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#!N
#!CSeaGreen #!N #!Rsequen2 Using the Sequencer #!N #!EC #!N #!N
The Sequencer allows you to "animate" a visual image and is
very easy to use. The process is rather like running a
video cassette tape: You can play it forward or backward, stop
it, pause, and so on. (If you look at the canvas
of the VPE window, you will see that the Sequencer is
one of the components of the example1.net network.) #!N #!I0 #!N
#!F-adobe-times-medium-r-normal--18* #!N #!N #!I30 #!N 1. Click on #!F-adobe-times-bold-r-normal--18* Execute #!EF
in the menu bar of the Image window and then on
#!F-adobe-times-bold-r-normal--18* Sequencer #!EF in the pull-down menu to display the Sequence
Control panel ( #!Lvcrcont7,dxall20 f Figure 7 #!EL ). #!N #!I30 #!N 2. Click on
the Forward button (>) to start the animation sequence. Note: A
Sequencer button appears recessed when it is activated. #!N #!N As
the sequence proceeds, the Counter button ( #!F-adobe-times-bold-r-normal--18* ... #!EF )
displays the corresponding "frame" number. At the end of the execution
cycle, the window displays the final image in the sequence, the
Counter displays the final frame number, and the Forward button is
deactivated (not recessed). #!N #!I30 #!N 3. Click on the Back
button (<) to run the same sequence in reverse. At the
end of the execution cycle, the window displays the original image,
the Counter displays "0," and the Back button is deactivated. #!N
#!I30 #!N 4. Click on the Step button (< #!F-adobe-times-bold-r-normal--18* ||
#!EF >) to activate it. You can now proceed through a
sequence frame by frame in either direction, using Back and Forward.
Note: In Step mode, the Back and Forward buttons appear as
< #!F-adobe-times-bold-r-normal--18* || #!EF and #!F-adobe-times-bold-r-normal--18* || #!EF > respectively. #!N
#!I30 #!N 5. Click on Step again (to deactivate it) and
then on the Loop button at the top left (marked by
a single "looped" arrow). Now, if you click on Back or
Forward, the sequence will repeat itself until you interrupt it (see
the next four steps). #!N #!I30 #!N 6. Click on the
Pause button ( #!F-adobe-times-bold-r-normal--18* || #!EF ) to suspend the sequence.
#!N #!I30 #!N 7. Continue the sequence from this point or
reverse it, using Back or Forward. #!N #!I30 #!N 8. Click
on the Stop button (&sqbul.). The sequence halts (the Loop button
remains activated). Note: The Stop button does not affect the status
of the Loop, Palindrome, or Step button. #!N #!I30 #!N 9.
Click on Back or Forward. A new sequence starts again from
the beginning (i.e., a "stopped" sequence cannot be continued or reversed
from the point at which you interrupted it). #!N #!I30 #!N
10. Click on Loop. The sequence continues to its end before
stopping and the Loop button is deactivated (compare with the Stop
button). #!N #!I30 #!N 11. Click on the Palindrome button (between
Loop and Step). With this option activated, you can use the
Back (or Forward) button to run a sequence through one back-and-forth
cycle (from first frame to last and back to first, or
vice versa). Note that if you activate this function at some
intermediate frame in the sequence, only the #!F-adobe-times-medium-i-normal--18* remainder #!EF of
the cycle is executed. #!N #!I30 #!N 12. To restore the
original view of the object, click on #!F-adobe-times-bold-r-normal--18* Reset #!EF in
the #!F-adobe-times-bold-r-normal--18* View Control #!EF dialog box. #!N #!I30 #!N 13.
Close the Sequence Control panel (double click on the window menu
button in top left corner of the frame). #!N #!I0 #!N
#!EF #!N #!CIndianRed #!N #!N #!N #!F-adobe-times-bold-r-normal--18* For Future Reference #!N
#!N You can activate both the Loop and Palindrome buttons together.
The back-and-forth cycle will repeat itself until you deactivate one them
or click on the Stop button. #!N #!N #!EC #!N #!N
#!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lcpapa,dxall22 h Using Control Panels #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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