/usr/share/dx/samples/macros/InsetImageMacro.net is in dxsamples 4.4.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 | //
// time: Fri Mar 21 14:22:58 1997
//
// version: 3.1.1 (format), 3.1.4 (DX Beta)
//
//
// Begin MDF
// MODULE InsetImage
// CATEGORY Rendering
// DESCRIPTION Interactive Image window
// INPUT object; object; (no default); object to render in inset window
// INPUT renderMode[visible:0]; value or string or object; "software"; set rendering mode to "hardware" or "software"
// INPUT defaultCamera[visible:0]; value list or string list or object; (no default); default camera to use for inset image
// INPUT resetCamera[visible:0]; object; 0; whether to reset the camera to defaultCamera
// INPUT bkgndColor[visible:0]; value list or string list or object; "black"; background color of inset image
// INPUT interactionMode[visible:0]; integer; (no default); rotate (0) pan (1) or zoom (2)
// INPUT offset[visible:0]; vector or value list; [0, 0]; offset of inset image (in pixels) in parent window, from top left
// INPUT parent; window; (no default);
// INPUT title; string; (no default); window title
// OUTPUT renderable; object;
// OUTPUT camera; object;
// OUTPUT where; window;
// End MDF
//
// comment: This complex macro allows you to inset an independently interactive image within a larger image.
// page assignment: Main order=3, windowed=0, showing=1
// page assignment: camera order=2, windowed=0, showing=0
// workspace: width = 609, height = 626
// layout: snap = 0, width = 50, height = 50, align = NN
//
macro InsetImage(
object
,renderMode = "software"
,defaultCamera
,resetCamera = 0
,bkgndColor = "black"
,interactionMode
,offset = [0, 0]
,parent
,title
) -> (
renderable
,camera
,where
) {
//
// node Input[33]: x = 25, y = 27, inputs = 0, label = Input
// page group: Main
// parameter: position = 1, name = 'object', value = '(no default)', descriptive = 1, description = ' object to render in inset window', required = 0, visible = 1
//
InsetImage_Input_33_out_1 = object;
//
// node Transmitter[25]: x = 11, y = 121, inputs = 1, label = inputObject
// page group: Main
//
inputObject = InsetImage_Input_33_out_1;
//
// node Receiver[2]: x = 119, y = 5, inputs = 1, label = inputObject
// page group: camera
//
InsetImage_Receiver_2_out_1[cache: 0] = inputObject;
//
// node AutoCamera[1]: x = 141, y = 101, inputs = 9, label = AutoCamera
// page group: camera
//
InsetImage_AutoCamera_1_out_1 =
AutoCamera(
InsetImage_Receiver_2_out_1,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL
) [instance: 1, cache: 1];
//
// node Input[3]: x = 9, y = 3, inputs = 0, label = Input
// page group: camera
// parameter: position = 3, name = 'defaultCamera', value = '(no default)', descriptive = 1, description = ' default camera to use for inset image', required = 0, visible = 0
//
InsetImage_Input_3_out_1 = defaultCamera;
//
// node Inquire[1]: x = 12, y = 99, inputs = 3, label = Inquire
// input[2]: defaulting = 0, visible = 1, type = 32, value = "is null + 1"
// page group: camera
//
InsetImage_Inquire_1_out_1 =
Inquire(
InsetImage_Input_3_out_1,
"is null + 1",
NULL
) [instance: 1, cache: 1];
//
// node Switch[1]: x = 93, y = 183, inputs = 3, label = Switch
// page group: camera
//
InsetImage_Switch_1_out_1 =
Switch(
InsetImage_Inquire_1_out_1,
InsetImage_Input_3_out_1,
InsetImage_AutoCamera_1_out_1
) [instance: 1, cache: 1];
//
// node Inquire[2]: x = 76, y = 351, inputs = 3, label = Inquire
// input[2]: defaulting = 0, visible = 1, type = 32, value = "camera aspect"
// page group: camera
//
InsetImage_Inquire_2_out_1 =
Inquire(
InsetImage_Switch_1_out_1,
"camera aspect",
NULL
) [instance: 2, cache: 1];
//
// node Inquire[3]: x = 188, y = 354, inputs = 3, label = Inquire
// input[2]: defaulting = 0, visible = 1, type = 32, value = "camera resolution"
// page group: camera
//
InsetImage_Inquire_3_out_1 =
Inquire(
InsetImage_Switch_1_out_1,
"camera resolution",
NULL
) [instance: 3, cache: 1];
//
// node Compute[1]: x = 138, y = 434, inputs = 3, label = Compute
// input[1]: defaulting = 0, visible = 0, type = 32, value = "[$1,int($0*$1 + 0.9)]"
// page group: camera
// expression: value = [b,int(a*b + 0.9)]
// name[2]: value = a
// name[3]: value = b
//
InsetImage_Compute_1_out_1 =
Compute(
"[$1,int($0*$1 + 0.9)]",
InsetImage_Inquire_2_out_1,
InsetImage_Inquire_3_out_1
) [instance: 1, cache: 1];
//
// node Input[37]: x = 84, y = 18, inputs = 0, label = Input
// page group: Main
// parameter: position = 9, name = 'title', value = '(no default)', descriptive = 1, description = ' window title', required = 0, visible = 1
//
InsetImage_Input_37_out_1 = title;
//
// node Transmitter[3]: x = 117, y = 509, inputs = 1, label = defaultWindowSz
// page group: camera
//
defaultWindowSz = InsetImage_Compute_1_out_1;
//
// node Receiver[4]: x = 147, y = 4, inputs = 1, label = defaultWindowSz
// page group: Main
//
InsetImage_Receiver_4_out_1[cache: 0] = defaultWindowSz;
//
// node Input[34]: x = 279, y = 13, inputs = 0, label = Input
// page group: Main
// parameter: position = 7, name = 'offset', value = '[0, 0]', descriptive = 0, description = ' offset of inset image (in pixels) in parent window, from top left', required = 0, visible = 0
//
InsetImage_Input_34_out_1 = offset;
//
// node Input[35]: x = 335, y = 19, inputs = 0, label = Input
// page group: Main
// parameter: position = 8, name = 'parent', value = '(no default)', descriptive = 1, description = ' ', required = 0, visible = 1
//
InsetImage_Input_35_out_1 = parent;
//
// node Input[4]: x = 567, y = 18, inputs = 0, label = Input
// page group: Main
// parameter: position = 4, name = 'resetCamera', value = '0', descriptive = 0, description = ' whether to reset the camera to defaultCamera', required = 0, visible = 0
//
InsetImage_Input_4_out_1 = resetCamera;
//
// node Transmitter[19]: x = 504, y = 112, inputs = 1, label = resetCam
// page group: Main
//
resetCam = InsetImage_Input_4_out_1;
//
// node Receiver[6]: x = 470, y = 30, inputs = 1, label = resetCam
// page group: Main
//
InsetImage_Receiver_6_out_1[cache: 0] = resetCam;
//
// node SuperviseWindow[1]: x = 143, y = 126, inputs = 10, label = SuperviseWindow
// input[1]: defaulting = 1, visible = 1, type = 32, value = "Image2"
// input[10]: defaulting = 0, visible = 1, type = 3, value = 1
// page group: Main
//
InsetImage_SuperviseWindow_1_out_1,
InsetImage_SuperviseWindow_1_out_2,
InsetImage_SuperviseWindow_1_out_3 =
SuperviseWindow(
InsetImage_Input_37_out_1,
NULL,
InsetImage_Receiver_4_out_1,
InsetImage_Input_34_out_1,
InsetImage_Input_35_out_1,
NULL,
NULL,
NULL,
InsetImage_Receiver_6_out_1,
1
) [instance: 1, cache: 1];
//
// node Transmitter[2]: x = 0, y = 264, inputs = 1, label = defaultCamera1
// page group: camera
//
defaultCamera1 = InsetImage_Switch_1_out_1;
//
// node Receiver[3]: x = 61, y = 260, inputs = 1, label = defaultCamera1
// page group: Main
//
InsetImage_Receiver_3_out_1[cache: 0] = defaultCamera1;
//
// node Receiver[23]: x = 191, y = 209, inputs = 1, label = resetCam
// page group: Main
//
InsetImage_Receiver_23_out_1[cache: 0] = resetCam;
//
// node Receiver[26]: x = 274, y = 217, inputs = 1, label = inputObject
// page group: Main
//
InsetImage_Receiver_26_out_1[cache: 0] = inputObject;
//
// node Input[31]: x = 445, y = 274, inputs = 0, label = Input
// page group: Main
// parameter: position = 6, name = 'interactionMode', value = '(no default)', descriptive = 1, description = ' rotate (0) pan (1) or zoom (2)', required = 0, visible = 0
//
InsetImage_Input_31_out_1 = interactionMode;
//
// node SuperviseState[1]: x = 201, y = 305, inputs = 9, label = SuperviseState
// input[5]: defaulting = 0, visible = 1, type = 3, value = 0
// input[8]: defaulting = 1, visible = 1, type = 1, value = 0
// page group: Main
//
InsetImage_SuperviseState_1_out_1,
InsetImage_SuperviseState_1_out_2,
InsetImage_SuperviseState_1_out_3,
InsetImage_SuperviseState_1_out_4 =
SuperviseState(
InsetImage_SuperviseWindow_1_out_1,
InsetImage_Receiver_3_out_1,
InsetImage_Receiver_23_out_1,
InsetImage_Receiver_26_out_1,
0,
InsetImage_SuperviseWindow_1_out_2,
InsetImage_SuperviseWindow_1_out_3,
InsetImage_Input_31_out_1,
NULL
) [instance: 1, cache: 1];
//
// node Input[2]: x = 173, y = 443, inputs = 0, label = Input
// page group: Main
// parameter: position = 2, name = 'renderMode', value = '"software"', descriptive = 0, description = ' set rendering mode to "hardware" or "software"', required = 0, visible = 0
//
InsetImage_Input_2_out_1 = renderMode;
//
// node Options[1]: x = 144, y = 519, inputs = 3, label = Options
// input[2]: defaulting = 0, visible = 1, type = 32, value = "rendering mode"
// page group: Main
//
InsetImage_Options_1_out_1 =
Options(
InsetImage_SuperviseState_1_out_1,
"rendering mode",
InsetImage_Input_2_out_1
) [instance: 1, cache: 1];
//
// node Transmitter[26]: x = 99, y = 366, inputs = 1, label = superCam
// page group: Main
//
superCam = InsetImage_SuperviseState_1_out_2;
//
// node Receiver[27]: x = 293, y = 147, inputs = 1, label = superCam
// page group: camera
//
InsetImage_Receiver_27_out_1[cache: 0] = superCam;
//
// node Input[5]: x = 521, y = 4, inputs = 0, label = Input
// page group: camera
// parameter: position = 5, name = 'bkgndColor', value = '"black"', descriptive = 0, description = ' background color of inset image', required = 0, visible = 0
//
InsetImage_Input_5_out_1 = bkgndColor;
//
// node Inquire[4]: x = 443, y = 95, inputs = 3, label = Inquire
// input[2]: defaulting = 0, visible = 1, type = 32, value = "is null + 1"
// page group: camera
//
InsetImage_Inquire_4_out_1 =
Inquire(
InsetImage_Input_5_out_1,
"is null + 1",
NULL
) [instance: 4, cache: 1];
//
// node Switch[13]: x = 533, y = 152, inputs = 3, label = Switch
// input[3]: defaulting = 0, visible = 1, type = 16777248, value = {"black"}
// page group: camera
//
InsetImage_Switch_13_out_1 =
Switch(
InsetImage_Inquire_4_out_1,
InsetImage_Input_5_out_1,
{"black"}
) [instance: 13, cache: 1];
//
// node UpdateCamera[1]: x = 322, y = 235, inputs = 10, label = UpdateCamera
// page group: camera
//
InsetImage_UpdateCamera_1_out_1 =
UpdateCamera(
InsetImage_Receiver_27_out_1,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
InsetImage_Switch_13_out_1
) [instance: 1, cache: 1];
//
// node Transmitter[18]: x = 454, y = 340, inputs = 1, label = actualCam
// page group: camera
//
actualCam = InsetImage_UpdateCamera_1_out_1;
//
// node Receiver[32]: x = 241, y = 422, inputs = 1, label = actualCam
// page group: Main
//
InsetImage_Receiver_32_out_1[cache: 0] = actualCam;
//
// node Display[1]: x = 256, y = 501, inputs = 10, label = Display
// input[3]: defaulting = 1, visible = 1, type = 1024, value = NULL
// input[4]: visible = 1
// page group: Main
// depth: value = 24
//
InsetImage_Display_1_out_1[cache: 2] =
Display(
InsetImage_Options_1_out_1,
InsetImage_Receiver_32_out_1,
InsetImage_SuperviseState_1_out_3,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL
) [instance: 1, cache: 1];
//
// node Output[1]: x = 68, y = 564, inputs = 1, label = Output
// page group: Main
// parameter: position = 1, name = 'renderable', value = ' ', descriptive = 0, description = ' ', required = 0, visible = 1
//
renderable = InsetImage_Options_1_out_1;
//
// node Output[2]: x = 402, y = 485, inputs = 1, label = Output
// page group: Main
// parameter: position = 2, name = 'camera', value = ' ', descriptive = 0, description = ' ', required = 0, visible = 1
//
camera = InsetImage_Receiver_32_out_1;
//
// node Output[3]: x = 368, y = 564, inputs = 1, label = Output
// page group: Main
// parameter: position = 3, name = 'where', value = '(NULL)', descriptive = 1, description = ' ', required = 0, visible = 1
//
where = InsetImage_Display_1_out_1;
//
// node Transmitter[8]: x = 443, y = 555, inputs = 1, label = imageWindow
// page group: Main
//
imageWindow = InsetImage_Display_1_out_1;
//
// node Transmitter[24]: x = 392, y = 185, inputs = 1, label = windowSz
// page group: Main
//
windowSz = InsetImage_SuperviseWindow_1_out_2;
// network: end of macro body
}
InsetImage_Input_33_out_1 = NULL;
InsetImage_Transmitter_25_out_1 = NULL;
InsetImage_Receiver_2_out_1 = NULL;
InsetImage_AutoCamera_1_out_1 = NULL;
InsetImage_Input_3_out_1 = NULL;
InsetImage_Inquire_1_out_1 = NULL;
InsetImage_Switch_1_out_1 = NULL;
InsetImage_Inquire_2_out_1 = NULL;
InsetImage_Inquire_3_out_1 = NULL;
InsetImage_Compute_1_out_1 = NULL;
InsetImage_Input_37_out_1 = NULL;
InsetImage_Transmitter_3_out_1 = NULL;
InsetImage_Receiver_4_out_1 = NULL;
InsetImage_Input_34_out_1 = NULL;
InsetImage_Input_35_out_1 = NULL;
InsetImage_Input_4_out_1 = NULL;
InsetImage_Transmitter_19_out_1 = NULL;
InsetImage_Receiver_6_out_1 = NULL;
InsetImage_SuperviseWindow_1_out_1 = NULL;
InsetImage_SuperviseWindow_1_out_2 = NULL;
InsetImage_SuperviseWindow_1_out_3 = NULL;
InsetImage_Transmitter_2_out_1 = NULL;
InsetImage_Receiver_3_out_1 = NULL;
InsetImage_Receiver_23_out_1 = NULL;
InsetImage_Receiver_26_out_1 = NULL;
InsetImage_Input_31_out_1 = NULL;
InsetImage_SuperviseState_1_out_1 = NULL;
InsetImage_SuperviseState_1_out_2 = NULL;
InsetImage_SuperviseState_1_out_3 = NULL;
InsetImage_Input_2_out_1 = NULL;
InsetImage_Options_1_out_1 = NULL;
InsetImage_Transmitter_26_out_1 = NULL;
InsetImage_Receiver_27_out_1 = NULL;
InsetImage_Input_5_out_1 = NULL;
InsetImage_Inquire_4_out_1 = NULL;
InsetImage_Switch_13_out_1 = NULL;
InsetImage_UpdateCamera_1_out_1 = NULL;
InsetImage_Transmitter_18_out_1 = NULL;
InsetImage_Receiver_32_out_1 = NULL;
InsetImage_Display_1_out_1 = NULL;
|