/usr/src/castle-game-engine-5.2.0/3d/castleshaders.pas is in castle-game-engine-src 5.2.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | { Shaders types. Independent from OpenGL and X3D. }
unit CastleShaders;
interface
type
TShaderType = (stVertex, stGeometry, stFragment);
const
ShaderTypeName: array [TShaderType] of string =
( 'Vertex', 'Geometry', 'Fragment' );
ShaderTypeNameX3D: array [TShaderType] of string =
( 'VERTEX', 'GEOMETRY', 'FRAGMENT' );
implementation
end.
|