrind to spend considerable extra time
and memory at program startup to read the relevant debug info.
Hence this facility is disabled by default. To enable it, you need
to give the <code class="varname">--read-var-info=yes</code> option to
Helgrind.</p>
</li>
</ul></div>
<p>The following section explains Helgrind's race detection
algorithm in more detail.</p>
</div>
<div class="sect2">
<div class="titlepage"><div><div><h3 class="title">
<a name="hg-manual.data-races.algorithm"></a>7.4.2. Helgrind's Race Detection Algorithm</h3></div></div></div>
<p>Most programmers think about threaded programming in terms of
the basic functionality provided by the threading library (POSIX
Pthreads): thread creation, thread joining, locks, condition
variables, semaphores and barriers.</p>
<p>The effect of using these functions is to impose
constraints upon the order in which memory accesses can
happen. This implied ordering is generally known as the
"happens-before relation". Once you understand the happens-before
relation, it is easy to see how Helgrind finds races in your code.
Fortunately, the happens-before relation is itself easy to understand,
and is by itself a useful tool for reasoning about the behaviour of
parallel programs. We now introduce it using a simple example.</p>
<p>Consider first the following buggy program:</p>
<pre class="programlisting">
Parent thread: Child thread:
int var;
// create child thread
pthread_create(...)
var = 20; var = 10;
exit
// wait for child
pthread_join(...)
printf("%d\n", var);
</pre>
<p>The parent thread creates a child. Both then write different
values to some variable <code class="computeroutput">var</code>, and the
parent then waits for the child to exit.</p>
<p>What is the value of <code class="computeroutput">var</code> at the
end of the program, 10 or 20? We don't know. The program is
considered buggy (it has a race) because the final value
of <code class="computeroutput">var</code> depends on the relative rates
of progress of the parent and child threads. If the parent is fast
and the child is slow, then the child's assignment may happen later,
so the final value will be 10; and vice versa if the child is faster
than the parent.</p>
<p>The relative rates of progress of parent vs child is not something
the programmer can control, and will often change from run to run.
It depends on factors such as the load on the machine, what else is
running, the kernel's scheduling strategy, and many other factors.</p>
<p>The obvious fix is to use a lock to
protect <code class="computeroutput">var</code>. It is however
instructive to consider a somewhat more abstract solution, which is to
send a message from one thread to the other:</p>
<pre class="programlisting">
Parent thread: Child thread:
int var;
// create child thread
pthread_create(...)
var = 20;
// send message to child
// wait for message to arrive
var = 10;
exit
// wait for child
pthread_join(...)
printf("%d\n", var);
</pre>
<p>Now the program reliably prints "10", regardless of the speed of
the threads. Why? Because the child's assignment cannot happen until
after it receives the message. And the message is not sent until
after the parent's assignment is done.</p>
<p>The message transmission creates a "happens-before" dependency
between the two assignments: <code class="computeroutput">var = 20;</code>
must now happen-before <code class="computeroutput">var = 10;</code>.
And so there is no longer a race
on <code class="computeroutput">var</code>.
</p>
<p>Note that it's not significant that the parent sends a message
to the child. Sending a message from the child (after its assignment)
to the parent (before its assignment) would also fix the problem, causing
the program to reliably print "20".</p>
<p>Helgrind's algorithm is (conceptually) very simple. It monitors all
accesses to memory locations. If a location -- in this example,
<code class="computeroutput">var</code>,
is accessed by two different threads, Helgrind checks to see if the
two accesses are ordered by the happens-before relation. If so,
that's fine; if not, it reports a race.</p>
<p>It is important to understand that the happens-before relation
creates only a partial ordering, not a total ordering. An example of
a total ordering is comparison of numbers: for any two numbers
<code class="computeroutput">x</code> and
<code class="computeroutput">y</code>, either
<code class="computeroutput">x</code> is less than, equal to, or greater
than
<code class="computeroutput">y</code>. A partial ordering is like a
total ordering, but it can also express the concept that two elements
are neither equal, less or greater, but merely unordered with respect
to each other.</p>
<p>In the fixed example above, we say that
<code class="computeroutput">var = 20;</code> "happens-before"
<code class="computeroutput">var = 10;</code>. But in the original
version, they are unordered: we cannot say that either happens-before
the other.</p>
<p>What does it mean to say that two accesses from different
threads are ordered by the happens-before relation? It means that
there is some chain of inter-thread synchronisation operations which
cause those accesses to happen in a particular order, irrespective of
the actual rates of progress of the individual threads. This is a
required property for a reliable threaded program, which is why
Helgrind checks for it.</p>
<p>The happens-before relations created by standard threading
primitives are as follows:</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem"><p>When a mutex is unlocked by thread T1 and later (or
immediately) locked by thread T2, then the memory accesses in T1
prior to the unlock must happen-before those in T2 after it acquires
the lock.</p></li>
<li class="listitem"><p>The same idea applies to reader-writer locks,
although with some complication so as to allow correct handling of
reads vs writes.</p></li>
<li class="listitem"><p>When a condition variable (CV) is signalled on by
thread T1 and some other thread T2 is thereby released from a wait
on the same CV, then the memory accesses in T1 prior to the
signalling must happen-before those in T2 after it returns from the
wait. If no thread was waiting on the CV then there is no
effect.</p></li>
<li class="listitem"><p>If instead T1 broadcasts on a CV, then all of the
waiting threads, rather than just one of them, acquire a
happens-before dependency on the broadcasting thread at the point it
did the broadcast.</p></li>
<li class="listitem"><p>A thread T2 that continues after completing sem_wait
on a semaphore that thread T1 posts on, acquires a happens-before
dependence on the posting thread, a bit like dependencies caused
mutex unlock-lock pairs. However, since a semaphore can be posted
on many times, it is unspecified from which of the post calls the
wait call gets its happens-before dependency.</p></li>
<li class="listitem"><p>For a group of threads T1 .. Tn which arrive at a
barrier and then move on, each thread after the call has a
happens-after dependency from all threads before the
barrier.</p></li>
<li class="listitem"><p>A newly-created child thread acquires an initial
happens-after dependency on the point where its parent created it.
That is, all memory accesses performed by the parent prior to
creating the child are regarded as happening-before all the accesses
of the child.</p></li>
<li class="listitem"><p>Similarly, when an exiting thread is reaped via a
call to <code class="function">pthread_join</code>, once the call returns, the
reaping thread acquires a happens-after dependency relative to all memory
accesses made by the exiting thread.</p></li>
</ul></div>
<p>In summary: Helgrind intercepts the above listed events, and builds a
directed acyclic graph represented the collective happens-before
dependencies. It also monitors all memory accesses.</p>
<p>If a location is accessed by two different threads, but Helgrind
cannot find any path through the happens-before graph from one access
to the other, then it reports a race.</p>
<p>There are a couple of caveats:</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem"><p>Helgrind doesn't check for a race in the case where
both accesses are reads. That would be silly, since concurrent
reads are harmless.</p></li>
<li class="listitem"><p>Two accesses are considered to be ordered by the
happens-before dependency even through arbitrarily long chains of
synchronisation events. For example, if T1 accesses some location
L, and then <code class="function">pthread_cond_signals</code> T2, which later
<code class="function">pthread_cond_signals</code> T3, which then accesses L, then
a suitable happens-before dependency exists between the first and second
accesses, even though it involves two different inter-thread
synchronisation events.</p></li>
</ul></div>
</div>
<div class="sect2">
<div class="titlepage"><div><div><h3 class="title">
<a name="hg-manual.data-races.errmsgs"></a>7.4.3. Interpreting Race Error Messages</h3></div></div></div>
<p>Helgrind's race detection algorithm collects a lot of
information, and tries to present it in a helpful way when a race is
detected. Here's an example:</p>
<pre class="programlisting">
Thread #2 was created
at 0x511C08E: clone (in /lib64/libc-2.8.so)
by 0x4E333A4: do_clone (in /lib64/libpthread-2.8.so)
by 0x4E33A30: pthread_create@@GLIBC_2.2.5 (in /lib64/libpthread-2.8.so)
by 0x4C299D4: pthread_create@* (hg_intercepts.c:214)
by 0x4008F2: main (tc21_pthonce.c:86)
Thread #3 was created
at 0x511C08E: clone (in /lib64/libc-2.8.so)
by 0x4E333A4: do_clone (in /lib64/libpthread-2.8.so)
by 0x4E33A30: pthread_create@@GLIBC_2.2.5 (in /lib64/libpthread-2.8.so)
by 0x4C299D4: pthread_create@* (hg_intercepts.c:214)
by 0x4008F2: main (tc21_pthonce.c:86)
Possible data race during read of size 4 at 0x601070 by thread #3
Locks held: none
at 0x40087A: child (tc21_pthonce.c:74)
by 0x4C29AFF: mythread_wrapper (hg_intercepts.c:194)
by 0x4E3403F: start_thread (in /lib64/libpthread-2.8.so)
by 0x511C0CC: clone (in /lib64/libc-2.8.so)
This conflicts with a previous write of size 4 by thread #2
Locks held: none
at 0x400883: child (tc21_pthonce.c:74)
by 0x4C29AFF: mythread_wrapper (hg_intercepts.c:194)
by 0x4E3403F: start_thread (in /lib64/libpthread-2.8.so)
by 0x511C0CC: clone (in /lib64/libc-2.8.so)
Location 0x601070 is 0 bytes inside local var "unprotected2"
declared at tc21_pthonce.c:51, in frame #0 of thread 3
</pre>
<p>Helgrind first announces the creation points of any threads
referenced in the error message. This is so it can speak concisely
about threads without repeatedly printing their creation point call
stacks. Each thread is only ever announced once, the first time it
appears in any Helgrind error message.</p>
<p>The main error message begins at the text
"<code class="computeroutput">Possible data race during read</code>". At
the start is information you would expect to see -- address and size
of the racing access, whether a read or a write, and the call stack at
the point it was detected.</p>
<p>A second call stack is presented starting at the text
"<code class="computeroutput">This conflicts with a previous
write</code>". This shows a previous access which also
accessed the stated address, and which is believed to be racing
against the access in the first call stack. Note that this second
call stack is limited to a maximum of 8 entries to limit the
memory usage.</p>
<p>Finally, Helgrind may attempt to give a description of the
raced-on address in source level terms. In this example, it
identifies it as a local variable, shows its name, declaration point,
and in which frame (of the first call stack) it lives. Note that this
information is only shown when <code class="varname">--read-var-info=yes</code>
is specified on the command line. That's because reading the DWARF3
debug information in enough detail to capture variable type and
location information makes Helgrind much slower at startup, and also
requires considerable amounts of memory, for large programs.
</p>
<p>Once you have your two call stacks, how do you find the root
cause of the race?</p>
<p>The first thing to do is examine the source locations referred
to by each call stack. They should both show an access to the same
location, or variable.</p>
<p>Now figure out how how that location should have been made
thread-safe:</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem"><p>Perhaps the location was intended to be protected by
a mutex? If so, you need to lock and unlock the mutex at both
access points, even if one of the accesses is reported to be a read.
Did you perhaps forget the locking at one or other of the accesses?
To help you do this, Helgrind shows the set of locks held by each
threads at the time they accessed the raced-on location.</p></li>
<li class="listitem">
<p>Alternatively, perhaps you intended to use a some
other scheme to make it safe, such as signalling on a condition
variable. In all such cases, try to find a synchronisation event
(or a chain thereof) which separates the earlier-observed access (as
shown in the second call stack) from the later-observed access (as
shown in the first call stack). In other words, try to find
evidence that the earlier access "happens-before" the later access.
See the previous subsection for an explanation of the happens-before
relation.</p>
<p>
The fact that Helgrind is reporting a race means it did not observe
any happens-before relation between the two accesses. If
Helgrind is working correctly, it should also be the case that you
also cannot find any such relation, even on detailed inspection
of the source code. Hopefully, though, your inspection of the code
will show where the missing synchronisation operation(s) should have
been.</p>
</li>
</ul></div>
</div>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.effective-use"></a>7.5. Hints and Tips for Effective Use of Helgrind</h2></div></div></div>
<p>Helgrind can be very helpful in finding and resolving
threading-related problems. Like all sophisticated tools, it is most
effective when you understand how to play to its strengths.</p>
<p>Helgrind will be less effective when you merely throw an
existing threaded program at it and try to make sense of any reported
errors. It will be more effective if you design threaded programs
from the start in a way that helps Helgrind verify correctness. The
same is true for finding memory errors with Memcheck, but applies more
here, because thread checking is a harder problem. Consequently it is
much easier to write a correct program for which Helgrind falsely
reports (threading) errors than it is to write a correct program for
which Memcheck falsely reports (memory) errors.</p>
<p>With that in mind, here are some tips, listed most important first,
for getting reliable results and avoiding false errors. The first two
are critical. Any violations of them will swamp you with huge numbers
of false data-race errors.</p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem">
<p>Make sure your application, and all the libraries it uses,
use the POSIX threading primitives. Helgrind needs to be able to
see all events pertaining to thread creation, exit, locking and
other synchronisation events. To do so it intercepts many POSIX
pthreads functions.</p>
<p>Do not roll your own threading primitives (mutexes, etc)
from combinations of the Linux futex syscall, atomic counters, etc.
These throw Helgrind's internal what's-going-on models
way off course and will give bogus results.</p>
<p>Also, do not reimplement existing POSIX abstractions using
other POSIX abstractions. For example, don't build your own
semaphore routines or reader-writer locks from POSIX mutexes and
condition variables. Instead use POSIX reader-writer locks and
semaphores directly, since Helgrind supports them directly.</p>
<p>Helgrind directly supports the following POSIX threading
abstractions: mutexes, reader-writer locks, condition variables
(but see below), semaphores and barriers. Currently spinlocks
are not supported, although they could be in future.</p>
<p>At the time of writing, the following popular Linux packages
are known to implement their own threading primitives:</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem"><p>Qt version 4.X. Qt 3.X is harmless in that it
only uses POSIX pthreads primitives. Unfortunately Qt 4.X
has its own implementation of mutexes (QMutex) and thread reaping.
Helgrind 3.4.x contains direct support
for Qt 4.X threading, which is experimental but is believed to
work fairly well. A side effect of supporting Qt 4 directly is
that Helgrind can be used to debug KDE4 applications. As this
is an experimental feature, we would particularly appreciate
feedback from folks who have used Helgrind to successfully debug
Qt 4 and/or KDE4 applications.</p></li>
<li class="listitem">
<p>Runtime support library for GNU OpenMP (part of
GCC), at least for GCC versions 4.2 and 4.3. The GNU OpenMP runtime
library (<code class="filename">libgomp.so</code>) constructs its own
synchronisation primitives using combinations of atomic memory
instructions and the futex syscall, which causes total chaos since in
Helgrind since it cannot "see" those.</p>
<p>Fortunately, this can be solved using a configuration-time
option (for GCC). Rebuild GCC from source, and configure using
<code class="varname">--disable-linux-futex</code>.
This makes libgomp.so use the standard
POSIX threading primitives instead. Note that this was tested
using GCC 4.2.3 and has not been re-tested using more recent GCC
versions. We would appreciate hearing about any successes or
failures with more recent versions.</p>
</li>
</ul></div>
<p>If you must implement your own threading primitives, there
are a set of client request macros
in <code class="computeroutput">helgrind.h</code> to help you
describe your primitives to Helgrind. You should be able to
mark up mutexes, condition variables, etc, without difficulty.
</p>
<p>
It is also possible to mark up the effects of thread-safe
reference counting using the
<code class="computeroutput">ANNOTATE_HAPPENS_BEFORE</code>,
<code class="computeroutput">ANNOTATE_HAPPENS_AFTER</code> and
<code class="computeroutput">ANNOTATE_HAPPENS_BEFORE_FORGET_ALL</code>,
macros. Thread-safe reference counting using an atomically
incremented/decremented refcount variable causes Helgrind
problems because a one-to-zero transition of the reference count
means the accessing thread has exclusive ownership of the
associated resource (normally, a C++ object) and can therefore
access it (normally, to run its destructor) without locking.
Helgrind doesn't understand this, and markup is essential to
avoid false positives.
</p>
<p>
Here are recommended guidelines for marking up thread safe
reference counting in C++. You only need to mark up your
release methods -- the ones which decrement the reference count.
Given a class like this:
</p>
<pre class="programlisting">
class MyClass {
unsigned int mRefCount;
void Release ( void ) {
unsigned int newCount = atomic_decrement(&mRefCount);
if (newCount == 0) {
delete this;
}
}
}
</pre>
<p>
the release method should be marked up as follows:
</p>
<pre class="programlisting">
void Release ( void ) {
unsigned int newCount = atomic_decrement(&mRefCount);
if (newCount == 0) {
ANNOTATE_HAPPENS_AFTER(&mRefCount);
ANNOTATE_HAPPENS_BEFORE_FORGET_ALL(&mRefCount);
delete this;
} else {
ANNOTATE_HAPPENS_BEFORE(&mRefCount);
}
}
</pre>
<p>
There are a number of complex, mostly-theoretical objections to
this scheme. From a theoretical standpoint it appears to be
impossible to devise a markup scheme which is completely correct
in the sense of guaranteeing to remove all false races. The
proposed scheme however works well in practice.
</p>
</li>
<li class="listitem">
<p>Avoid memory recycling. If you can't avoid it, you must use
tell Helgrind what is going on via the
<code class="function">VALGRIND_HG_CLEAN_MEMORY</code> client request (in
<code class="computeroutput">helgrind.h</code>).</p>
<p>Helgrind is aware of standard heap memory allocation and
deallocation that occurs via
<code class="function">malloc</code>/<code class="function">free</code>/<code class="function">new</code>/<code class="function">delete</code>
and from entry and exit of stack frames. In particular, when memory is
deallocated via <code class="function">free</code>, <code class="function">delete</code>,
or function exit, Helgrind considers that memory clean, so when it is
eventually reallocated, its history is irrelevant.</p>
<p>However, it is common practice to implement memory recycling
schemes. In these, memory to be freed is not handed to
<code class="function">free</code>/<code class="function">delete</code>, but instead put
into a pool of free buffers to be handed out again as required. The
problem is that Helgrind has no
way to know that such memory is logically no longer in use, and
its history is irrelevant. Hence you must make that explicit,
using the <code class="function">VALGRIND_HG_CLEAN_MEMORY</code> client request
to specify the relevant address ranges. It's easiest to put these
requests into the pool manager code, and use them either when memory is
returned to the pool, or is allocated from it.</p>
</li>
<li class="listitem">
<p>Avoid POSIX condition variables. If you can, use POSIX
semaphores (<code class="function">sem_t</code>, <code class="function">sem_post</code>,
<code class="function">sem_wait</code>) to do inter-thread event signalling.
Semaphores with an initial value of zero are particularly useful for
this.</p>
<p>Helgrind only partially correctly handles POSIX condition
variables. This is because Helgrind can see inter-thread
dependencies between a <code class="function">pthread_cond_wait</code> call and a
<code class="function">pthread_cond_signal</code>/<code class="function">pthread_cond_broadcast</code>
call only if the waiting thread actually gets to the rendezvous first
(so that it actually calls
<code class="function">pthread_cond_wait</code>). It can't see dependencies
between the threads if the signaller arrives first. In the latter case,
POSIX guidelines imply that the associated boolean condition still
provides an inter-thread synchronisation event, but one which is
invisible to Helgrind.</p>
<p>The result of Helgrind missing some inter-thread
synchronisation events is to cause it to report false positives.
</p>
<p>The root cause of this synchronisation lossage is
particularly hard to understand, so an example is helpful. It was
discussed at length by Arndt Muehlenfeld ("Runtime Race Detection
in Multi-Threaded Programs", Dissertation, TU Graz, Austria). The
canonical POSIX-recommended usage scheme for condition variables
is as follows:</p>
<pre class="programlisting">
b is a Boolean condition, which is False most of the time
cv is a condition variable
mx is its associated mutex
Signaller: Waiter:
lock(mx) lock(mx)
b = True while (b == False)
signal(cv) wait(cv,mx)
unlock(mx) unlock(mx)
</pre>
<p>Assume <code class="computeroutput">b</code> is False most of
the time. If the waiter arrives at the rendezvous first, it
enters its while-loop, waits for the signaller to signal, and
eventually proceeds. Helgrind sees the signal, notes the
dependency, and all is well.</p>
<p>If the signaller arrives
first, <code class="computeroutput">b</code> is set to true, and the
signal disappears into nowhere. When the waiter later arrives, it
does not enter its while-loop and simply carries on. But even in
this case, the waiter code following the while-loop cannot execute
until the signaller sets <code class="computeroutput">b</code> to
True. Hence there is still the same inter-thread dependency, but
this time it is through an arbitrary in-memory condition, and
Helgrind cannot see it.</p>
<p>By comparison, Helgrind's detection of inter-thread
dependencies caused by semaphore operations is believed to be
exactly correct.</p>
<p>As far as I know, a solution to this problem that does not
require source-level annotation of condition-variable wait loops
is beyond the current state of the art.</p>
</li>
<li class="listitem"><p>Make sure you are using a supported Linux distribution. At
present, Helgrind only properly supports glibc-2.3 or later. This
in turn means we only support glibc's NPTL threading
implementation. The old LinuxThreads implementation is not
supported.</p></li>
<li class="listitem"><p>If your application is using thread local variables,
helgrind might report false positive race conditions on these
variables, despite being very probably race free. On Linux, you can
use <code class="option">--sim-hints=deactivate-pthread-stack-cache-via-hack</code>
to avoid such false positive error messages
(see <a class="xref" href="manual-core.html#opt.sim-hints">--sim-hints</a>).
</p></li>
<li class="listitem">
<p>Round up all finished threads using
<code class="function">pthread_join</code>. Avoid
detaching threads: don't create threads in the detached state, and
don't call <code class="function">pthread_detach</code> on existing threads.</p>
<p>Using <code class="function">pthread_join</code> to round up finished
threads provides a clear synchronisation point that both Helgrind and
programmers can see. If you don't call
<code class="function">pthread_join</code> on a thread, Helgrind has no way to
know when it finishes, relative to any
significant synchronisation points for other threads in the program. So
it assumes that the thread lingers indefinitely and can potentially
interfere indefinitely with the memory state of the program. It
has every right to assume that -- after all, it might really be
the case that, for scheduling reasons, the exiting thread did run
very slowly in the last stages of its life.</p>
</li>
<li class="listitem">
<p>Perform thread debugging (with Helgrind) and memory
debugging (with Memcheck) together.</p>
<p>Helgrind tracks the state of memory in detail, and memory
management bugs in the application are liable to cause confusion.
In extreme cases, applications which do many invalid reads and
writes (particularly to freed memory) have been known to crash
Helgrind. So, ideally, you should make your application
Memcheck-clean before using Helgrind.</p>
<p>It may be impossible to make your application Memcheck-clean
unless you first remove threading bugs. In particular, it may be
difficult to remove all reads and writes to freed memory in
multithreaded C++ destructor sequences at program termination.
So, ideally, you should make your application Helgrind-clean
before using Memcheck.</p>
<p>Since this circularity is obviously unresolvable, at least
bear in mind that Memcheck and Helgrind are to some extent
complementary, and you may need to use them together.</p>
</li>
<li class="listitem">
<p>POSIX requires that implementations of standard I/O
(<code class="function">printf</code>, <code class="function">fprintf</code>,
<code class="function">fwrite</code>, <code class="function">fread</code>, etc) are thread
safe. Unfortunately GNU libc implements this by using internal locking
primitives that Helgrind is unable to intercept. Consequently Helgrind
generates many false race reports when you use these functions.</p>
<p>Helgrind attempts to hide these errors using the standard
Valgrind error-suppression mechanism. So, at least for simple
test cases, you don't see any. Nevertheless, some may slip
through. Just something to be aware of.</p>
</li>
<li class="listitem">
<p>Helgrind's error checks do not work properly inside the
system threading library itself
(<code class="computeroutput">libpthread.so</code>), and it usually
observes large numbers of (false) errors in there. Valgrind's
suppression system then filters these out, so you should not see
them.</p>
<p>If you see any race errors reported
where <code class="computeroutput">libpthread.so</code> or
<code class="computeroutput">ld.so</code> is the object associated
with the innermost stack frame, please file a bug report at
<a class="ulink" href="http://www.valgrind.org/" target="_top">http://www.valgrind.org/</a>.
</p>
</li>
</ol></div>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.options"></a>7.6. Helgrind Command-line Options</h2></div></div></div>
<p>The following end-user options are available:</p>
<div class="variablelist">
<a name="hg.opts.list"></a><dl class="variablelist">
<dt>
<a name="opt.free-is-write"></a><span class="term">
<code class="option">--free-is-write=no|yes
[default: no] </code>
</span>
</dt>
<dd>
<p>When enabled (not the default), Helgrind treats freeing of
heap memory as if the memory was written immediately before
the free. This exposes races where memory is referenced by
one thread, and freed by another, but there is no observable
synchronisation event to ensure that the reference happens
before the free.
</p>
<p>This functionality is new in Valgrind 3.7.0, and is
regarded as experimental. It is not enabled by default
because its interaction with custom memory allocators is not
well understood at present. User feedback is welcomed.
</p>
</dd>
<dt>
<a name="opt.track-lockorders"></a><span class="term">
<code class="option">--track-lockorders=no|yes
[default: yes] </code>
</span>
</dt>
<dd><p>When enabled (the default), Helgrind performs lock order
consistency checking. For some buggy programs, the large number
of lock order errors reported can become annoying, particularly
if you're only interested in race errors. You may therefore find
it helpful to disable lock order checking.</p></dd>
<dt>
<a name="opt.history-level"></a><span class="term">
<code class="option">--history-level=none|approx|full
[default: full] </code>
</span>
</dt>
<dd>
<p><code class="option">--history-level=full</code> (the default) causes
Helgrind collects enough information about "old" accesses that
it can produce two stack traces in a race report -- both the
stack trace for the current access, and the trace for the
older, conflicting access. To limit memory usage, "old" accesses
stack traces are limited to a maximum of 8 entries, even if
<code class="option">--num-callers</code> value is bigger.</p>
<p>Collecting such information is expensive in both speed and
memory, particularly for programs that do many inter-thread
synchronisation events (locks, unlocks, etc). Without such
information, it is more difficult to track down the root
causes of races. Nonetheless, you may not need it in
situations where you just want to check for the presence or
absence of races, for example, when doing regression testing
of a previously race-free program.</p>
<p><code class="option">--history-level=none</code> is the opposite
extreme. It causes Helgrind not to collect any information
about previous accesses. This can be dramatically faster
than <code class="option">--history-level=full</code>.</p>
<p><code class="option">--history-level=approx</code> provides a
compromise between these two extremes. It causes Helgrind to
show a full trace for the later access, and approximate
information regarding the earlier access. This approximate
information consists of two stacks, and the earlier access is
guaranteed to have occurred somewhere between program points
denoted by the two stacks. This is not as useful as showing
the exact stack for the previous access
(as <code class="option">--history-level=full</code> does), but it is
better than nothing, and it is almost as fast as
<code class="option">--history-level=none</code>.</p>
</dd>
<dt>
<a name="opt.conflict-cache-size"></a><span class="term">
<code class="option">--conflict-cache-size=N
[default: 1000000] </code>
</span>
</dt>
<dd>
<p>This flag only has any effect
at <code class="option">--history-level=full</code>.</p>
<p>Information about "old" conflicting accesses is stored in
a cache of limited size, with LRU-style management. This is
necessary because it isn't practical to store a stack trace
for every single memory access made by the program.
Historical information on not recently accessed locations is
periodically discarded, to free up space in the cache.</p>
<p>This option controls the size of the cache, in terms of the
number of different memory addresses for which
conflicting access information is stored. If you find that
Helgrind is showing race errors with only one stack instead of
the expected two stacks, try increasing this value.</p>
<p>The minimum value is 10,000 and the maximum is 30,000,000
(thirty times the default value). Increasing the value by 1
increases Helgrind's memory requirement by very roughly 100
bytes, so the maximum value will easily eat up three extra
gigabytes or so of memory.</p>
</dd>
<dt>
<a name="opt.check-stack-refs"></a><span class="term">
<code class="option">--check-stack-refs=no|yes
[default: yes] </code>
</span>
</dt>
<dd><p>
By default Helgrind checks all data memory accesses made by your
program. This flag enables you to skip checking for accesses
to thread stacks (local variables). This can improve
performance, but comes at the cost of missing races on
stack-allocated data.
</p></dd>
</dl>
</div>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.monitor-commands"></a>7.7. Helgrind Monitor Commands</h2></div></div></div>
<p>The Helgrind tool provides monitor commands handled by Valgrind's
built-in gdbserver (see <a class="xref" href="manual-core-adv.html#manual-core-adv.gdbserver-commandhandling" title="3.2.5. Monitor command handling by the Valgrind gdbserver">Monitor command handling by the Valgrind gdbserver</a>).
</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem">
<p><code class="varname">info locks</code> shows the list of locks and their
status. </p>
<p>
In the following example, helgrind knows about one lock.
This lock is located at the guest address <code class="varname">ga 0x8049a20</code>.
The lock kind is <code class="varname">rdwr</code> indicating a reader-writer lock.
Other possible lock kinds are <code class="varname">nonRec</code> (simple mutex, non recursive)
and <code class="varname">mbRec</code> (simple mutex, possibly recursive).
The lock kind is then followed by the list of threads helding the lock.
In the below example, <code class="varname">R1:thread #6 tid 3</code> indicates that the
helgrind thread #6 has acquired (once, as the counter following the letter R is one)
the lock in read mode. The helgrind thread nr is incremented for each started thread.
The presence of 'tid 3' indicates that the thread #6 is has not exited yet and is the
valgrind tid 3. If a thread has terminated, then this is indicated with 'tid (exited)'.
</p>
<pre class="programlisting">
(gdb) monitor info locks
Lock ga 0x8049a20 {
kind rdwr
{ R1:thread #6 tid 3 }
}
(gdb)
</pre>
<p> If you give the option <code class="varname">--read-var-info=yes</code>, then more
information will be provided about the lock location, such as the global variable
or the heap block that contains the lock:
</p>
<pre class="programlisting">
Lock ga 0x8049a20 {
Location 0x8049a20 is 0 bytes inside global var "s_rwlock"
declared at rwlock_race.c:17
kind rdwr
{ R1:thread #3 tid 3 }
}
</pre>
</li></ul></div>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.client-requests"></a>7.8. Helgrind Client Requests</h2></div></div></div>
<p>The following client requests are defined in
<code class="filename">helgrind.h</code>. See that file for exact details of their
arguments.</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem">
<p><code class="function">VALGRIND_HG_CLEAN_MEMORY</code></p>
<p>This makes Helgrind forget everything it knows about a
specified memory range. This is particularly useful for memory
allocators that wish to recycle memory.</p>
</li>
<li class="listitem"><p><code class="function">ANNOTATE_HAPPENS_BEFORE</code></p></li>
<li class="listitem"><p><code class="function">ANNOTATE_HAPPENS_AFTER</code></p></li>
<li class="listitem"><p><code class="function">ANNOTATE_NEW_MEMORY</code></p></li>
<li class="listitem"><p><code class="function">ANNOTATE_RWLOCK_CREATE</code></p></li>
<li class="listitem"><p><code class="function">ANNOTATE_RWLOCK_DESTROY</code></p></li>
<li class="listitem"><p><code class="function">ANNOTATE_RWLOCK_ACQUIRED</code></p></li>
<li class="listitem">
<p><code class="function">ANNOTATE_RWLOCK_RELEASED</code></p>
<p>These are used to describe to Helgrind, the behaviour of
custom (non-POSIX) synchronisation primitives, which it otherwise
has no way to understand. See comments
in <code class="filename">helgrind.h</code> for further
documentation.</p>
</li>
</ul></div>
</div>
<div class="sect1">
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
<a name="hg-manual.todolist"></a>7.9. A To-Do List for Helgrind</h2></div></div></div>
<p>The following is a list of loose ends which should be tidied up
some time.</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem"><p>For lock order errors, print the complete lock
cycle, rather than only doing for size-2 cycles as at
present.</p></li>
<li class="listitem"><p>The conflicting access mechanism sometimes
mysteriously fails to show the conflicting access' stack, even
when provided with unbounded storage for conflicting access info.
This should be investigated.</p></li>
<li class="listitem"><p>Document races caused by GCC's thread-unsafe code
generation for speculative stores. In the interim see
<code class="computeroutput">http://gcc.gnu.org/ml/gcc/2007-10/msg00266.html
</code>
and <code class="computeroutput">http://lkml.org/lkml/2007/10/24/673</code>.
</p></li>
<li class="listitem"><p>Don't update the lock-order graph, and don't check
for errors, when a "try"-style lock operation happens (e.g.
<code class="function">pthread_mutex_trylock</code>). Such calls do not add any real
restrictions to the locking order, since they can always fail to
acquire the lock, resulting in the caller going off and doing Plan
B (presumably it will have a Plan B). Doing such checks could
generate false lock-order errors and confuse users.</p></li>
<li class="listitem"><p> Performance can be very poor. Slowdowns on the
order of 100:1 are not unusual. There is limited scope for
performance improvements.
</p></li>
</ul></div>
</div>
</div>
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