/usr/src/castle-game-engine-5.2.0/x3d/x3d_followers.inc is in castle-game-engine-src 5.2.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright 2008-2014 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{$ifdef read_interface}
{ }
TAbstractFollowerNode = class(TAbstractChildNode)
public
procedure CreateNode; override;
{ Event out } { }
private FEventIsActive: TSFBoolEvent;
public property EventIsActive: TSFBoolEvent read FEventIsActive;
end;
TAbstractDamperNode = class(TAbstractFollowerNode)
public
procedure CreateNode; override;
private FFdTau: TSFTime;
public property FdTau: TSFTime read FFdTau;
private FFdTolerance: TSFFloat;
public property FdTolerance: TSFFloat read FFdTolerance;
private FFdOrder: TSFInt32;
public property FdOrder: TSFInt32 read FFdOrder;
end;
TAbstractChaserNode = class(TAbstractFollowerNode)
public
procedure CreateNode; override;
private FFdDuration: TSFTime;
public property FdDuration: TSFTime read FFdDuration;
end;
TColorDamperNode = class(TAbstractDamperNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFColorEvent;
public property EventSet_destination: TSFColorEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFColorEvent;
public property EventSet_value: TSFColorEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFColorEvent;
public property EventValue_changed: TSFColorEvent read FEventValue_changed;
private FFdInitialDestination: TSFColor;
public property FdInitialDestination: TSFColor read FFdInitialDestination;
private FFdInitialValue: TSFColor;
public property FdInitialValue: TSFColor read FFdInitialValue;
end;
TCoordinateDamperNode = class(TAbstractDamperNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TMFVec3fEvent;
public property EventSet_destination: TMFVec3fEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TMFVec3fEvent;
public property EventSet_value: TMFVec3fEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TMFVec3fEvent;
public property EventValue_changed: TMFVec3fEvent read FEventValue_changed;
private FFdInitialDestination: TMFVec3f;
public property FdInitialDestination: TMFVec3f read FFdInitialDestination;
private FFdInitialValue: TMFVec3f;
public property FdInitialValue: TMFVec3f read FFdInitialValue;
end;
TOrientationChaserNode = class(TAbstractChaserNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFRotationEvent;
public property EventSet_destination: TSFRotationEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFRotationEvent;
public property EventSet_value: TSFRotationEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFRotationEvent;
public property EventValue_changed: TSFRotationEvent read FEventValue_changed;
private FFdInitialDestination: TSFRotation;
public property FdInitialDestination: TSFRotation read FFdInitialDestination;
private FFdInitialValue: TSFRotation;
public property FdInitialValue: TSFRotation read FFdInitialValue;
end;
TOrientationDamperNode = class(TAbstractDamperNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFRotationEvent;
public property EventSet_destination: TSFRotationEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFRotationEvent;
public property EventSet_value: TSFRotationEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFRotationEvent;
public property EventValue_changed: TSFRotationEvent read FEventValue_changed;
private FFdInitialDestination: TSFRotation;
public property FdInitialDestination: TSFRotation read FFdInitialDestination;
private FFdInitialValue: TSFRotation;
public property FdInitialValue: TSFRotation read FFdInitialValue;
end;
TPositionChaserNode = class(TAbstractChaserNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFVec3fEvent;
public property EventSet_destination: TSFVec3fEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFVec3fEvent;
public property EventSet_value: TSFVec3fEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFVec3fEvent;
public property EventValue_changed: TSFVec3fEvent read FEventValue_changed;
private FFdInitialDestination: TSFVec3f;
public property FdInitialDestination: TSFVec3f read FFdInitialDestination;
private FFdInitialValue: TSFVec3f;
public property FdInitialValue: TSFVec3f read FFdInitialValue;
end;
TPositionChaser2DNode = class(TAbstractChaserNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFVec2fEvent;
public property EventSet_destination: TSFVec2fEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFVec2fEvent;
public property EventSet_value: TSFVec2fEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFVec2fEvent;
public property EventValue_changed: TSFVec2fEvent read FEventValue_changed;
private FFdInitialDestination: TSFVec2f;
public property FdInitialDestination: TSFVec2f read FFdInitialDestination;
private FFdInitialValue: TSFVec2f;
public property FdInitialValue: TSFVec2f read FFdInitialValue;
end;
TPositionDamperNode = class(TAbstractDamperNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFVec3fEvent;
public property EventSet_destination: TSFVec3fEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFVec3fEvent;
public property EventSet_value: TSFVec3fEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFVec3fEvent;
public property EventValue_changed: TSFVec3fEvent read FEventValue_changed;
private FFdInitialDestination: TSFVec3f;
public property FdInitialDestination: TSFVec3f read FFdInitialDestination;
private FFdInitialValue: TSFVec3f;
public property FdInitialValue: TSFVec3f read FFdInitialValue;
end;
TPositionDamper2DNode = class(TAbstractDamperNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFVec2fEvent;
public property EventSet_destination: TSFVec2fEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFVec2fEvent;
public property EventSet_value: TSFVec2fEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFVec2fEvent;
public property EventValue_changed: TSFVec2fEvent read FEventValue_changed;
private FFdInitialDestination: TSFVec2f;
public property FdInitialDestination: TSFVec2f read FFdInitialDestination;
private FFdInitialValue: TSFVec2f;
public property FdInitialValue: TSFVec2f read FFdInitialValue;
end;
TScalarChaserNode = class(TAbstractChaserNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TSFFloatEvent;
public property EventSet_destination: TSFFloatEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TSFFloatEvent;
public property EventSet_value: TSFFloatEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TSFFloatEvent;
public property EventValue_changed: TSFFloatEvent read FEventValue_changed;
private FFdInitialDestination: TSFFloat;
public property FdInitialDestination: TSFFloat read FFdInitialDestination;
private FFdInitialValue: TSFFloat;
public property FdInitialValue: TSFFloat read FFdInitialValue;
end;
TTexCoordDamper2DNode = class(TAbstractDamperNode)
public
procedure CreateNode; override;
class function ClassNodeTypeName: string; override;
class function URNMatching(const URN: string): boolean; override;
{ Event in } { }
private FEventSet_destination: TMFVec2fEvent;
public property EventSet_destination: TMFVec2fEvent read FEventSet_destination;
{ Event in } { }
private FEventSet_value: TMFVec2fEvent;
public property EventSet_value: TMFVec2fEvent read FEventSet_value;
{ Event out } { }
private FEventValue_changed: TMFVec2fEvent;
public property EventValue_changed: TMFVec2fEvent read FEventValue_changed;
private FFdInitialDestination: TMFVec2f;
public property FdInitialDestination: TMFVec2f read FFdInitialDestination;
private FFdInitialValue: TMFVec2f;
public property FdInitialValue: TMFVec2f read FFdInitialValue;
end;
{$endif read_interface}
{$ifdef read_implementation}
procedure TAbstractFollowerNode.CreateNode;
begin
inherited;
FEventIsActive := TSFBoolEvent.Create(Self, 'isActive', false);
Events.Add(FEventIsActive);
DefaultContainerField := 'children';
end;
procedure TAbstractDamperNode.CreateNode;
begin
inherited;
FFdTau := TSFTime.Create(Self, 'tau', 0);
Fields.Add(FFdTau);
{ X3D specification comment: [0,Inf) }
FFdTolerance := TSFFloat.Create(Self, 'tolerance', -1);
Fields.Add(FFdTolerance);
{ X3D specification comment: -1 or [0,Inf) }
FFdOrder := TSFInt32.Create(Self, 'order', 0);
FFdOrder.Exposed := false;
Fields.Add(FFdOrder);
{ X3D specification comment: [0..5] }
DefaultContainerField := 'children';
end;
procedure TAbstractChaserNode.CreateNode;
begin
inherited;
FFdDuration := TSFTime.Create(Self, 'duration', 0);
FFdDuration.Exposed := false;
Fields.Add(FFdDuration);
{ X3D specification comment: [0,Inf) }
DefaultContainerField := 'children';
end;
procedure TColorDamperNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFColorEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFColorEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFColorEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFColor.Create(Self, 'initialDestination', Vector3Single(0.8, 0.8, 0.8));
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TSFColor.Create(Self, 'initialValue', Vector3Single(0.8, 0.8, 0.8));
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TColorDamperNode.ClassNodeTypeName: string;
begin
Result := 'ColorDamper';
end;
class function TColorDamperNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TCoordinateDamperNode.CreateNode;
begin
inherited;
FEventSet_destination := TMFVec3fEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TMFVec3fEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TMFVec3fEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TMFVec3f.Create(Self, 'initialDestination', Vector3Single(0, 0, 0));
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TMFVec3f.Create(Self, 'initialValue', Vector3Single(0, 0, 0));
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TCoordinateDamperNode.ClassNodeTypeName: string;
begin
Result := 'CoordinateDamper';
end;
class function TCoordinateDamperNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TOrientationChaserNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFRotationEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFRotationEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFRotationEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFRotation.Create(Self, 'initialDestination', Vector3Single(0, 1, 0), 0);
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TSFRotation.Create(Self, 'initialValue', Vector3Single(0, 1, 0), 0);
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TOrientationChaserNode.ClassNodeTypeName: string;
begin
Result := 'OrientationChaser';
end;
class function TOrientationChaserNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TOrientationDamperNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFRotationEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFRotationEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFRotationEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFRotation.Create(Self, 'initialDestination', Vector3Single(0, 1, 0), 0);
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TSFRotation.Create(Self, 'initialValue', Vector3Single(0, 1, 0), 0);
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TOrientationDamperNode.ClassNodeTypeName: string;
begin
Result := 'OrientationDamper';
end;
class function TOrientationDamperNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TPositionChaserNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFVec3fEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFVec3fEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFVec3fEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFVec3f.Create(Self, 'initialDestination', Vector3Single(0, 0, 0));
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TSFVec3f.Create(Self, 'initialValue', Vector3Single(0, 0, 0));
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TPositionChaserNode.ClassNodeTypeName: string;
begin
Result := 'PositionChaser';
end;
class function TPositionChaserNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TPositionChaser2DNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFVec2fEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFVec2fEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFVec2fEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFVec2f.Create(Self, 'initialDestination', Vector2Single(0, 0));
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
{ X3D specification comment: 0 }
FFdInitialValue := TSFVec2f.Create(Self, 'initialValue', Vector2Single(0, 0));
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
{ X3D specification comment: 0 }
DefaultContainerField := 'children';
end;
class function TPositionChaser2DNode.ClassNodeTypeName: string;
begin
Result := 'PositionChaser2D';
end;
class function TPositionChaser2DNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TPositionDamperNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFVec3fEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFVec3fEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFVec3fEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFVec3f.Create(Self, 'initialDestination', Vector3Single(0, 0, 0));
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TSFVec3f.Create(Self, 'initialValue', Vector3Single(0, 0, 0));
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TPositionDamperNode.ClassNodeTypeName: string;
begin
Result := 'PositionDamper';
end;
class function TPositionDamperNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TPositionDamper2DNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFVec2fEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFVec2fEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFVec2fEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFVec2f.Create(Self, 'initialDestination', Vector2Single(0, 0));
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TSFVec2f.Create(Self, 'initialValue', Vector2Single(0, 0));
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TPositionDamper2DNode.ClassNodeTypeName: string;
begin
Result := 'PositionDamper2D';
end;
class function TPositionDamper2DNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TScalarChaserNode.CreateNode;
begin
inherited;
FEventSet_destination := TSFFloatEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TSFFloatEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TSFFloatEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TSFFloat.Create(Self, 'initialDestination', 0);
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TSFFloat.Create(Self, 'initialValue', 0);
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TScalarChaserNode.ClassNodeTypeName: string;
begin
Result := 'ScalarChaser';
end;
class function TScalarChaserNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure TTexCoordDamper2DNode.CreateNode;
begin
inherited;
FEventSet_destination := TMFVec2fEvent.Create(Self, 'set_destination', true);
Events.Add(FEventSet_destination);
FEventSet_value := TMFVec2fEvent.Create(Self, 'set_value', true);
Events.Add(FEventSet_value);
FEventValue_changed := TMFVec2fEvent.Create(Self, 'value_changed', false);
Events.Add(FEventValue_changed);
FFdInitialDestination := TMFVec2f.Create(Self, 'initialDestination', []);
FFdInitialDestination.Exposed := false;
Fields.Add(FFdInitialDestination);
FFdInitialValue := TMFVec2f.Create(Self, 'initialValue', []);
FFdInitialValue.Exposed := false;
Fields.Add(FFdInitialValue);
DefaultContainerField := 'children';
end;
class function TTexCoordDamper2DNode.ClassNodeTypeName: string;
begin
Result := 'TexCoordDamper2D';
end;
class function TTexCoordDamper2DNode.URNMatching(const URN: string): boolean;
begin
Result := (inherited URNMatching(URN)) or
(URN = URNX3DNodes + ClassNodeTypeName);
end;
procedure RegisterFollowersNodes;
begin
NodesManager.RegisterNodeClasses([
TColorDamperNode,
TCoordinateDamperNode,
TOrientationChaserNode,
TOrientationDamperNode,
TPositionChaserNode,
TPositionChaser2DNode,
TPositionDamperNode,
TPositionDamper2DNode,
TScalarChaserNode,
TTexCoordDamper2DNode
]);
end;
{$endif read_implementation}
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