/usr/share/games/fretsonfire/game/TimerTest.py is in fretsonfire-game 1.3.110.dfsg2-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# -*- coding: iso-8859-1 -*- #
# #
# Frets on Fire #
# Copyright (C) 2006 Sami Kyöstilä #
# #
# This program is free software; you can redistribute it and/or #
# modify it under the terms of the GNU General Public License #
# as published by the Free Software Foundation; either version 2 #
# of the License, or (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the Free Software #
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, #
# MA 02110-1301, USA. #
#####################################################################
import unittest
import time
import pygame
from Timer import Timer
class TimerTest(unittest.TestCase):
def setUp(self):
pygame.init()
def tearDown(self):
pygame.quit()
def testFrameLimiter(self):
t = Timer(fps = 60)
fps = []
while t.frame < 100:
ticks = list(t.advanceFrame())
fps.append(t.fpsEstimate)
fps = fps[30:]
avgFps = sum(fps) / len(fps)
assert 0.8 * t.fps < avgFps < 1.2 * t.fps
if __name__ == "__main__":
unittest.main()
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