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#!N
#!N #!Rscalscr ScaleScreen #!N #!N Category #!N #!N #!Lcatren,dxall760 h Rendering #!EL
#!N #!N Function #!N #!N Increases or decreases size of all
screen objects (e.g. captions and colorbars) by specified factor. #!N #!N
Syntax #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N #!F-adobe-times-bold-r-normal--18* output, newcamera #!EF =
ScaleScreen( #!F-adobe-times-bold-r-normal--18* object, scalefactor, #!N finalres, currentcamera #!EF ); #!EF #!N
#!N #!EC #!N #!N Inputs #!T,1,91,276,461,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name
TAB Type TAB Default TAB Description #!EF #!N TAB object TAB
field TAB none TAB object to scale #!N TAB scalefactor TAB
scalar TAB 1 TAB scale factor for screen objects #!N TAB
finalres TAB integer TAB no default TAB final (x) resolution of
desired #!N TAB - TAB - TAB - TAB image #!N
TAB currentcamera TAB camera TAB no default TAB current camera used
to view object #!N TAB - TAB - TAB - TAB
#!EF #!N #!N Outputs #!T,1,161,321,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB
Type TAB Description #!EF #!N TAB output TAB object TAB object
with screen objects scaled as specified #!N TAB newcamera TAB camera
TAB current camera updated by specified scale factors #!N TAB -
TAB - TAB #!EF #!N #!N Functional Details #!N #!N The
ScaleScreen module is used to scale all the screen objects within
#!F-adobe-times-bold-r-normal--18* object #!EF by a specified amount. It does not affect
the size of any other objects in the input #!F-adobe-times-bold-r-normal--18* object
#!EF . A typical use of ScaleScreen is when you have
created an image for display using Render, and you wish to
re-render it at a higher resolution for printing, for example. You
would need to use ScaleScreen to increase the pixel size of
any screen objects (such as captions and color bars) in the
object before re-rendering. Note that ScaleScreen is called implicitly when you
use the "Allow Rerendering" option of the Save/Print Image dialogs of
the Image window, so you do not need to use it.
You would only need to use ScaleScreen if you are doing
the re-rendering yourself using Render or Display. #!N #!N #!I0 #!N
#!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* object #!EF #!EF #!I50 #!N specifies
the object containing screen objects to be scaled. #!N #!I0 #!N
#!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* scalefactor #!EF #!EF #!I50 #!N specifies the scale factor
you intend to use on re-rendering; for example #!F-adobe-times-bold-r-normal--18* scalefactor #!EF
should be set to 2 if you want the re-rendered image
to be twice as large. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* finalres
#!EF #!EF #!I50 #!N is used as an alternative to #!F-adobe-times-bold-r-normal--18*
scalefactor #!EF , if, for example, you know that you want
your final resolution of your image to be 1000 pixels. If
you specify #!F-adobe-times-bold-r-normal--18* final_res #!EF , you must also provide the
#!F-adobe-times-bold-r-normal--18* currentcamera #!EF input. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* currentcamera #!EF
#!EF #!I50 #!N is the camera you are currently using to
view your object. This can be the output of AutoCamera or
Camera, or the #!F-adobe-times-bold-r-normal--18* camera #!EF output of Image. #!I0 #!N
#!N #!N #!N The output #!F-adobe-times-bold-r-normal--18* output #!EF is the object
with all screen objects scaled. If you specify #!F-adobe-times-bold-r-normal--18* currentcamera #!EF
, then the module will, in addition, output #!F-adobe-times-bold-r-normal--18* newcamera #!EF
, which is a new camera for you to use with
Render or Display. #!N #!N Components #!N #!N All components in
the input are propagated to the output. Only screen objects are
modified. #!N #!N Example Visual Programs #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N
SIMPLE/ScaleScreen.net #!EF #!N #!N #!EC #!N #!N See Also #!N #!N
#!Lrender,dxall923 h Render #!EL , #!Lautocam,dxall771 h AutoCamera #!EL , #!Lcamera,dxall780 h Camera #!EL , #!Limage,dxall860 h Image #!EL #!N #!N #!N #!F-adobe-times-medium-i-normal--18*
Next Topic #!EF #!N #!N #!Lselect,dxall936 h Select #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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