/usr/share/ecere/extras/gui/GuiConfigData.ec is in ecere-extras 0.44.15-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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public import static "ecere"
#else
public import "ecere"
#endif
class GuiConfigData
{
virtual bool onSave();
virtual void onModified()
{
modified = true;
}
public:
Map<String, GuiDataWindow> windows;
Map<String, GuiDataPaneSplitter> paneSplitters;
void saveWindowInit(const char * configId, Window window)
{
applyWindowConfig(configId, window);
{
bool isNew = false;
GuiDataWindow guiData = insertWindowConfig(configId, true, &isNew);
if(guiData && isNew)
{
if(window.state != minimized)
guiData.state = window.state;
recordWindowPosition(guiData, window);
recordWindowSize(guiData, window);
onModified();
onSave();
}
}
}
void saveWindowState(const char * configId, Window window, WindowState state)
{
GuiDataWindow guiData = insertWindowConfig(configId, true, null);
if(guiData)
{
if(state != minimized)
guiData.state = state;
onModified();
}
}
void saveWindowPosition(const char * configId, Window window, Point position, Size size)
{
GuiDataWindow guiData = insertWindowConfig(configId, true, null);
if(guiData && window.state == normal)
{
recordWindowPosition(guiData, window);
recordWindowSize(guiData, window);
onModified();
}
}
void saveWindowSize(const char * configId, Window window, Size size)
{
GuiDataWindow guiData = insertWindowConfig(configId, true, null);
if(guiData && window.state == normal)
{
recordWindowSize(guiData, window);
onModified();
}
}
void saveWindowClose(const char * configId)
{
GuiDataWindow guiData = getWindowConfig(configId);
if(guiData)
guiData.saving = false;
if(modified)
onSave();
}
void savePaneSplitterSize(const char * configId, double scaleSplit)
{
GuiDataPaneSplitter guiData = null;
if(!paneSplitters)
paneSplitters = { };
if(!(guiData = paneSplitters[configId]))
paneSplitters[configId] = guiData = { };
if(!guiData.loading)
{
guiData.scaleSplit = scaleSplit;
onModified();
}
}
private:
bool modified;
~GuiConfigData()
{
timer.Stop();
if(windows)
{
windows.Free();
delete windows;
}
if(paneSplitters)
{
paneSplitters.Free();
delete paneSplitters;
}
}
Timer timer
{
userData = this, delay = 2.5;
bool DelayExpired()
{
if(modified)
{
if(onSave())
modified = false;
}
return true;
}
};
GuiDataWindow getWindowConfig(const char * configId)
{
GuiDataWindow guiData = null;
if(windows)
guiData = windows[configId];
return guiData;
}
GuiDataWindow insertWindowConfig(const char * configId, bool startSaving, bool *isNew)
{
GuiDataWindow guiData = null;
if(startSaving)
{
if(!windows)
windows = { };
if(!(guiData = windows[configId]))
{
windows[configId] = guiData = { };
if(isNew)
*isNew = true;
}
guiData.saving = true;
}
else
guiData = getWindowConfig(configId);
if(/*!startSaving && */guiData && (!guiData.saving || guiData.loading))
guiData = null;
return guiData;
}
void recordWindowPosition(GuiDataWindow guiData, Window window)
{
guiData.position = window.position;
}
void recordWindowSize(GuiDataWindow guiData, Window window)
{
guiData.size = window.size;
}
void applyWindowConfig(const char * configId, Window window)
{
GuiDataWindow guiData = getWindowConfig(configId);
if(guiData)
{
guiData.loading = true;
window.state = normal;
applyWindowPosition(window, guiData);
applyWindowSize(window, guiData);
window.Move(guiData.position.x, guiData.position.y, guiData.size.w, guiData.size.h);
window.state = guiData.state;
guiData.loading = false;
}
}
void applyWindowPosition(Window window, GuiDataWindow guiData)
{
window.position = guiData.position;
}
void applyWindowSize(Window window, GuiDataWindow guiData)
{
window.size = guiData.size;
}
void applyPaneSplitterConfig(const char * configId, PaneSplitter paneSplitter)
{
GuiDataPaneSplitter guiData = paneSplitters[configId];
if(guiData)
{
guiData.loading = true;
paneSplitter.scaleSplit = guiData.scaleSplit;
guiData.loading = false;
}
}
}
// TODO: Make this a WindowController (Note: it's currently missing OnStateChange)
class SavedConfigWindow : Window
{
virtual GuiConfigData getGuiConfigData() { return null; }
virtual const char * getGuiConfigInstanceId() { return _class.name; }
bool OnCreate()
{
bool result = Window::OnCreate();
if(result)
{
GuiConfigData data = getGuiConfigData();
if(data) data.saveWindowInit(getGuiConfigInstanceId(), this);
}
return result;
}
bool OnPostCreate()
{
bool result = Window::OnPostCreate();
if(result)
{
GuiConfigData data = getGuiConfigData();
if(data)
data.timer.Start();
}
return result;
}
bool OnStateChange(WindowState state, Modifiers mods)
{
GuiConfigData data = getGuiConfigData();
if(data) data.saveWindowState(getGuiConfigInstanceId(), this, state);
return true;
}
void OnPosition(int x, int y, int width, int height)
{
GuiConfigData data = getGuiConfigData();
if(data) data.saveWindowPosition(getGuiConfigInstanceId(), this, { x, y }, clientSize);
}
void OnResize(int width, int height)
{
GuiConfigData data = getGuiConfigData();
if(data) data.saveWindowSize(getGuiConfigInstanceId(), this, clientSize);
}
bool OnClose(bool parentClosing)
{
GuiConfigData data = getGuiConfigData();
if(data) data.saveWindowClose(getGuiConfigInstanceId());
return true;
}
}
class GuiDataWindow : struct
{
public:
WindowState state;
Point position;
Size size;
private:
bool saving;
bool loading;
}
class SavedConfigPaneSplitter : PaneSplitter
{
virtual GuiConfigData getGuiConfigData() { return null; }
virtual const char * getGuiConfigInstanceId() { return _class.name; }
bool OnPostCreate()
{
GuiConfigData data = getGuiConfigData();
if(data) data.applyPaneSplitterConfig(getGuiConfigInstanceId(), this);
return true;
}
bool NotifyResized(SavedConfigPaneSplitter splitter)
{
GuiConfigData data = splitter.getGuiConfigData();
if(data) data.savePaneSplitterSize(splitter.getGuiConfigInstanceId(), splitter.scaleSplit);
return true;
}
}
class GuiDataPaneSplitter : struct
{
public:
double scaleSplit;
private:
bool loading;
}
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