/usr/src/castle-game-engine-5.2.0/base/castlefindfiles.pas is in castle-game-engine-src 5.2.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright 2002-2014 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ Finding files matching some mask. }
unit CastleFindFiles;
{$I castleconf.inc}
interface
uses SysUtils, CastleUtils, Classes, CastleGenericLists;
type
{ }
TFileInfo = record
{ Filename, without any directory path. }
Name: string;
{ Expanded (with absolute path) file name.
For local filesystem paths, this is an absolute filename.
For Android asset, this is an absolute path within asset (note that
absolute paths within Android assets do @italic(not) start with slash).
It's adviced to use URL field instead of this. }
AbsoluteName: string;
{ Absolute URL. }
URL: string;
Directory: boolean;
Size: Int64; //< This may be 0 in case of non-local file
end;
TFileInfoList = specialize TGenericStructList<TFileInfo>;
TFoundFileProc = procedure (const FileInfo: TFileInfo; Data: Pointer);
TFoundFileMethod = procedure (const FileInfo: TFileInfo) of object;
TFindFilesOption = (
{ If ffRecursive is in Options then FindFiles (and friends) descend into
subdirectories.
Note that we always descend into @italic(every) subdirectory (not only
into those matching Mask, that would be pretty useless (and is a problem
with Unix shell expansion)).
Note that including ffRecursive in Options
is something completely different than the FindDirectories parameter:
FindDirectories says whether to report directories to FileProc;
ffRecursive says whether to descend into directories and enumerate
their files too.
Recursive does @italic(not) descend into symlinks to directories on Unix
right now. The reason is that this would risk an infinite loop
(unless some time-consuming precautions would be taken, or a level limit).
In other words, it's just not implemented.
But it @italic(may) be implemented someday, as this would be definitely
something useful.
For Android asset searching: note that recursive searching
if unfortunately not supported. Although Android NDK contains functions
to iterate over a files inside a directory, it stupidly omits
the subdirectories (only returns the non-directory files). }
ffRecursive,
{ Determines the order of reporting directory contents.
Meaningfull only if ffRecursive is also included in Options.
If not included, then directory contents (files and directories
matching mask) are reported to the callback first.
And only then we enter the subdirectories.
If ffDirContentsLast is included, then we first enter subdirectories.
Only then we list directory contents to the callback. }
ffDirContentsLast,
{ If ffReadAllFirst is included in the Options then before calling FileProc,
we will first read @italic(all) file information to an internal array.
And only then we will call FileProc for each item of this array.
Why this may be useful? This way changes to the directory
(like renaming / deleting / creating files) will not have any effect
on the list of files we will get. This is important if our FileProc
may modify the directory contents. Without ffReadAllFirst,
it's undefined (OS-dependent and sometimes just random)
if the new file names will appear in the directory list. }
ffReadAllFirst);
TFindFilesOptions = set of TFindFilesOption;
{ Find all files matching the given mask, and call FileProc for them.
@param(Path Path URL to search inside.
May be absolute or relative. Like everywhere in our engine,
it can also be a local filesystem path, although we advice using
URLs for everything. May, but doesn't have to, end with slash or PathDelim.)
@param(Mask Mask of the files to search, may contain wildcards * and ?.)
@param(PathAndMask Overloaded versions without separate Path and Mask parameters
just assume that PathAndMask contain concatenated Path + Mask,
separated by any valid path delimiter.)
@param(FindDirectories Should directories also be found
(reported by FileProc). Note that this is completely independent
from whether we work recursively (ffRecursive in Options).)
@param(FileProc Called on each file found.
May be @nil (useful if you are only interested in the number of files found,
returned by this function).)
@param(Options A set of options. See TFindFilesOption for meaning
of each option.)
@returns(How many times FileProc was called, that is: how many
files/directories were matching. Useful to report to user how many
files were processed, in particular to warn if nothing was processed.)
@groupBegin }
function FindFiles(const Path, Mask: string; const FindDirectories: boolean;
FileMethod: TFoundFileMethod; Options: TFindFilesOptions): Cardinal; overload;
function FindFiles(const Path, Mask: string; const FindDirectories: boolean;
FileProc: TFoundFileProc; FileProcData: Pointer;
Options: TFindFilesOptions): Cardinal; overload;
function FindFiles(const PathAndMask: string; const FindDirectories: boolean;
FileMethod: TFoundFileMethod; Options: TFindFilesOptions): Cardinal; overload;
function FindFiles(const PathAndMask: string; const FindDirectories: boolean;
FileProc: TFoundFileProc; FileProcData: Pointer;
Options: TFindFilesOptions): Cardinal; overload;
{ @groupEnd }
{ Search for a file, ignoring the case.
Path must be absolute URL and contain the final slash.
Returns URL relative to Path.
We prefer to return just Base, if it exists, or when no alternative exists.
When Base doesn't exist but some likely alternative exists (e.g. with
different case), we return it.
Looks for normal files/symlinks, that can be opened as usual files.
Not directories.
Returns if some file was found. Note that even when we return @false,
we still set NewBase (to original Base). }
function SearchFileHard(Path: string; const Base: string; out NewBase: string): boolean;
{ Find first file matching given Mask. The file can be anything (including
a symlink or directory). It is not searched recursively, it is only searched
for in the directory inside Mask.
If found, returns @true and sets FileInfo.
Otherwise, returns @false and leaves FileInfo undefined. }
function FindFirstFile(const Mask: string;
out FileInfo: TFileInfo): boolean;
implementation
uses CastleURIUtils, CastleLog, StrUtils
{$ifdef ANDROID}, CastleAndroidAssetManager, CastleAndroidAssetStream {$endif};
{ Note that some limitations of FindFirst/FindNext underneath are reflected in our
functionality. Under Windows, mask is treated somewhat hacky:
@orderedList(
@item(Every filename conceptually has an extention under Windows,
so *.* matches any file. On more sane OSes, *.* matches only
files with a dot inside a filename.)
@item(Extensions may be shortened to the first 3 letters.
For example searching for @code(*.txt) actually searches
for @code(*.txt*), that is it finds all the files with extensions
starting from txt.)
)
}
{ FindFiles ------------------------------------------------------------------ }
{ This is equivalent to FindFiles with Recursive = false
and ReadAllFirst = false. }
function FindFiles_NonRecursive(const Path, Mask: string;
const FindDirectories: boolean;
FileProc: TFoundFileProc; FileProcData: Pointer): Cardinal;
procedure LocalFileSystem;
var
AbsoluteName, LocalPath: string;
FileRec: TSearchRec;
Attr, searchError: integer;
FileInfo: TFileInfo;
begin
Result := 0;
Attr := faReadOnly or faHidden or faArchive { for symlinks } or faSysFile;
if FindDirectories then
Attr := Attr or faDirectory;
if Path <> '' then
LocalPath := URIToFilenameSafe(Path) else
LocalPath := GetCurrentDir;
LocalPath := InclPathDelim(LocalPath);
SearchError := FindFirst(LocalPath + Mask, Attr, FileRec);
try
while SearchError = 0 do
begin
AbsoluteName := LocalPath + FileRec.Name;
Inc(Result);
FileInfo.AbsoluteName := AbsoluteName;
FileInfo.Name := FileRec.Name;
FileInfo.Directory := (FileRec.Attr and faDirectory) <> 0;
FileInfo.Size := FileRec.Size;
FileInfo.URL := FilenameToURISafe(AbsoluteName);
if Assigned(FileProc) then
FileProc(FileInfo, FileProcData);
SearchError := FindNext(FileRec);
end;
finally FindClose(FileRec) end;
end;
{$ifdef ANDROID}
procedure AndroidAssetFileSystem;
var
AssetDir, AssetName: string;
Dir: PAAssetDir;
FileInfo: TFileInfo;
begin
Result := 0;
AssetDir := URIToAssetPath(Path);
Dir := AAssetManager_openDir(AssetManager, PChar(ExclPathDelim(AssetDir)));
if Dir <> nil then
try
repeat
AssetName := AAssetDir_getNextFileName(Dir);
if AssetName = '' then
Break;
if AssetDir <> '' then
{ Contrary to AAssetDir_getNextFileName docs, returned AssetName
*does not* contain full path, we have to prefix it with AssetDir.
See http://code.google.com/p/android/issues/detail?id=35079 }
FileInfo.AbsoluteName := InclPathDelim(AssetDir) + AssetName else
FileInfo.AbsoluteName := AssetName;
FileInfo.Name := AssetName;
{ AAssetDir_getNextFileName never returns directories. }
FileInfo.Directory := false;
FileInfo.Size := 0;
FileInfo.URL := AssetPathToURI(FileInfo.AbsoluteName);
if IsWild(FileInfo.Name, Mask, false) then
begin
if Assigned(FileProc) then
FileProc(FileInfo, FileProcData);
Inc(Result);
end;
until false;
finally AAssetDir_close(Dir) end;
end;
{$endif}
var
P: string;
begin
P := URIProtocol(Path);
if (P = 'file') or (P = '') then
LocalFileSystem else
{$ifdef ANDROID}
if P = 'assets' then
AndroidAssetFileSystem else
{$endif}
WritelnLog('FindFiles',
'Searching inside filesystem with protocol %s not possible', [P]);
end;
{ This is equivalent to FindFiles with Recursive = true,
and ReadAllFirst = false. }
function FindFiles_Recursive(const Path, Mask: string; const FindDirectories: boolean;
FileProc: TFoundFileProc; FileProcData: Pointer;
DirContentsLast: boolean): Cardinal;
procedure WriteDirContent;
begin
Result := Result +
FindFiles_NonRecursive(Path, Mask, FindDirectories, FileProc, FileProcData);
end;
{ Search in subdirectories recursively. }
procedure WriteSubdirs;
var
FileRec: TSearchRec;
SearchError: integer;
P, LocalPath: string;
begin
P := URIProtocol(Path);
if P = 'file' then
LocalPath := URIToFilenameSafe(Path) else
if P = '' then
LocalPath := Path else
begin
WritelnLog('FindFiles',
'Searching inside subdirectories with protocol %s not possible', [P]);
Exit;
end;
LocalPath := InclPathDelim(LocalPath);
SearchError := FindFirst(LocalPath + '*',
faDirectory { potential flags on directory: } or faSysFile or faArchive,
FileRec);
try
while SearchError = 0 do
begin
if ((faDirectory and FileRec.Attr) <> 0) and
(not SpecialDirName(FileRec.Name)) then
Result := Result +
FindFiles_Recursive(FilenameToURISafe(LocalPath + FileRec.Name), Mask,
FindDirectories, FileProc, FileProcData, DirContentsLast);
SearchError := FindNext(FileRec);
end;
finally FindClose(FileRec) end;
end;
begin
Result := 0;
if DirContentsLast then
begin
WriteSubdirs;
WriteDirContent;
end else
begin
WriteDirContent;
WriteSubdirs;
end;
end;
{ This is equivalent to FindFiles with ReadAllFirst = false. }
function FindFiles_NonReadAllFirst(const Path, Mask: string; FindDirectories: boolean;
FileProc: TFoundFileProc; FileProcData: Pointer;
Recursive, DirContentsLast: boolean): Cardinal;
begin
if Recursive then
Result := FindFiles_Recursive(Path, Mask, FindDirectories, fileProc, FileProcData, DirContentsLast) else
Result := FindFiles_NonRecursive(Path, Mask, FindDirectories, fileProc, FileProcData);
end;
procedure FileProc_AddToFileInfos(
const FileInfo: TFileInfo; Data: Pointer);
begin
TFileInfoList(Data).Add(FileInfo);
end;
function FindFiles(const Path, Mask: string; const FindDirectories: boolean;
FileProc: TFoundFileProc; FileProcData: Pointer;
Options: TFindFilesOptions): Cardinal;
var
FileInfos: TFileInfoList;
i: Integer;
begin
if ffReadAllFirst in Options then
begin
FileInfos := TFileInfoList.Create;
try
Result := FindFiles_NonReadAllFirst(Path, Mask, FindDirectories,
@FileProc_AddToFileInfos, FileInfos,
ffRecursive in Options,
ffDirContentsLast in Options);
if Assigned(FileProc) then
for i := 0 to FileInfos.Count - 1 do
FileProc(FileInfos.L[i], FileProcData);
finally FileInfos.Free end;
end else
begin
Result := FindFiles_NonReadAllFirst(Path, Mask, FindDirectories,
FileProc, FileProcData,
ffRecursive in Options,
ffDirContentsLast in Options);
end;
end;
function FindFiles(const PathAndMask: string; const FindDirectories: boolean;
FileProc: TFoundFileProc; FileProcData: Pointer;
Options: TFindFilesOptions): Cardinal;
begin
Result := FindFiles(ExtractURIPath(PathAndMask), ExtractURIName(PathAndMask),
FindDirectories, FileProc, FileProcData, Options);
end;
{ FindFiles with TFoundFileMethod -------------------------------------------- }
type
TFoundFileMethodWrapper = record
Contents: TFoundFileMethod;
end;
PFoundFileMethodWrapper = ^TFoundFileMethodWrapper;
procedure FoundFileProcToMethod(
const FileInfo: TFileInfo; Data: Pointer);
begin
PFoundFileMethodWrapper(Data)^.Contents(FileInfo);
end;
function FindFiles(const Path, Mask: string; const FindDirectories: boolean;
FileMethod: TFoundFileMethod; Options: TFindFilesOptions): Cardinal;
var
FileMethodWrapper: TFoundFileMethodWrapper;
begin
FileMethodWrapper.Contents := FileMethod;
Result := FindFiles(Path, Mask, FindDirectories,
@FoundFileProcToMethod, @FileMethodWrapper, Options);
end;
function FindFiles(const PathAndMask: string; const FindDirectories: boolean;
FileMethod: TFoundFileMethod; Options: TFindFilesOptions): Cardinal;
begin
Result := FindFiles(ExtractURIPath(PathAndMask), ExtractURIName(PathAndMask),
FindDirectories, FileMethod, Options);
end;
{ related utilities ---------------------------------------------------------- }
type
TSearchFileHard = class
Base: string;
Found: string;
procedure Callback(const FileInfo: TFileInfo);
end;
BreakSearchFileHard = class(TCodeBreaker);
procedure TSearchFileHard.Callback(const FileInfo: TFileInfo);
begin
if AnsiSameText(FileInfo.Name, Base) then
begin
Found := FileInfo.Name;
raise BreakSearchFileHard.Create;
end;
end;
function SearchFileHard(Path: string; const Base: string; out NewBase: string): boolean;
var
S: TSearchFileHard;
P: string;
begin
NewBase := Base;
Result := false;
P := URIProtocol(Path);
if P = 'file' then
{ convert Path to filename and continue }
Path := URIToFilenameSafe(Path) else
if P <> '' then
{ we can't do anything when protocol is not file or empty. }
Exit(true);
if FileExists(Path + Base) then Exit(true);
S := TSearchFileHard.Create;
try
try
S.Base := Base;
FindFiles(Path + '*', false, @S.Callback, []);
except
on BreakSearchFileHard do
begin
NewBase := S.Found;
Result := true;
Exit;
end;
end;
finally FreeAndNil(S) end;
end;
type
BreakFindFirstFile = class(TCodeBreaker)
FoundFile: TFileInfo;
end;
procedure FindFirstFileCallback(const FileInfo: TFileInfo; Data: Pointer);
var
E: BreakFindFirstFile;
begin
E := BreakFindFirstFile.Create;
E.FoundFile := FileInfo;
raise E;
end;
function FindFirstFile(const Mask: string; out FileInfo: TFileInfo): boolean;
begin
try
FindFiles(Mask, true, @FindFirstFileCallback, nil, []);
Result := false;
except
on B: BreakFindFirstFile do
begin
Result := true;
FileInfo := B.FoundFile;
end;
end;
end;
end.
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