/usr/share/games/fretsonfire/game/Video.py is in fretsonfire-game 1.3.110.dfsg2-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | #####################################################################
# -*- coding: iso-8859-1 -*- #
# #
# Frets on Fire #
# Copyright (C) 2006 Sami Kyöstilä #
# #
# This program is free software; you can redistribute it and/or #
# modify it under the terms of the GNU General Public License #
# as published by the Free Software Foundation; either version 2 #
# of the License, or (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program; if not, write to the Free Software #
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, #
# MA 02110-1301, USA. #
#####################################################################
import pygame
import os
from OpenGL.GL import *
from OpenGL.GL.ARB.multisample import *
import Log
class Video:
def __init__(self, caption = "Game"):
self.screen = None
self.caption = caption
self.fullscreen = False
self.flags = True
def setMode(self, resolution, fullscreen = False, flags = pygame.OPENGL | pygame.DOUBLEBUF,
multisamples = 0):
if fullscreen:
flags |= pygame.FULLSCREEN
self.flags = flags
self.fullscreen = fullscreen
try:
pygame.display.quit()
except:
pass
pygame.display.init()
pygame.display.gl_set_attribute(pygame.GL_RED_SIZE, 8)
pygame.display.gl_set_attribute(pygame.GL_GREEN_SIZE, 8)
pygame.display.gl_set_attribute(pygame.GL_BLUE_SIZE, 8)
pygame.display.gl_set_attribute(pygame.GL_ALPHA_SIZE, 8)
if multisamples:
pygame.display.gl_set_attribute(pygame.GL_MULTISAMPLEBUFFERS, 1);
pygame.display.gl_set_attribute(pygame.GL_MULTISAMPLESAMPLES, multisamples);
try:
self.screen = pygame.display.set_mode(resolution, flags)
except Exception, e:
Log.error(str(e))
if multisamples:
Log.warn("Video setup failed. Trying without antialiasing.")
pygame.display.gl_set_attribute(pygame.GL_MULTISAMPLEBUFFERS, 0);
pygame.display.gl_set_attribute(pygame.GL_MULTISAMPLESAMPLES, 0);
multisamples = 0
self.screen = pygame.display.set_mode(resolution, flags)
else:
Log.error("Video setup failed. Make sure your graphics card supports 32 bit display modes.")
raise
pygame.display.set_caption(self.caption)
pygame.mouse.set_visible(False)
if multisamples:
try:
glEnable(GL_MULTISAMPLE_ARB)
except:
pass
return bool(self.screen)
def toggleFullscreen(self):
assert self.screen
return pygame.display.toggle_fullscreen()
def flip(self):
pygame.display.flip()
def getVideoModes(self):
return pygame.display.list_modes()
|