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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | #!F-adobe-helvetica-medium-r-normal--18*
#!N
#!N #!Rdxgmai DXGetMeshArrayInfo #!N #!N
Function #!N #!N Returns the number of terms and the terms
of a Mesh Array. #!N #!N Syntax #!N #!F-adobe-times-bold-r-normal--18* #include <dx/dx.h>
MeshArray DXGetMeshArrayInfo(MeshArray a, int *n, Array *terms) #!EF #!N #!N Functional
Details #!N #!N If #!F-adobe-times-bold-r-normal--18* n #!EF is not #!F-adobe-times-bold-r-normal--18* NULL
#!EF , the routine returns (in #!F-adobe-times-bold-r-normal--18* *n #!EF ) the
number of terms in the product #!F-adobe-times-bold-r-normal--18* a #!EF . If
#!F-adobe-times-bold-r-normal--18* terms #!EF is not #!F-adobe-times-bold-r-normal--18* NULL #!EF , it returns
(in #!F-adobe-times-bold-r-normal--18* *terms #!EF ) the terms of the product. #!N
#!N Mesh Arrays are generally used to specify "connections" components as
combinations of lower-dimensional Arrays. In their simplest, form Mesh Arrays are
used to combine k Path Arrays into a regular k-dimensional grid,
such as regular grids of cubes or quadrilaterals. In order to
make this common case simple to use, an alternative, #!F-adobe-times-bold-r-normal--18* DXQueryGridConnections
#!EF is provided to give quick access to the dimensionality and
counts of regular grids. #!N #!N Array Handles offer a simple
mechanism for accessing the individual elements of a Mesh Array without
expansion. #!N #!N Return Value #!N #!N Returns #!F-adobe-times-bold-r-normal--18* a #!EF
or returns #!F-adobe-times-bold-r-normal--18* NULL #!EF and sets an error code. #!N
#!N See Also #!N #!N #!F-adobe-times-bold-r-normal--18* #!Ldxcah,dxall1189 h DXCreateArrayHandle #!EL , #!Ldxgmo,dxall1249 h DXGetMeshOffsets #!EL , #!Ldxmgcv,dxall1297 h DXMakeGridConnections, DXMakeGridConnectionsV #!EL
, #!Ldxnmav,dxall1319 h DXNewMeshArray, DXNewMeshArrayV #!EL , #!Ldxqgc,dxall1343 h DXQueryGridConnections #!EL , #!Ldxsmo,dxall1383 h DXSetMeshOffsets #!EL #!EF #!N #!N #!Lmarray,dxall1078 h Mesh Arrays #!EL .
#!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Ldxgmo,dxall1249 h DXGetMeshOffsets #!EL #!N
#!F-adobe-times-medium-i-normal--18* #!N
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