/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/ is in castle-game-engine-src 5.2.0-3.
This file is owned by root:root, with mode 0o755.
..
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/README.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/CADGeometry.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Core.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/CubeMapTexturing.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/DIS.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/EnvironmentalEffects.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/EnvironmentalSensor.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/EventUtilities.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Followers.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Geometry2D.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Geometry3D.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Geospatial.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Grouping.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/H-Anim.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Interpolation.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/KeyDeviceSensor.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Layering.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Layout.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Lighting.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/NURBS.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Navigation.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Networking.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/ParticleSystems.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Picking.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/PointingDeviceSensor.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Rendering.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/RigidBodyPhysics.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Scripting.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Shaders.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Shape.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Sound.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Text.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Texturing.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Texturing3D.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/components/Time.txt
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/generate_x3d_nodes_helpers/
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/generate_x3d_nodes_helpers/generate_x3d_nodes_to_pascal.lpi
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/generate_x3d_nodes_helpers/generate_x3d_nodes_to_pascal.lpr
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/generate_x3d_nodes_helpers/generate_x3d_nodes_to_pascal.lps
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/generate_x3d_nodes_helpers/generate_x3d_nodes_to_pascal_compile.sh
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/generate_x3d_nodes_helpers/generate_x3d_nodes_to_pascal_run.sh
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/Makefile
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/run_x3d_nodes_spec_to_pascal.sh
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/x3d_nodes_spec_to_pascal.lpi
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/x3d_nodes_spec_to_pascal.lpr
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/x3d_nodes_spec_to_pascal_compile.sh
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/x3d_nodes_spec_to_pascal_preamble.inc
/usr/src/castle-game-engine-5.2.0/x3d/nodes_specification/x3d_nodes_spec_to_pascal/x3d_nodes_spec_to_pascal_preamble.txt