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#!N
#!N #!Risosurf Isosurface #!N
#!N Category #!N #!N #!Lcatrel,dxall759 h Realization #!EL #!N #!N Function #!N #!N Computes
isosurfaces and contours. #!N #!N Syntax #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18*
#!N surface #!EF = Isosurface( #!F-adobe-times-bold-r-normal--18* data, value, number, gradient, flag,
direction #!EF ); #!EF #!N #!N #!EC #!N #!N Inputs #!T,1,91,276,461,646
#!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB Type TAB Default TAB Description
#!EF #!N TAB data TAB scalar field TAB none TAB field
from which one or more #!N TAB - TAB - TAB
- TAB surfaces are to be derived. #!N TAB value TAB
scalar or scalar list TAB data mean TAB isosurface value or
values #!N TAB number TAB integer TAB no default TAB number
of isosurfaces or contours #!N TAB - TAB - TAB -
TAB to be computed #!N TAB gradient TAB vector field TAB
no default TAB gradient field #!N TAB flag TAB flag TAB
1 TAB 0: normals not computed #!N TAB - TAB -
TAB - TAB 1: normals computed #!N TAB direction TAB integer
TAB -1 TAB orientation of normals #!N TAB - TAB -
TAB - TAB #!EF #!N #!N Outputs #!T,1,161,321,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N
TAB Name TAB Type TAB Description #!EF #!N TAB surface TAB
field or group TAB isosurface #!N TAB - TAB - TAB
#!EF #!N #!N Functional Details #!N #!N This module computes any
of the following: #!N #!I0 #!N #!F-adobe-times-medium-r-normal--18* #!N #!N #!I30 #!N
o points (for an input field consisting of lines) #!N #!I30
#!N o lines (for a surface input field) #!N #!I30 #!N
o surfaces (for a volumetric input field). #!N #!I0 #!N #!EF
#!N All positions in the output field are isovalues (i.e., they
match a specified value or values). #!N #!N The module also
adds a default color to the output (gray-blue for isosurfaces and
yellow for contour lines and points) if the input object is
uncolored. If the object is colored, its colors are interpolated in
the output object. #!N #!N A "data" component with the same
value as the input #!F-adobe-times-bold-r-normal--18* value #!EF is added to the
output field. #!N #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18*
data #!EF #!EF #!I50 #!N is the data object for which
an isosurface or contour is to be created. #!N #!I0 #!N
#!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* value #!EF #!EF #!I50 #!N is the isovalue or
isovalues to be used for computing the isosurface(s) or contour(s). #!N
#!N If this parameter is not specified, the module bases it
calculations on the value specified by #!F-adobe-times-bold-r-normal--18* number #!EF (see below).
If neither parameter is specified, the module uses the arithmetic mean
of the data input as a default. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* number #!EF #!EF #!I50 #!N is ignored if #!F-adobe-times-bold-r-normal--18* value
#!EF has been specified. If that parameter is not specified, the
module uses the value of #!F-adobe-times-bold-r-normal--18* number #!EF to compute a
set of isosurfaces or contours with the following isovalues: #!CForestGreen #!N
#!N #!F-adobe-courier-bold-r-normal--18* #!N min + delta, min + (2*delta),..., min -
delta #!EF #!N #!N #!EC where delta = (max - min)/(
#!F-adobe-times-bold-r-normal--18* number #!EF + 1), and "max" and "min" are the
maximum and minimum data values of the input field. #!N #!I0
#!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* gradient #!EF #!EF #!I50 #!N is the gradient
field used to compute normals for shading (see #!Lgradien,dxall857 h Gradient #!EL ). #!N
#!N If this parameter is not specified, the module adds normals
by computing the gradient internally ( #!F-adobe-times-bold-r-normal--18* flag #!EF can nullify
this behavior; see below). Note: If only one isosurface is to
be computed, it is probably more efficient to have module compute
the gradient internally. If many are to be generated, it is
probably more efficient to compute the gradient of the entire field
once, so that the system can use it for every isosurface.
#!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* flag #!EF #!EF #!I50 #!N specifies
whether normals are to be computed for shading. A setting of
0 (zero) prevents the computation of normals. The default is 1
(one) #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* direction #!EF #!EF #!I50 #!N
specifies whether the normals should point against (0, the default) or
with (1) the gradient. #!I0 #!N #!N #!N #!N #!I0 #!N
Notes: #!N #!I30 #!N 1. This module adds an attribute called
"Isosurface value," which has as its value the isovalue(s) used. To
extract this attribute (e.g., for use in a caption for an
image), use the Attribute module. #!N #!I30 #!N 2. For contour
lines, this module adds a "fuzz" attribute so that the line
will be rendered slightly in front of a coincident surface (see
#!Ldisplay,dxall807 h Display #!EL ). #!N #!I30 #!N 3. A surface or contour is
considered to be undefined if every point in the input volume
or surface, respectively, is equal to #!F-adobe-times-bold-r-normal--18* value #!EF . In
such cases, the module output is an empty field. #!N #!I30
#!N 4. Isosurface does not accept connection-dependent data. #!N #!I30 #!N
5. With disjoint data fields, there may be no data crossings
(i.e., points along a connection element where the interpolated data value
equals the isovalue), even though the isovalue itself falls in the
range of the actual data. #!I0 #!N #!N #!N #!N Components
#!N #!N Creates new "positions" and "connections" components. For surfaces output,
the default is to create a "normals" component. Any component dependent
on "positions" is interpolated and placed in the output object. #!N
#!N Example Visual Programs #!N #!N Many example visual programs use
the Isosurface module, including: #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N AlternateVisualizations.net #!N
ContoursAndCaption.net #!N InvalidData.net #!N MappedIso.net #!N Sealevel.net #!N UsingIsosurface.net #!N SIMPLE/Isosurface.net
#!EF #!N #!N #!EC #!N #!N See Also #!N #!N #!Lband,dxall779 h Band #!EL
, #!Lcolor,dxall792 h Color #!EL , #!Lgradien,dxall857 h Gradient #!EL , #!Lmap,dxall891 h Map #!EL , #!Lsimpsur,dxall947 h SimplifySurface #!EL #!N #!N #!N
#!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lkeyin,dxall882 h KeyIn #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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