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#!N
#!N #!Rdxuref DXUnreference #!N #!N Function
#!N #!N Removes a reference from an Object without deleting it.
#!N #!N Syntax #!N #!F-adobe-times-bold-r-normal--18* #include <dx/dx.h> Error DXUnreference(Object o) #!EF
#!N #!N Functional Details #!N #!N This routine is not normally
used by module writers. #!F-adobe-times-bold-r-normal--18* DXDelete #!EF should be called to
remove a reference to an Object #!F-adobe-times-bold-r-normal--18* o #!EF . #!N
#!N #!F-adobe-times-bold-r-normal--18* DXUnreference #!EF allows an Object's reference count to be
decremented to 0 without releasing its memory, which is not desirable
under normal circumstances. (See #!Lmemng,dxall1023 h Memory Management #!EL .) #!N #!N Return Value #!N
#!N Returns #!F-adobe-times-bold-r-normal--18* OK #!EF or returns #!F-adobe-times-bold-r-normal--18* ERROR #!EF and
sets an error code. #!N #!N See Also #!N #!N #!F-adobe-times-bold-r-normal--18*
#!Ldxdel,dxall1195 h DXDelete #!EL , #!Ldxref,dxall1353 h DXReference #!EL #!EF #!N #!N #!Lotrs,dxall1100 h Object Routines #!EL . #!N #!N #!N
#!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Ldxugt,dxall1405 h DXUnsetGroupType #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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